M. Bison
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Summary
Bio
TBW
Why Pick M. Bison?
(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)
Players To Watch
{{{5}}}
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
MBison Discussions
Discussions regarding MBison
Bison-discussion MBison Shoryuken Forum
MBison Discord Link
Video Guides
Capcom Fighters' Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | 4 | 3 | 6 | 3 | 4 | 6 | 30 | 70 | HL | SP | 0 | 36 | 84 | ||||
Stand MP | 7 | 3 | 13 | 2 | 6 | 8 | 60 | 100 | HL | V | 10 | 72 | 120 | ||||
Stand HP | 11 | 3 | 21 | -6 | -1 | 1 | 80 | 150 | HL | SP,V | 13 | 96 | 180 | ||||
Stand LK | 4 | 2 | 8 | 2 | 4 | 6 | 30 | 70 | HL | SP,V | 0 | 36 | 84 | ||||
Stand MK | 7 | 3 | 13 | -2 | 2 | 4 | 60 | 100 | HL | V | 10 | 72 | 120 | ||||
Stand HK | 9 | 3 | 13 | 3 | 6 | KD 100 | 80 | 150 | HL | V | 13 | 96 | 180 | ||||
Crouch LP | 4 | 2 | 6 | 3 | 4 | 8 | 30 | 70 | HL | CH,SP,V | 0 | 36 | 84 | ||||
Crouch MP | 6 | 2 | 12 | 0 | 3 | 6 | 60 | 100 | HL | SP,V | 10 | 72 | 120 | ||||
Crouch HP | 10 | 5 | 23 | -11 | -5 | 5 | 100[70] | 150 | HL | V | 17 | 84 | 180 | ||||
Crouch LK | 4 | 2 | 7 | 2 | 3 | -3 | 20 | 70 | L | CH,V | 0 | 24 | 84 | ||||
Crouch MK | 7 | 2 | 13 | -2 | -1 | 5 | 50 | 100 | L | SP,V | 8 | 60 | 120 | ||||
Crouch HK | 15 | 10 | 18 | -12 | KD | KD | 90 | 150 | L | V | 69 | 15 | 108 | 180 | |||
Jump LP | 4 | 6 | - | - | - | - | 40 | 70 | H | - | 0 | 48 | 84 | ||||
Jump MP | 7 | 3 | - | - | - | - | 50 | 100 | H | - | 8 | 60 | 120 | ||||
Jump HP | 8 | 6 | - | - | - | - | 90 | 150 | H | - | 15 | 108 | 180 | ||||
Jump LK | 3 | 6 | - | - | - | - | 40 | 70 | H | - | 0 | 48 | 84 | ||||
Jump MK | 6 | 8 | - | - | - | - | 60 | 100 | H | - | 10 | 72 | 120 | ||||
Jump HK | 8 | 6 | - | - | - | - | 90 | 150 | H | - | 15 | 108 | 180 | ||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Hell Attack | MP > MP(air) | 5 | 4 | - | - | - | - | 70 | 50 | H | - | 8 | 60*53 | 120*45 | |||
Psycho Axe | df+HP | 16 | 3 | 20 | 1 | 6 | 15 | 80 | 100 | HL | V | 13 | 96 | 120 | |||
Shadow Axe | MP > df+HP | 16 | 3 | 20 | -5 | 6 | 6 | 60 | 60 | HL | V | 10 | 54 | 54 | |||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Psycho Impact | LP+LK | 5 | 2 | 18 | - | KD | KD | 130 | 170 | 0.65 | - | 87 | - | 130 | 170 | ||
Psycho Fall | b+LP+LK | 5 | 2 | 18 | - | KD | KD | 110*40 | 150*50 | 0.65 | - | 64 | - | 110*40 | 150*50 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Psycho Power | HP+HK | 11 | - | - | - | - | - | - | |||||||||
Psycho Reflect | MP+MK | 6 | 7 | 30 | - | - | - | - | - | - | |||||||
Psycho Reflect (Fireball) | MP+MK (Hold after fireball absorb, automatic on strike absorb) | 14+16 | - | 30 | - | - | - | - | - | - | |||||||
Psycho Burst | f+PPP | 15 | 2 | 20 | -2 | KD | 60 | 0 | HL |
{{SFVFrameDataRow|Dash||f+f|-|-|-|-|-|-|22F||-|-|22||||-|-|-||||||||||||||||All: 8~14F|All: 8~14F|8~10F||| | |||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Psycho Blast LP | b,f+LP | 10 | 10 | 21 | -4 | KD | KD | 70 | 100 | HL | CA,V | 84 | 18 | 84 | 120 | ||
Psycho Blast MP | b,f+MP | 15 | 10 | 18 | -1 | KD | KD | 70 | 100 | HL | CA,V | 90 | 18 | 84 | 120 | ||
Psycho Blast HP | b,f+HP | 19 | 10 | 14 | 2 | KD | KD | 70 | 100 | HL | CA,V | 90 | 18 | 84 | 120 | ||
Psycho Blast EX | b,f+PP | 15 | - | 27 | 2 | KD | KD | 100 | 150 | HL | V | 110 | 25 | 120 | 180 | ||
Double Knee Press LK | b,f+LK | 13 | 2(1)3 | 19 | -4 | 3 | 3 | 30*40 | 50*50 | HL | CA,V | 8*10 | 36*40 | 60*50 | |||
Double Knee Press MK | b,f+MK | 15 | 2(1)3 | 20 | -3 | 2 | 2 | 40*40 | 50*50 | HL | CA,V | 10*10 | 48*40 | 60*50 | |||
Double Knee Press HK | b,f+HK | 19 | 2(2)3 | 21 | -2 | 1 | 1 | 50*40 | 50*50 | HL | CA,V | 13*10 | 60*40 | 60*50 | |||
Double Knee Press EX | b,f+KK | 12 | 6 | 17 | 1 | KD | KD | 70*25*25*30 | 0*0*0*200 | HL | V | 19 | 18*18 | 84*25*25*30 | 0*0*0*200 | ||
Head Press LK | d,u+LK | 45 | - | - | - | - | - | 100 | 200 | H | CA | 25 | 120 | 240 | |||
Head Press MK | d,u+MK | 45 | - | - | - | - | - | 100 | 200 | H | CA | 25 | 120 | 240 | |||
Head Press HK | d,u+HK | 45 | - | - | - | - | - | 100 | 200 | H | CA | 25 | 120 | 240 | |||
Head Press EX | d,u+KK | 35 | - | - | - | KD | KD | 60*100 | 0*200 | H | - | 16 | 15 | 72*100 | 0*200 | ||
Somersault Skull Diver | P after head press | 5 | 10 | - | - | - | - | 80 | 100 | H | CA | 20 | 96 | 120 | |||
Devil Reverse | P before head press | 15 | 22 | - | - | KD | KD | 70 | 100 | H | CA | 18 | 84 | 120 | |||
Devil Reverse EX | PP before head press | ||||||||||||||||
Psycho Inferno LP | qcb+LP | 14 | 12 | 31 | -12 | KD | KD | 30*30*30 | 20*20*60 | HL | CA,V | 96 | 8*8*8 | 36*30*30 | 24*20*60 | ||
Psycho Inferno MP | qcb+MP | 16 | 14 | 29 | -11 | KD | KD | 25x4 | 20x3*40 | HL | CA,V | 99 | 6x4 | 30*25x3 | 24*20*20*40 | ||
Psycho Inferno HP | qcb+HP | 18 | 16 | 30 | -10 | KD | KD | 20x4*30 | 20x5 | HL | CA,V | 101 | 5x4*8 | 24*20x3*30 | 24*20x4 | ||
Psycho Inferno EX | qcb+PP | 15 | 18 | 22 | -1 | KD | KD | 20x4*60 | 20x4*70 | HL | V | 110 | 5x4*15 | 24*20x3*60 | 24*20x3*70 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun {{SFVFrameDataRow|Dash||f+f|-|-|-|-|-|-|22F||-|-|22|||||||||||||Can pass through opponent starting on 12F|||||||||All: 6~18F|All: 6~18F|6~12F||| |
Psycho Blast | b,f+LP | ||||||||||||||||
Psycho Blast EX | b,f+PP | ||||||||||||||||
Double Knee Press LK | b,f+LK | 16 | 2(1)3 | 19 | 30*40 | 50*50 | HL | CA,V | |||||||||
Double Knee Press MK | b,f+MK | 19 | 2(1)3 | 20 | 40*40 | 50*50 | HL | CA,V | |||||||||
Double Knee Press HK | b,f+HK | 19 | 2(2)3 | 21 | 50*40 | 50*50 | HL | CA,V | |||||||||
Double Knee Press EX | b,f+KK | 12 | 6 | 17 | 1 | KD | KD | 70*25*25*30 | 0*0*0*200 | HL | V | 19 | 18*18 | 84*25*25*30 | 0*0*0*200 | ||
Head Press | d,u+LK | ||||||||||||||||
Head Press EX | d,u+KK | ||||||||||||||||
Devil Reverse | P before head press | ||||||||||||||||
Devil Reverse EX | PP before head press | ||||||||||||||||
Psycho Inferno | qcb+LP | ||||||||||||||||
Psycho Inferno EX | qcb+PP | ||||||||||||||||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Ultimate Psycho Crusher | qcf,qcf+P | 6 | 30 | 48 | -40 | KD | KD | 340 | 0 | HL | - | 27 | 20x3 | 346 | 0 | ||
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |