Marvel Super Heroes vs Street Fighter/Captain America

From SuperCombo Wiki

Introduction

Ground Combo Chain:    Hunter
Jumping Combo Chain:   Weak to Strong
Super Jumping Chain:   Hunter
Aerial Rave Launcher:  Standing MP / Crouching HP
Aerial Rave Finisher:  HP, HK, Heel Kick, Shield Slash
Flying Attack:         Standing HP
Knockdown Attack:      Crouching HK
Ground Throws:         b / f + MP / HP / MK / HK
Aerial Throws:         any direction but d / u + MP / HP
Variable Assist:       MK Charging Star
Variable Counter:      HP Stars & Stripes
Variable Combination:  Hyper Stars & Stripes / Hyper Charging Star

Normal Moves

(double kick)                    Press MK,MK
(heel kick)                      In air, d + HK
2 Dan Jump                       ub~uf (x2)


Special Moves

Shield Slash qcf + P (air)

Charging Star                    qcf + K
Stars & Stripes                  f,d,df + P
Zenten                           hcb + P


Super Moves

Final Justice                    qcf + PP
Hyper Charging Star              qcf + KK
Hyper Stars & Stripes            f,d,df + PP

The Basics

Advanced Strategy

Combos/Infinites

Match-ups