Marvel Super Heroes vs Street Fighter/Dhalsim

From SuperCombo Wiki

Introduction

Nerfed from XvSF but assists can work well with him.

Normal Moves

Air drills are nerfed with much longer startup compared to XvSF

Launcher: Close s.MP

Assist: Yoga Fire

Counter: Yoga Flame

LP+LK Bug: Shortens c.HK slide recovery

Special Moves

Super Moves

Yoga Inferno startup is much longer compared to XvSF

Yoga Slam is actually better since it can no longer be tech escaped!


The Basics

Control space and use a good assist to cover you.

Advanced Strategy

A decent gimmick is to launch someone with close s.MP, dash under, launch again. If you've hit them with close s.MP (wait), Yoga Strike, they'll likely be mashing on the way down to hit you out of the strike.


Combos/Infinites

Match-ups