The King of Fighters XIII/Game Elements/Hyperdrive Meter

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Hyperdrive Meter

New to The King of Fighters XIII is the Hyperdrive Meter (HD Meter), the thin cyan bar sitting atop of the orange Super Meter gauge. A player's HD Meter is independent of the Super Meter, although both fill when hitting the opponent, having attacks blocked, whiffing special moves, and while getting hit or blocking attacks.

  • HD Meter has three uses; using half a bar for Drive Cancels, using the entire bar to enter Hyperdrive Mode, and using the entire bar or remaining bar when in Hyperdrive Mode to use a Neomax.

Because of the many uses for a player's HD meter, managing it for the appropriate situation is a vital part of KOF XIII's metagame.