Introduction
Story:
Travels through many countries, working as a bodyguard, accompanied by crows and an evil sword that is said to human blood.
As the crows head for the cast as usual, he follows them without knowing what lies ahead...
Move list
Command Moves
Arc Swipe
f + LP far
overhead; staggers opponent if it connects as an overhead
Waist Slice
f + LP close
overhead; staggers opponent if it connects as an overhead
Double Slash
f + HP far
Low Peak
f + LP
Disarmed
Special Moves
Yami Karasu
qcf+P, forward twice+P, forward twice+P:
Karasu releases a crow.
If you tap forward twice and hit punch each time, he can shoot up to two more crows.
When powered, the crows have a green aura around them.
Ridare Bane
qcb+P (with weapon):
Karasu stabs with his sword several times.
You can hit weak punch to finish with a powerful stab straight forward, or with fierce punch to do a powerful stab that hits low.
The powered version adds more hits and the sword has a slight glow.
Hane Yaiba
qcf+P (in air with weapon):
Karasu hurls his sword down at an angle.
Very useful, quick to come out, and strong, too.
The powered version has a whirlwind around it.
Hop Hane Yaiba
half circle " up " ( down, down forward, forward, up forward, up) + B (with weapon):
Karasu does a tiny hop and throws his weapon downwards at an arc.
The powered version has a whirlwind around it.
Hayate Bane
dp +P: (without weapon):
Karasu slides forward while slashing with his hands, which are covered in shadow.
Karasu Yaiba
dp+P: (with weapon):
Karasu does a large upward swing with his sword, which is enveloped in shadows.
He slides forward for the fierce version ( can hit people in the air behind him. Good stuff. )
The powered version has a green aura.
Set Up Slash /Set Up Uppercut
qcf, bqcd +B (w/,w/o weapon):
command throw.
Karasu tosses the opponent in to the air and slashes/punches them away.
Kikyo Shoheki
forward, hcf+AC:
Karasu folds his arms, and concentric rings of energy flow upwards around him.
The powered version is very strong, but uses up his super meter.
Crow Weapon
forward+BC (without weapon):
Karasu's sword turns in to a crow, and flies to him from wherever it is.
Super Combo Ender
C, C, A, B, forward B:
Karasu beats the crap out of the opponent.
He lets go of his sword, which continues to slash the opponent.
C, C, BC, BC, B, forward + B:
Karasu beats the crap out of the opponent.
He lets go of his sword, whichcontinues to slash the opponent.
Note: Karasu seems to have a second super combo, where he does three uppercuts for a finish, but I am unsure as of how to do this.
Combos
Weapon Chain Attacks -------------------- Punch Starter ````````````` LP close (*)--> HP -----> HP ----> HP (*) -----> HP (E) | f + LP (O, E) | | -> f + HP -----> HK (*) ----> HP (*) -----> f + HP (SE) LK | b + HP (E) f + LP (O, E) HP (E) | f + LP (O, E) HK (E) | | --> LK+HP (U) ----> HP (*) -----> f + HP (SE) | | f + LP (O, E) HP (E) | | HK (E) | | | | | --> LK+HP (W)-----> f + HP (SE) | HP (E) | | --> LP ----> HP (*) -----> f + HP (SE) | f + LP (O, E) HP (E) | HK (E) | | --> LK+HP (U)-----> f + HP (SE) HP (E) Kick Starter ```````````` LK close (_)--> HP -----> HP ----> HP (*) -----> HP (E) | f + LP (O, E) | | -> f + HP -----> HK (*) ----> HP (*) -----> f + HP (SE) | LK | b + HP (E) f + LP (O, E) HP (E) | | f + LP (O, E) HK (E) | | | | | --> LK+HP (U) ----> HP (*) -----> f + HP (SE) | | | f + LP (O, E) HP (E) | | | HK (E) | | | | | | | | --> LK+HP (W)-----> f + HP (SE) | | HP (E) | | | | | --> LP ----> HP (*) -----> f + HP (SE) | | f + LP (O, E) HP (E) | | HK (E) | | | | | --> LK+HP (U)-----> f + HP (SE) | HP (E) | | -> LK+HP (U) -----> HK (*) ----> HP (E) | b + HP (E) | f + LP (O, E) | | --> LK+HP (W) ----> HP (*) -----> f + HP (SE) | | f + LP (O, E) HP (E) | | HK (E) | | | | | --> LK+HP (U)-----> f + HP (SE) | HP (E) | | --> LP ----> HP (*) -----> f + HP (SE) | f + LP (O, E) HP (E) | HK (E) | | --> LK+HP (W)-----> f + HP (SE) HP (E)
Deadly Move
Onmyo Karasu
hcb, forward+AB:
Karasu fires a BIG crow covered with green fire.
Super Deadly Move
Rising Crows
back, hcb+AB (with weapon):
Karasu stabs his sword in the ground, which creates a shadow.
Hold the " B " button and move the stick in the direction you want the shadow to move; when you let go of the button, a stream of crows erupt from the shadow.
This move temporarily turns Karasu's sword to stone.