Introduction
Shermie is a grappling orientated character in much of a similar essence to Clark Steel. She has to get fairly close though to be threatening to the opponent though.
Movelist
Throws
Move Name
|
Motion
|
Nickname
|
Description
|
Hatsu Gane
|
Near f or b + C
|
|
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Issetsu Seoi Nage
|
Near f or b + D
|
|
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Special Moves
Move Name
|
Motion
|
Nickname
|
Description
|
Shermie Stand
|
f+B
|
|
|
Shermie Whip
|
dp+K
|
|
Air Command Throw
|
Axle Spin Kick
|
qcb+K
|
|
|
Shermie Shoot
|
hcf+K
|
|
Command Throw
|
Shermie Spiral
|
hcf+P(Close)
|
|
|
Super Moves
Move Name
|
Motion
|
Nickname
|
Description
|
Shermie Flash
|
hcb , hcb + A or C
|
|
Command Grab
|
Shermie Carnival
|
hcf , hcf + A or C
|
|
Command Grab
|
Combos
Jumping D, Standing/Crouching C, hcf+A/C (Rush 2+)
- Jumping D, Standing/Crouching C, hcf,hcf+A/C (Rush 2+)
- Jumping D, Standing/Crouching C, hcb,hcb+A/C (Rush 2+)
Strategies