Marvel vs Capcom/Captain Commando

From SuperCombo Wiki

Introduction

Basic Tips

Launchers: c. SP RK

AC Finisher: FP, RK, Captain Fire

Magic Series: Ground Magic Series: Hunter Series Jump Magic Series: Weakest to Strongest Super Jump Magic Series: Hunter Series

Move List

Command Normals None.

Special Moves Captain Fire: QCF + P (also in air)

Captain Commando shoots out a quick flaming attack from his fist.

Captain Corridor: QCB + P

Captain Commando slams his fist to the ground as it does a large and fast lightning attack which surrounds Captain Commando also.

Captain Kick: QCB + K

Captain Commando leaps forward as he does a thrusting kick attack with his foot in flames.

Captain Strike: QCF + K

Captain Commando summons a member of his team to attack. LK version summons Ninja Commando, who does a sword slash for above in front of Captain Commando. MK version summons Mummy Commando, who does a spinning blade attack from one side to the screen to the other from above. HK version summons Baby Commado, who does a slow-moving missile attack in front of Captain Commando.


Hyper Combos

Captain Sword: QCF + Px2

Captain Commando assembles his team as they all stand together and do a laser attack starting from above which moves down as it resembles a sword.

Captain Storm: QCF + Kx2

Captain Commando rushes forward with an uppercut and if it connects, the rest of his team attacks while the opponent is in the air and Captain Commando ends it using a Captain Corridor. The team poses after that.

Combos

Easy Combos

1) c. SK, c. FK, cancel FP Captain Corridor

You can stick in a c. RK after the FK but they may roll so watch out!

2) SK ,RK cancel Captain Sword

Intermediate Combos

1) j. FP, c. JP, c. FK, c. FP, cancel JP Commando Strike/Captain Fire


Hard Combos

1) j. SK, j. FP, dash, JP, SK, RK, cancel Captain Sword, c. SK (OTG), RK, sj. JP, sj. SK, sj. SP, sj. FK, AC Finisher

Awesome combo! To OTG after the Captain Sword, you have to be mostly in the corner.

2) j. SK, j. FP, dash, c. SK, c. FP, cancel Captain Storm, c. SK (OTG), RK,

cancel Captain Sword, c. SK (OTG), RK, cancel Captain Sword, c. SK (OTG), RK,

sj. JP, sj. SK, sj, SP, sj. FK, AC Finisher

Can we say OUCHIE? Have never completed this full combo as the second Captain Sword always seen to screw up. So maybe it doesn't work.

3) j. FP, dash, c. SK, c. FP, cancel Captain Storm, OTG and keep going.

All I can say is that I wish it was this easy to connect with the Final Justice! Just make sure you cancel fast and are close when hitting with the c. FP.