Introduction
Ground Combo Chain: Weak to Strong Jumping Combo Chain: Weak to Strong Super Jumping Chain: Hunter Aerial Rave Launcher: Crouching HP Aerial Rave Finisher: HP, HK, u + HK, Hadou Ken, Shinkuu Hadou Ken Knockdown Attack: Crouching HK Ground Throws: b / f + MP / HP / MK / HK Aerial Throws: any direction but d / u + MP / HP Variable Assist: LP Hadou Ken Variable Counter: LP Hadou Ken Variable Combination: Shinkuu Hadou Ken
Normal Moves
Sakotsu Wari f + MP Senpuu Kyaku f + MK (alternate kicks) In air, u + MK / u + HK
Special Moves
Hadou Ken qcf + P (air) Shouryuu Ken f,d,df + P Tatsumaki Senpuu Kyaku qcb + K (air)
Super Moves
Shinkuu Hadou Ken qcf + PP (air) Shin Shouryuu Ken f,d,df + PP Shinkuu Tatsumaki Senpuu Kyaku qcb + KK