Showing below up to 50 results in range #101 to #150.
Page | chara | cat | name | input | icons | stance | damage | hitlevel | hits | escape | throw | impact | recovery | total | hitadv | blockadv | chadv | notes |
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Tekken 3/Forest Law/Data (edit) | law | Fake Step | Tricky Mid Kick | After successful Fake Step, 3 |
22 | m | - | - | KND | - | KND | |||||||
Tekken 3/Forest Law/Data (edit) | law | Fake Step | Tricky Trap | After successful Fake Step, 1 |
12 | h | - | - | +7 | - | +7 | Puts the opponent into BT. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | (1_f+1),1 |
10,5 | hh | i18 | - | -8 | -8 | +2 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | (1_f+1),1,1 |
10,5,5 | hhh | i18 | - | -12 | -9 | +2 | Combos from the 1st hit on counter hit. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | (1_f+1),1,1,1 |
10,5,5,5 | hhhh | i18 | - | -12 | -9 | +2 | Combos from the 1st hit on counter hit. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | (2_f+2)<f+2 |
12,6 | hm | i20 | - | 0 | -7 | 0 | Delayable. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | (4_f+4),3 |
16,12 | hh | i19 | - | -19 | -15 | -19 | Yes, it's worse on hit than it is on block. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | 2 |
12 | h | i10 | - | +7 | +1 | +10 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | 3 |
18 | h | i14 | - | -3 | -14 | -3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | 3,3 |
18,10 | hh | i25 | - | -3 | -14 | -3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | b+1 |
12 | m | i14 | - | +4 | -7 | +4 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | b+1<2 |
12,12 | mm | i21 | - | +3 | -9 | +3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | b+2 |
12 | m | i16 | - | +3 | -7 | +3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | b+2,3 |
12,8 | ml | i25 | - | 0 | -11 | 0 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | f+2 |
12 | h | i12 | - | +7 | +1 | +10 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | FC.1 |
3 | sm | i8 | - | +9 | -2 | +9 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | FC.2 |
8 | sm | i10 | - | +9 | -2 | +9 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | FC.3 |
12 | l | i16 | - | -3 | -14 | -3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | FC.4 |
7 | l | i12 | - | +3 | -8 | +3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | FC.df+3 |
12 | l | i16 | - | -3 | -14 | -3 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | WS+1 |
12 | m | i10 | - | +7 | -4 | +7 | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | WS+2 |
15 | m | i15 | - | JG | -7 | JG | ||||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Backflip | 3+4 |
25 | m | i25 | - | JG | -19 | JG | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Backflipper | (3+4_UB/U/UF+4),3 |
(25,21_25,25) | mm | i34 (14f gap) | - | JG | -17 | JG | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Backflipper | (UB/U/UF)+4,3 |
25,25 | mm | i34 (14f gap) | - | JG | -17 | JG | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Blackout | 1+2+3+4,1 |
10 | h | i8 | - | +10 | 0 | +10 | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Blackout Muggin' | 1+2+3+4,1,3 |
10,7 | hl | i19 | - | -3 | -14 | -3 | 2nd hit cannot be blocked if 1st is blocked. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Body Blow | d+2 |
10 | sm | i10 | - | +9 | -2 | +9 | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Body Blow to Somersault | d+2,3 |
10,21 | smm | i24 | - | JG | -19 | JG | Your fastest counter hit launcher, but very unsafe if blocked. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Body Blow to Somersault | FC.2,3 |
8,21 | smm | i24 | - | JG | -19 | JG | Only combos on counter hit. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Catapult Kick | (UF_U_UB)+4 |
25 | m | i14 | - | JG | -30 | JG | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Charge Power Punch | db+1+2 |
100 | ! | i78 | - | KND | KND | KND | Law's only unblockable, and it's so slow you'll rarely ever hit anyone with it. Poor tracking as well, making it very situational. Cancellable with u,u. Guarantees d+4,3 on hit. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Crescent Kick Combo | (4_f+4),3 |
16,30 | hm | i34 (14f gap) | - | KND | -1 | KND | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Crouch Jab | d+1 |
5 | sm | i8 | - | +9 | -2 | +9 | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Double Dragon | SS+3+4 |
16,22 | mh | i16 | - | KND | -18 | KND | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Double Impact | FC.3,4 |
12,21 | lm | i29 | - | JG | -19 | JG | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Dragon Back Blow | BT.(1_2) |
15 | h | i15 | - | +21 | -6 | +21 | Puts the opponent into BT on hit. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Dragon Low Kick | (d_db)+3 |
8 | l | i16 | - | -3 | -14 | -3 | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Dragon Low Kick to Head Kicks | (d_db)+3,3... |
8,10 | lh | i17 | - | -3 | -14 | -3 | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Dragon Storm | b+1<2<1 |
12,12,15 | mmm | i25 | - | JG | -18 | JG | Combos from 1st hit on counter hit with minimum delay. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Dragon Whip | db+2 |
15 | m | i13 | - | +8 | -4 | +8 | Recovers in BT. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Dragon's Tail | db+4 |
25 | l | i24 | - | KND | -26 | KND | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Elbow Spring Kick | db+2,4 |
15,24 | mm | i32 | - | -23 | -36 | -23 | Recovers in BT. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Elbow Spring Kick to Down | db+2,4,D |
15,24 | mm | i32 | - | -14 | -27 | -14 | Recovers in grounded state. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Flash Jab | QCF+1 |
15 | h | i8 | - | +7 | +1 | KND | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Frogman | d+3+4 |
25,27 | mm | i19,i33 | - | KND_+2 | -58_-8 | KND_+2 | Second values in frame data and damage refer to the second hit of the move. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Frogman to Down | d+3+4,D |
25 | m | i19 | - | KND | -26 | KND | Ends in a grounded state. |
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Tekken 3/Forest Law/Data (edit) | law | Normal | Front Kick | WS+4 |
12 | m | i11 | - | +8 | -3 | +8 | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Front Kick Somersault Variation | WS+4,3 |
12,21 | mm | i29 | - | JG | -19 | JG | |||||||
Tekken 3/Forest Law/Data (edit) | law | Normal | Head Kicks to Somersault Kick | ...3,4 |
15 | m | i29 | - | JG | -19 | JG |
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