< Monster
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Introduction
Moves List
Normal Moves
Ground Moves
State | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Standing | A | HL | 300 | |||||
B | HL | 500,200 | ||||||
C | HL | 700 | ||||||
Crouching | A | HL | 300 | |||||
B | HL | 580 | ||||||
C | L | 600 |
Dashing Moves
State | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Dash Standing | A | HL | 300 | |||||
B | HL | 600 | ||||||
C | H | 450 | ||||||
Dash Crouching | A | L | 220 | |||||
B | HL | 540 | ||||||
C | L | 650 |
Air Moves
State | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Jumping | A | H | 300 | |||||
B | H | 400 | ||||||
C | H | 720 |
Throws
Input | Start-Up | Damage | Note |
---|---|---|---|
6+A | 1200 | ||
4+A | 1200 |
Special Moves
Special Moves
Name | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Right Fang | qcf+A | HL | 500 | |||||
Left Fang | qcf+B | HL | 800 | |||||
Aepyornis Wing | dp+A | HL | 250,300x5 | |||||
Aepyornis Hunt | qcb+A | HL | 700,100x10 |
Super Moves
Name | Input | Level | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|---|
Judgement Fang | qcf+C | Lv1 | HL | 2000 | |||||
Lv2 | HL | 3400 | |||||||
Lv3 | HL | 4453 | |||||||
Thousand Basher | qcb+C | Lv1 | HL | 592(1080) | |||||
Lv2 | HL | 1740(2205) | |||||||
Lv3 | HL | 4552 |
Absurd Special
Cat's Eye - qcbx2+C
Shift
Monster
Special Moves
Name | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Right Fang | qcf+A | HL | 2351 | |||||
Left Fang | qcf+B | L,HL | 923,923 | |||||
Aepyornis Wing | dp+A | HL | 755,587,479,359,297,239,119 | |||||
Aepyornis Hunt | qcb+A | HL | 1199,100x20 |
Monster Shift increases the damage of normals approximatly 16.5%. Throws recieve no damage increase.
Right Fang becomes very slow but very powerful (over 20% dmg). Useful during Power Break in which only one hit is possible?
Left Fang now hits twice with the first hitting low, now actually making the move faster. After the second hit the opponent is launched and able to be juggled.
Aepyornis Wing is a bit slower than normal and hits more.
Aepyornis Hunt is slower and hits more.
Freedom
Special Moves
Name | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Right Fang | qcf+A | HL | 239 | |||||
Left Fang | qcf+B | HL | 839 | |||||
Aepyornis Wing | dp+A | HL | 119,95,71 | |||||
Aepyornis Hunt | qcb+A | HL | 119x5 |
Tranquility
Special Moves
Name | Input | Start-Up | Block Adv. | Hit Adv. | Crouch Adv. | Guard | Damage | Note |
---|---|---|---|---|---|---|---|---|
Right Fang | qcf+A | HL | 719 | |||||
Left Fang | qcf+B | HL | 599 | |||||
Aepyornis Wing | dp+A | HL | 622,359x5 | |||||
Aepyornis Hunt | qcb+A | HL | 839,119x7 |