Introduction
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Shiranui Gourin
- Press AB when near
Fuusha Kuzushi
- Press CD when near
Yume Zakura
- Press AB/CD when near in air
Command Moves
Sankaku Tobi
- ub into a wall, press uf
Kokuen no Mai
- f + B
Koukaku no Mai
- df + B
Dairin Fuusha Otoshi
- d + A in air
Ukihane
- d + B in air
Yusura Ume
- d + D in air
Special Moves
Kachou Sen
- qcf + P
Hissatsu Shinobi Bachi
- hcf + K
Ryuu Enbu
- qcb + P
Sayo Chidori
- qcb + K
Hakuro no Mai
- f,d,df + P
Koshuu no Mai
- f,d,df + K
- Follow Up
- Tsuika Kougeki
- f,d,df + K
- Tsuika Kougeki
Musasabi no Mai (Kuuchuu)
- qcb + P in air
Musasabi no Mai (Chijou)
- Charge d,u + P
- Follow ups:
- Musasabi no Mai
- Hold P
- Musasabi no Mai (Kuuchuu)
- qcb + P
- Ukihane
- d + K
- Yusura Ume
- d + P
- Toki Tsubute
- d + D when near
- Musasabi no Mai
Super Moves
Mizudori no Mai
- qcf,qcf + P
Hou'ou no Mai
- qcb,qcb + P
Exceed Move
Hissatsu Shinobi Bachi
- qcb,hcf + BD
The Basics
Combos
1.-[Jumping Attack],Close C,(df+B),qcb+K,qcb+P or hcf+K or dp+P
2.-,[Jumping Attack]Close C,df+B,EXCEED
3.-[Corner only,qcf+A] Jumping Attack,any combo of above