23 June 2024
- 11:5711:57, 23 June 2024 diff hist +1,542 Plasma Sword/Zelkin No edit summary
- 11:5011:50, 23 June 2024 diff hist +104 Plasma Sword/Zelkin No edit summary
- 11:4911:49, 23 June 2024 diff hist +173 Plasma Sword/Zelkin No edit summary
- 11:4611:46, 23 June 2024 diff hist +603 Plasma Sword/Zelkin No edit summary
- 11:2511:25, 23 June 2024 diff hist +61 Plasma Sword/Zelkin →Overview
- 11:2411:24, 23 June 2024 diff hist +6,892 Plasma Sword/Zelkin No edit summary
- 11:0911:09, 23 June 2024 diff hist +550 Plasma Sword/Zelkin No edit summary
- 11:0511:05, 23 June 2024 diff hist +1,306 Plasma Sword/Zelkin No edit summary
- 10:5810:58, 23 June 2024 diff hist +293 Plasma Sword/Zelkin No edit summary
- 10:5610:56, 23 June 2024 diff hist +152 Plasma Sword/Zelkin No edit summary
- 10:5310:53, 23 June 2024 diff hist +516 N Plasma Sword/Zelkin Created page with "==Introduction== ===Story=== ===Overview=== (Insert brief description about character and how they play, other details) {{ ProConTable | pros= * '''Air Maneuverability:''' Zelkin can air stall, air dash, and has strong air-to-air normals in the form of a extremely active j.K and a strong late j.A hitbox | cons= * '''High Execution:''' Even sub-optimal Zelkin combos requires flight cancelling to be effective, and messing up any angle on air dashes can leave Zelkin open..."