Cody
|
Summary
Bio
Bio
Why Pick Cody?
Why Play
Players To Watch
Momochi, Automattock
Change List
For list of all changes, see Change/Patch List
Season 3.5
- Added as part of Season 3 DLC (June 2018)
Season 3 (Arcade Edition)
- N/A
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Cody Discussions
Discussions regarding Cody
Cody Discord Link
Video Guides
Other Useful Guides
Saintcola and Cody Discord's Cody Guide
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 3 | 7 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 7 | 2 | 16 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 7 | 2*3 | 21 | -9*-7 | 4*3(1) | FILL_ME_IN_COUNTER_HIT | 90*30 | 120*50 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 5 | 3 | 10 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 40 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 8 | 3 | 12 | 3 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 15 | 3 | 21 | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 2 | 10 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 3 | 13 | 2 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 9 | 2 | 21 | -4 | 0 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 3 | 8 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | ch/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 3 | 15 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 9 | 4 | 25(27) | -12 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 68 | 19 | 24 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 7 | 5 | - | - | KD | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 9 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 5 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 10 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Air Raid Punch | MP > HP (air) | 7+9 | 5 | - | - | KD | FILL_ME_IN_COUNTER_HIT | 70*63 | 100*108 | M*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Air Raid Kick | MK > LK (air) | 7+3 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60*36 | 100*63 | M*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Axel Knuckle | f+HP | 25 | 2 | 21 | -7 | 0 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Hammer Kick | f+HK | 19 | 1*2 | 20 | -4*-2 | 5*2 | FILL_ME_IN_COUNTER_HIT | 60*40 | 100*50 | H*H | sp/su/vs/vt | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Slip Jab | LP > LP | 4+4 | 2 | 15 | -4 | 0 | FILL_ME_IN_COUNTER_HIT | 30*27 | 70*45 | H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Crime Blow | LP > LP > LP | 4+4+6 | 3 | 26 | -7 | -4 | FILL_ME_IN_COUNTER_HIT | 30*27*40 (97) | 70*45*64 (179) | H*H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Final Combination | LP > LP > LP > LP | 4+4+6+9 | 2 | 33 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 30*27*40*49 (146) | 70*45*64*84 (263) | H*H*H*H | vt | 86 | 27 | 32 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Final Combo Throw | LP > LP > LP > d+LP | 4+4+6+5 | 3 | - | - | KD | FILL_ME_IN_COUNTER_HIT | 30*27*40*14x2*49 (179) | 70*45*64*105 (284) | H*H*H*T | - | 54 | 5 | 5 | CHIP | CH_DAMAGE | CH_STUN |
Trash Out | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | T | - | 53 | 4 | 4 | CHIP | CH_DAMAGE | CH_STUN |
Crime Throw | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | T | - | 54 | 5 | 5 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Side Arm | HP+HK | 1 | - | 4 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Dirty Coach | HP+HK | 1 | - | 7 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Double Kick | MP+MK | 14 | 3(7)3 | 9+26 | -29 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 70 | H | - | 64 | 5 | 10 | CHIP | CH_DAMAGE | CH_STUN |
Crack Combination | f+HK > MP+MK | 19+9 | 3(8)3 | 9+26 | -29 | KD | FILL_ME_IN_COUNTER_HIT | 60*40*72 (172) | 100*50*63 (213) | H*H | - | 64 | 5 | 10 | CHIP | CH_DAMAGE | CH_STUN |
Prison Breaker | f+PPP | 17 | 2 | 23 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 60 | - | H | - | 86(89) | 27(30) | 32(35) | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Bad Spray | u+P (wake-up) | 3(20~25) | 4 | 14 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | - | - | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Tornado Sweep LP | qcf+LP | 18 | - | 31 | -7 | -2 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Tornado Sweep MP | qcf+MP | 18 | - | 31 | -7 | 0 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Tornado Sweep HP | qcf+HP | 18 | - | 31 | -7 | 2 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Tornado Sweep EX | qcf+PP | 18 | - | 27 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 40*40 | 60*60 | H*H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Ruffian Kick LK | qcf+LK | 18 | 5 | 23 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | L | su | 69(73) | 20(24) | 25(29) | CHIP | CH_DAMAGE | CH_STUN |
Ruffian Kick MK | qcf+MK | 12 | 3 | 29 | -10 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | H | su | 77(79) | 18(20) | 23(25) | CHIP | CH_DAMAGE | CH_STUN |
Ruffian Kick HK | qcf+HK | 10 | 7 | 23 | -12 | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | H | su | 84(90) | 25(31) | 30(36) | CHIP | CH_DAMAGE | CH_STUN |
Ruffian Kick EX | qcf+KK | 16 | 4 | 25 | -7 | KD | FILL_ME_IN_COUNTER_HIT | 30*50 | 50*100 | L*H | - | 111 | 52 | 57 | CHIP | CH_DAMAGE | CH_STUN |
Zonk Knuckle | hold any button, release | 20 | 3 | 20(21) | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Zonk Knuckle EX | hold any 2 button, release | 15 | 3 | 34(38) | 3 | KD | FILL_ME_IN_COUNTER_HIT | 80*50 | 100*100 | H*H | vt | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Criminal Punisher | qcf,qcf+P | 7 | 13(27) | 73 | -35 | KD | FILL_ME_IN_COUNTER_HIT | 330 | 0 | H | - | 69 | 10 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
stand LP | LP | 4 | 3 | 8 | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 11 | 3 | 15 | 4 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 13 | 3 | 19(20) | -2 | 8 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 5 | 3 | 7 | 3 | 6 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 8 | 2 | 13 | 4 | 5 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 11 | 5 | 20 | -5 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 5 | ~ | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 6 | 4 | ~ | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 9 | 3 | ~ | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Burst Shot | MP > HP | 10+13 | 4 | 27 | -14 | -3 | FILL_ME_IN_COUNTER_HIT | 60*72 | 100*108 | H | sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Snipe Shot | HP+HK | 15 | ~ | 22 | 3 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | su | 112 | 53 | 58 | CHIP | CH_DAMAGE | CH_STUN |
Anti-Air Snipe Shot | d+HP+HK | 14 | ~ | 21 | 0 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | su | 111 | 52 | 57 | CHIP | CH_DAMAGE | CH_STUN |
Reload | HP+HK | ~ | ~ | 29 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Rapid Fire | qcb+P | 13 | 2 | 20 | 3 | KD | FILL_ME_IN_COUNTER_HIT | 10x6*80 (140) | 180 | H | su | 64(74) | 15(25) | 20(30) | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
stand HP | HP | 14 | 2 | 21 | -5 | 4 | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | - | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 10 | 4 | 21 | -7 | 2 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | sp/su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 10 | 3 | ~ | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 100 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Axel Knuckle | f+HP | 25 | 3 | 20 | -7 | 0 | FILL_ME_IN_COUNTER_HIT | 90 | 180 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Trash Out | LP+LK | 5 | 3 | 17 | ~ | KD | FILL_ME_IN_COUNTER_HIT | 130 | 200 | T | - | 62 | 13 | 13 | CHIP | CH_DAMAGE | CH_STUN |
Gentle Swing | HP+HK | 16 | 2 | 25 | -3 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | su | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
Gentle Upper Swing | d+HP+HK | 15 | 3 | 28 | -6 | KD | FILL_ME_IN_COUNTER_HIT | 100 | 150 | H | su | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
Gentle Swing > Bean Ball | HP+HK > qcb+P | 16+19 | 2(~) | 30 | -26 | KD | FILL_ME_IN_COUNTER_HIT | 100(40) | 150(50) | H*H | - | 62 | 3 | 8 | CHIP | CH_DAMAGE | CH_STUN |
Gentle Upper Swing > Bean Ball | d+HP+HK > qcb+P | 15+19 | 3(~) | 30 | -25 | KD | FILL_ME_IN_COUNTER_HIT | 100(40) | 150(50) | H*H | - | 72(102) | 13(43) | 18(48) | CHIP | CH_DAMAGE | CH_STUN |
Bean Ball | qcb+P | 19 | ~ | 30 | -11(~) | -8(~) | FILL_ME_IN_COUNTER_HIT | 40 | 50 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Present Delivery (High) | qcb+P > HP+HK | 19+34 | 2(~) | 25 | ~(-3) | ~(KD) | FILL_ME_IN_COUNTER_HIT | 100(100) | 120(150) | H | - | 85(~) | 26(~) | 31(~) | CHIP | CH_DAMAGE | CH_STUN |
Present Delivery (Mid) | qcb+P > HP+HK | 19+36 | 2(~) | 25 | ~(-3) | KD | FILL_ME_IN_COUNTER_HIT | 150(100) | 150(150) | H | - | 89(123) | 30(64) | 35(69) | CHIP | CH_DAMAGE | CH_STUN |
Present Delivery (Low) | qcb+P > HP+HK | 19+39 | 2(~) | 25 | ~(-3) | ~(KD) | FILL_ME_IN_COUNTER_HIT | 80(100) | 100(150) | H | - | 85(~) | 26(~) | 31(~) | CHIP | CH_DAMAGE | CH_STUN |
Unluck Gift | qcb+P > d+HP+HK | 19+33 | 3(~) | 13 | ~(9) | ~(KD) | FILL_ME_IN_COUNTER_HIT | 80(100) | 150(150) | H | - | 106(90) | 47(31) | 52(36) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash | hcb+K > P | 5 | 3 | 60 | ~ | KD | FILL_ME_IN_COUNTER_HIT | 140 (150) | 150 | T | - | 61(67) | 2(8) | 2(8) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash (Just Frame) | hcb+K > P (Just Frame) | 5 | 3 | 60 | ~ | KD | FILL_ME_IN_COUNTER_HIT | 220 | 300 | T | - | 88(82~86) | 29(23~32) | 29(23~32) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash > Bean Ball | hcb+K > qcb+P | 5+19 | ~ | 30 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 140(150) | 150 | T*H | - | 64(70) | 5(11) | 5(11) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash (JF) > Bean Ball | hcb+K (JF) > qcb+P | 5+19 | ~ | 30 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 220 | 300 | T*H | - | 80 | 21(15~24) | 21(15~24) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash > Present Delivery (H) | hcb+K > qcb+P > HP+HK | 5+19+34 | ~ | 25 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 140~150(100) | 150(120) | T*H | su | 34(40) | -25(-19) | -25(-19) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash > Present Delivery (M) | hcb+K > qcb+P > HP+HK | 5+19+36 | ~ | 25 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 140~150(100) | 150(150) | T*H | su | 32(38) | -27(-21) | -27(-21) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash > Present Delivery (L) | hcb+K > qcb+P > HP+HK | 5+19+39 | ~ | 25 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 140~150(80) | 150/100) | T*H | su | 29(35) | -30(-24) | -30(-24) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash > Unluck Gift | hcb+K > qcb+P > d+HP+HK | 5+19+33 | ~ | 13 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 140~150(80) | 150(150) | T*H | su | 46(52) | -13(-7) | -13(-7) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash (JF) > Present Delivery (H) | hcb+K (JF) > qcb+P > HP+HK | 5+19+34 | ~ | 25 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 220(100) | 300(120) | T*H | su | 50(44~53) | -9(-15~-6) | -9(-15~-6) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash (JF) > Present Delivery (M) | hcb+K (JF) > qcb+P > HP+HK | 5+19+36 | ~ | 25 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 220(150) | 300(150) | T*H | su | 48(42~51) | -11(-17~-8) | -11(-17~-8) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash (JF) > Present Delivery (L) | hcb+K (JF) > qcb+P > HP+HK | 5+19+39 | ~ | 25 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 220(80) | 300(100) | T*H | su | 45(39~48) | -14(-20~-11) | -14(-20~-11) | CHIP | CH_DAMAGE | CH_STUN |
Toss & Smash (JF) > Unluck Gift | hcb+K (JF) > qcb+P > d+HP+HK | 5+19+33 | ~ | 13 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | 220(80) | 300(150) | T*H | su | 62(56~65) | 3(-3~6) | 3(-3~6) | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
{{{5}}}