SSBM/Mewtwo

From SuperCombo Wiki

Introduction

Mewtwo is ranked 20th on the current tier list, in the F tier. While initially deemed the worst character in the game, the changing metagame of Melee caused Mewtwo to experience a rise of six places. Mewtwo's good attributes include a long, safe, and difficult to counter recovery, a rather good chaingrabbing ability, an ability to perform mindgames, a decent combo ability, and among the best throws in the game. However, Mewtwo suffers from an unusual combination of being a large target and a lightweight; this, combined with its floatiness and long periods of hitstun cause it to be easy to KO. Additionally, its up throw, which happens to be Mewtwo's primary finisher, changes in effectiveness depending on the falling speed of its opponent.

"A" Moves Analysis

"B" Moves List

Move Analysis

Combos

Frame Data

Strategies

Overview

Zoning

Character Specific

Additional Note

Match-ups

Serious Advantage Match-ups

None

Advantage Match-ups

DK, Zelda, Roy, Ness, Bowser, Kirby, Pichu

Fair Match-ups

Yoshi

Disadvantage Match-ups

Puff, Sheik, IC, Doc, Samus, Pikachu, Mario, Luigi, Link, Y.Link, G&W

Serious Disadvantage Match-ups

Fox, Falco, Marth, Peach, C.Falcon, Ganon

Game Navigation

General
Controls & Notation
HUD
Game Mechanics
FAQ
Universal Strategy
Netplay
Glossary
Links
Metagame
Stages
Tiers
Controller Meta
Archived Information
Gecko Codes
Disc Files
Characters
Dr. Mario
Mario
Luigi
Bowser
Peach
Yoshi
Donkey Kong
Captain Falcon
Ganondorf
Falco
Fox
Ness
Ice Climbers
Kirby
Samus
Zelda
Sheik
Link
Young Link
Pichu
Pikachu
Jigglypuff
Mewtwo
Mr. Game and Watch
Marth
Roy
Non-Playable Characters
Male Wireframe
Female Wireframe
Master Hand
Crazy Hand
Giga Bowser
Sandbag