Street Fighter Alpha/Birdie

From SuperCombo Wiki

Sfabirdie.png

Introduction

Moves List

Normal Moves

Stand LP

Crouch LP

Jump LP


Stand MP

Crouch MP

Jump MP


Stand HP

Crouch HP

Jump HP


Stand LK

Crouch LK

Jump LK


Stand MK

Crouch MK

Jump MK


Stand HK

Crouch HK

Jump HK

Special Moves

Bull Head
Charge b for 2 seconds,f + P

Murderer Chain
360 + P connects close; unblockable

Bull Horn
Charge two punches or two kicks, release
Charge time for:
1-2 seconds = Level 1
3-4 seconds = Level 2
5-8 seconds = Level 3
10-17 seconds = Level 4
18+ seconds = Final

Super Moves

The Birdie
Charge b for 2 seconds,f, b, f + P

Bull Revenger
qcf, qcf + P/K

Combos

-j.HK,c.LK,c.HP,HP Bull Head

-j.HK,c.LK,c.HP,The Birdie Lvl2

-crossup j.HP,c.LK,c.MP,c.HK

The Basics

Advanced Strategy

Match-ups