Zangief
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Summary
Bio
TBW
Why Pick Zangief?
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Players To Watch
{{{5}}}
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Zangief Discussions
Discussions regarding Zangief
Zangief Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | 7 | 4 | 7 | 3 | 5 | 7 | 40 | 70 | HL | SP,V | 0 | 48 | 84 | ||||
Stand MP | 6 | 2 | 12 | 1 | 3 | 5 | 70 | 100 | HL | V | 12 | 84 | 120 | ||||
Stand HP (hold) | 16(37) | 4 | 23 | -3 (1) | 1 (KD) | 27 | 100(130) | 150 | HL | V | 94 | 17 (22) | 120(156) | 180 | |||
Stand LK | 5 | 2 | 12 | 0 | 2 | 4 | 30 | 70 | HL | SP,V | 0 | 36 | 84 | ||||
Stand MK | 9 | 3 | 17 | -3 | 0 | 2 | 70 | 100 | HL | V | 12 | 84 | 120 | ||||
Stand HK | 11 | 4 | 22 | -2 | 1 | KD 109 | 90 | 150 | HL | V | 15 | 108 | 180 | ||||
Crouch LP | 4 | 3 | 6 | 3 | 5 | 7 | 30 | 70 | HL | SP,V | 0 | 36 | 84 | ||||
Crouch MP | 7 | 3 | 12 | 3 | 5 | 7 | 60 | 100 | HL | SP,V | 10 | 72 | 120 | ||||
Crouch HP | 9 | 6 | 20 | -4 | 1 | 3 | 100 | 150 | HL | CA,V | 17 | 120 | 180 | ||||
Crouch LK | 4 | 2 | 8 | 1 | 4 | 6 | 30 | 70 | L | SP,V | 0 | 36 | 84 | ||||
Crouch MK | 8 | 2 | 16 | -4 | 0 | 2 | 60 | 100 | L | SP,V | 10 | 72 | 120 | ||||
Crouch HK | 10 | 3 | 26 | -10 | KD | KD | 100 | 150 | L | V | 68 | 17 | 120 | 180 | |||
Jump LP | 5 | 5 | - | - | - | - | 50 | 70 | H | - | 0 | 60 | 84 | ||||
Jump MP | 6 | 4 | - | - | - | - | 80 | 100 | H | - | 13 | 96 | 120 | ||||
Jump HP | 7 | 6 | - | - | - | - | 100 | 150 | H | - | 17 | 120 | 180 | ||||
Jump LK | 6 | 5 | - | - | - | - | 50 | 70 | H | - | 0 | 60 | 84 | ||||
Jump MK | 7 | 3 | - | - | - | - | 70 | 100 | H | - | 12 | 84 | 120 | ||||
Jump HK | 9 | 5 | - | - | - | - | 100 | 150 | H | - | 17 | 120 | 180 | ||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Head Butt | f+HP | 12 | 4 | 14 | 2 | 7 | 9 | 100 | 200 | HL | CA | 17 | 120 | 240 | |||
Knee Hammer | f+MK | 12 | 4 | 12 | -3 | 3 | 5 | 70 | 100 | HL | - | 12 | 84 | 120 | |||
Flying Body Press | d+HP during Jump | 7 | 7 | - | - | - | 100 | 150 | H | - | 17 | 120 | 180 | ||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Atomic Drop | LP+LK | 5 | 2 | 18 | - | KD | KD | 130 | 170 | 0.6 | - | 64 | - | 130 | 170 | ||
Captured | b+LP+LK | 5 | 2 | 18 | - | KD | KD | 130 | 170 | 0.6 | - | 74 | - | 130 | 170 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Cyclone Lariat | HP+HK | 27 | KD | KD | 20x9 | 20x8*90 | HL | - | 131 | 24*20x8 | 24*20x7*90 | ||||||
Cyclone Lariat (Lvl 2) | HP+HK (hold) | ||||||||||||||||
Cyclone Lariat (Lvl 3) | HP+HK (hold) | ||||||||||||||||
Iron Muscle | MP+MK (hold) | -2 | 2 | 4 | 50 | 100 | HL | - | 8 | 60 | 120 | ||||||
Muscle Explosion | f+KKK | 10 | 2 | 17 | -2 | 3 | 60 | 0 | HL | ||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Screw Pile Driver LP | 360+LP | 5 | 2 | 52 | - | KD | KD | 180 | 250 | 1.535 | - | 71 | - | 180 | 250 | ||
Screw Pile Driver MP | 360+MP | 5 | 2 | 52 | - | KD | KD | 200 | 250 | 1.153 | - | 76 | - | 200 | 250 | ||
Screw Pile Driver HP | 360+HP | 5 | 2 | 52 | - | KD | KD | 240 | 250 | 0.853 | - | 76 | - | 240 | 250 | ||
Screw Pile Driver EX | 360+PP | 5 | 2 | 52 | - | KD | KD | 240 | 300 | 1.435 | - | 76 | - | 240 | 300 | ||
Double Lariat | PPP | 9 | 6(5)4(8)3 | 31 | -35 | KD | KD | 100 | 200 | HL | - | 75 | 25 | 120 | 200 | ||
Siberian Express LK | hcb+LK | 17 | 2 | 52 | - | KD | KD | 170 | 200 | 0.952 | - | 73 | - | 170 | 200 | ||
Siberian Express MK | hcb+MK | 23 | 2 | 52 | - | KD | KD | 200 | 200 | 0.952 | - | 73 | - | 200 | 200 | ||
Siberian Express HK | hcb+HK | 30 | 2 | 52 | - | KD | KD | 220 | 200 | 0.952 | - | 73 | - | 220 | 200 | ||
Siberian Express EX | hcb+KK | 15 | 2 | 52 | - | KD | KD | 200 | 200 | 0.952 | - | 68 | - | 200 | 200 | ||
Borscht Dynamite LP | 360+LP(air) | 3 | 4 | 37 | - | KD | KD | 50*130 | 100*150 | 1.48 | - | 72 | - | 50*130 | 100*150 | ||
Borscht Dynamite MP | 360+MP(air) | 3 | 4 | 37 | - | KD | KD | 50*150 | 100*150 | 1.15 | - | 72 | - | 50*150 | 100*150 | ||
Borscht Dynamite HP | 360+HP(air) | 3 | 4 | 37 | - | KD | KD | 50*170 | 100*150 | 0.85 | - | 72 | - | 50*170 | 100*150 | ||
Borscht Dynamite EX | 360+PP(air) | 4 | 4 | 37 | - | KD | KD | 50*150 | 100*150 | 1.47 | - | 76 | - | 50*150 | 100*150 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Bolshoi Russian Suplex | 720+P | 1 | 2 | 65 | - | KD | KD | 50*50*300 | 0 | 1.233 | - | 60 | - | 50*50*300 | 0 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |