Street Fighter V/Karin

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Template:SFVHeader

Karin

SFV-Karin Portrait.jpg
VITALS
Health: 900 Stun: 950
WALKING THROWS
Forward Walk Speed: 0.049 Throw Range: 0.6
Back Walk Speed: 0.036 Throw Hurt Range: 0.6
DASHING JUMPING
Forward Dash Total Frames: 16 Jump Height Apex:
Back Dash Total Frames: 21 Jump Total Frames: 45 (3+38+4)
Forward Dash Distance: Forward Jump Distance:
Back Dash Distance: Back Jump Distance
NOTABLE MOVE CLASSES
Overheads: Hard Knockdowns:
Low Attacks: Crush Counters:

Summary

Bio

TBW


Why Pick Karin?

(As Street Fighter V is new, this section will be filled out after we learn more about how this character plays most effectively.)


Players To Watch
{{{5}}}


Move List

Unique Attacks

SFV-Karin-Unique.jpg

Special Moves

SFV-Karin-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Karin-Vsystem.jpg

Critical Art

SFV-Karin-Critical.jpg


Karin Discussions

Discussions regarding Karin

Karin Shoryuken Forum

Karin Discord Link

Karin Discord

Video Guides

Sajam's Character Breakdown



Frame Data

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
stand LP 4 30 70 2 7 4 2 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand MP 5 60 100 3 12 4 1 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand HP 8 90 150 4 20 2 -2 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand LK 4 40 70 3 8 4 3 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand MK 7 60 100 3 15 2 0 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
stand HK 10 90 150 2 23 0 -4 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch LP 3 20 70 2 8 3 2 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch MP 5 60 100 4 10 6 2 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch HP 7 90 150 4 22 -3 -7 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch LK 4 30 70 2 8 2 0 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch MK 6 50 100 2 13 -1 -4 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
crouch HK 9 100 150 67 18 23 3 21 KD -14 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump LP 3 40 70 5 - - - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump MP 5 70 100 6 - - - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump HP 7 90 150 5 - - - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump LK 4 40 70 6 - - - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump MK 6 60 100 6 - - - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
jump HK 9 90 150 4 - - - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
tsumujigari 22 60 100 2 22 0 -4 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
hajotsui 5 120 170 62 3 3 2 18 KD - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
arakuma inashi 5 140 200 58 -1 -1 2 18 KD - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
kanzuki-ryu guren no kata 56 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren ken 12 40*40 40*40 -3 -6 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren hosho 11 81 90 78 20 24 KD -9 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren senha 17 30*70 50*100 4 -6 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren chochu 16 50 50 2 1 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren hochu 24 60 50 90 26 31 KD -11 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren resshu 26 120 150 28 28 28 KD - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren kusabi 13 54 90 68 19 24 KD -10 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
guren kyoho - - - 19 - -4 -8 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
meioken 14(21) 60(80) 100(150) 92(94) 35 38(40) KD -5(-1) {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
yashagaeshi 15 60 0 2 24 KD -2 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
kanzuki-ryu hokojutsu sappo LK 24 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
kanzuki-ryu hokojutsu sappo MK 25 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
kanzuki-ryu hokojutsu sappo HK 26 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
kanzuki-ryu hokojutsu sappo EX 21 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
tenko 6 80 100 105 46 51 4 18 KD -10 -7 on block for EX, 30 chip {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
orochi 11 90 150 4 20 2 -2 -7 on block for EX, 25 chip {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
mujinkyaku LK 11 30*40 50*50 3(6)3 19 2 -5 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
mujinkyaku MK 11 30*40*90 50*40*150 3(6)3(18?)2 23 2 -6 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
mujinkyaku HK 13 30*40*25*25 50*40*30*60 83 24 29 ? 31 KD -15 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
mujinkyaku EX 8 15*15*30*30*60 0*0*0*0*200 79 15 20 ? ? KD -2 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
ressenha LP 16 30*60 50*50 2(8)3 19 2 -6 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
ressenha MP 21 30*70 50*100 2(8)4 18 2 -5 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
ressenha HP 26 30*80 50*100 2(8)3 17 1 -4 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
ressenha EX 5 30*40*70 50*50*100 70 11 16 2(6)2(5)2 35 KD -41 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
senha kusabi 15 90 100 66 17 22 8 22 KD -12 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
senha resshu 23 120 150 28 28 28 2 22 KD - {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
kanzuki-ryu hadorokushiki hasha no kata 5 340 0 2 2 2 ? 38 KD -18 {{{22}}} {{{23}}} {{{24}}} {{{25}}} {{{26}}}
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun



Notes: