Laura
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Summary
Bio
Bio
Why Pick Laura?
Why Play
Players To Watch
iDom, Wolfkrone
Change List
For list of all changes, see Change/Patch List
Season 3.5
TBW
Season 3 (Arcade Edition)
TBW
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Laura Discussions
Discussions regarding Laura
Laura Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 3 | 2 | 9 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 5 | 11 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 8 | 3 | 18 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 4 | 3 | 9 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 4 | 14 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 12 | 3 | 19 | -4 | 1 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 2 | 8 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 5 | 2 | 15 | 2 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 7 | 4 | 17 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 2 | 8 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | ch/sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 3 | 13 | -1 | 0 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | L | sp/su/vs/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 9 | 3 | 20(22) | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 74 | 25 | 30 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 3 | 5 | - | 5(6) | 8(9) | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 4 | 3 | - | 9 | 12 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 7 | 5 | - | 8(12) | 11(15) | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 10 | - | 2(6) | 5(9) | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 5 | 7 | - | 5(9) | 8(12) | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 5 | 6 | - | 8(12) | 11(15) | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
step elbow | f+HP | 17 | 2 | 17 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 80 | 120 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
twist barrage | f+HP > HP | 17+9 | 3 | 21 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 54 | 90 | H*H | sp/su/vt1/vt2 | 93 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
dual crash | MP > MK | 6+7 | 3 | 18 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60*54 (114) | 100*90 (190) | H*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
seoi throw | LP+LK | 5 | 3 | 17 | KD | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
pullback hold | b+LP+LK | 5 | 3 | 17 | KD | KD | FILL_ME_IN_COUNTER_HIT | 120 | 150 | T | - | 65 | 16 | 16 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Spark Show | HP+HK (VT1) | 1 | - | 4(9) | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Shock Stance | HP+HK (VT2) | 1 | - | 5(9) | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
volty line | MP+MK | 20 | 6 | 22 | -7 | 2 | FILL_ME_IN_COUNTER_HIT | 70 | 150 | M | - | 93 | 44 | 49 | CHIP | CH_DAMAGE | CH_STUN |
linear movement avante | f+MP+MK | - | - | 21 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
linear movement equiva | b+MP+MK | - | - | 26 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
linear movement finta | b+MP+MK > MP+MK | - | - | 29 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
double slap | f+PPP | 17 | 2 | 24 | -2 | KD | FILL_ME_IN_COUNTER_HIT | 60 | 0 | H | - | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
bolt charge LP | qcf+LP | 13 | 3 | 18 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
bolt charge MP | qcf+MP | 15 | 3 | 20 | -7 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
bolt charge HP | qcf+HP | 7 | 8 | 17+13 | - | KD | FILL_ME_IN_COUNTER_HIT | 60*90 (150) | 50*150 (200) | H | - | 66 | 17 | 17 | CHIP | CH_DAMAGE | CH_STUN |
bolt charge EX | qcf+PP | 14 | 3 | 22 | -11 | 0 | FILL_ME_IN_COUNTER_HIT | 70 | 50 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
split river | qcf+MP > P | - | - | - | - | KD | FILL_ME_IN_COUNTER_HIT | 63 | 135 | H | - | 67 | 18 | 18 | CHIP | CH_DAMAGE | CH_STUN |
rodeo break | qcf+MP > K | - | - | - | - | KD | FILL_ME_IN_COUNTER_HIT | 63 | 135 | H | - | 67 | 18 | 18 | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap Lvl 1 | qcb+P | 19 | 40 | 28 | -5 | 0 | FILL_ME_IN_COUNTER_HIT | 60 | 60 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap Lvl 2 | qcb+P (brief-hold) | 41 | 80 | 27 | 0 | 9 | FILL_ME_IN_COUNTER_HIT | 60*30 (90) | 60*30 (90) | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap Lvl 3 | qcb+P (hold) | 70 | 100 | 13 | 18 | 31 | FILL_ME_IN_COUNTER_HIT | 60*30*30 (120) | 0 | H | su | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap EX | qcb+PP | 17 | 170 | 24 | 3 | KD | FILL_ME_IN_COUNTER_HIT | 60*30 (90) | 60*30 (90) | H | - | 105 | 46 | 51 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel LK | hcb+LK | 5 | 2 | 60 | KD | KD | FILL_ME_IN_COUNTER_HIT | 70*90 (160) | 100*100 (200) | T | - | 62 | 13 | 13 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel MK | hcb+MK | 5 | 2 | 60 | KD | KD | FILL_ME_IN_COUNTER_HIT | 70*100 (170) | 100*100 (200) | T | - | 62 | 13 | 13 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel HK | hcb+HK | 5 | 2 | 60 | KD | KD | FILL_ME_IN_COUNTER_HIT | 70*110 (180) | 100*100 (200) | T | - | 62 | 13 | 13 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel EX | hcb+KK | 20 | 2 | 60 | KD | KD | FILL_ME_IN_COUNTER_HIT | 80*100 (180) | 100*150 (250) | T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
inazuma spin hold | qcf,qcf+K | 4 | 2 | 52 | KD | KD | FILL_ME_IN_COUNTER_HIT | 350 | 0 | T | - | 50 | 1 | 1 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
volty line | MP+MK | 20 | 6 | 21 | -6 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 180 | M | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
bolt charge LP | qcf+LP | 13 | 3 | 18 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 70 | 150 | H | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
bolt charge MP | qcf+MP | 15 | 3 | 20 | -7 | 2 | FILL_ME_IN_COUNTER_HIT | 70 | 100 | H | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
bolt charge HP | qcf+HP | 7 | 8 | 17+13 | ~ | KD | FILL_ME_IN_COUNTER_HIT | 70*110 (180) | 100*150 (250) | H | - | 66 | 17 | 17 | CHIP | CH_DAMAGE | CH_STUN |
bolt charge EX | qcf+PP | 14 | 3 | 22 | -11 | 0 | FILL_ME_IN_COUNTER_HIT | 80 | 100 | H | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
split river | qcf+MP > P | ~ | ~ | ~ | ~ | KD | FILL_ME_IN_COUNTER_HIT | 81 | 135 | H | - | 67 | 18 | 18 | CHIP | CH_DAMAGE | CH_STUN |
rodeo break | qcf+MP > K | ~ | ~ | ~ | ~ | KD | FILL_ME_IN_COUNTER_HIT | 81 | 135 | H | - | 67 | 18 | 18 | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap Lvl 1 | qcb+P | 19 | 80 | 28 | -5 | 0 | FILL_ME_IN_COUNTER_HIT | 60 | 60 | H | su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap Lvl 2 | qcb+P (brief-hold) | 26 | 80 | 27 | 0 | 9 | FILL_ME_IN_COUNTER_HIT | 60*30 (90) | 60*30 (90) | H | su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap Lvl 3 | qcb+P (hold) | 40 | 100 | 13 | 18 | 31 | FILL_ME_IN_COUNTER_HIT | 60*30*30 (120) | 60*30*30 (120) | H | su | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Thunder Clap EX | qcb+PP | 17 | 190 | 24 | 7 | KD | FILL_ME_IN_COUNTER_HIT | 60*30*30 (120) | 60*30*30 (120) | H | - | 105 | 46 | 51 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel LK | hcb+LK | 5 | 2 | 52 | KD | KD | FILL_ME_IN_COUNTER_HIT | 80*100 (180) | 100*130 (230) | T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel MK | hcb+MK | 5 | 2 | 52 | KD | KD | FILL_ME_IN_COUNTER_HIT | 80*110 (190) | 100*130 (230) | T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel HK | hcb+HK | 5 | 2 | 52 | KD | KD | FILL_ME_IN_COUNTER_HIT | 80*120 (200) | 100*130 (230) | T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
sunset wheel EX | hcb+KK | 20 | 2 | 52 | KD | KD | FILL_ME_IN_COUNTER_HIT | 80*130 (210) | 130*150 (280) | T | - | 64 | 15 | 15 | CHIP | CH_DAMAGE | CH_STUN |
inazuma spin hold | qcf,qcf+K | 4 | 2 | 52 | KD | KD | FILL_ME_IN_COUNTER_HIT | 370 | 0 | T | - | 50 | 1 | 1 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
Matsuda Sway | HP+HK | 4(13) | 30 | 12 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Shock Choke | HP+HK > HP+HK | 13+7 | 2 | 51 | ~ | 19 | FILL_ME_IN_COUNTER_HIT | 60 | 0 | T | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Matsuda Sway > V-Skill Dash | HP+HK > MP+MK | 13 | ~ | 21 | ~ | ~ | FILL_ME_IN_COUNTER_HIT | ~ | ~ | ~ | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Matsuda Sway > V-Skill Dash > Shock Choke | HP+HK > MP+MK > HP+HK | 13+18+7 | 2 | 51 | ~ | 19 | FILL_ME_IN_COUNTER_HIT | 60 | 0 | T | - | ~ | ~ | ~ | CHIP | CH_DAMAGE | CH_STUN |
Matsuda Sway > V-Skill Dash > Volty Line | HP+HK > MP+MK (hold) | 13+19 | 6 | 22 | -7 | 2 | FILL_ME_IN_COUNTER_HIT | 70 | 150 | M | - | 93 | 44 | 49 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
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