Introduction
They rank 8th on the tier list (in the B tier), highly accredited to the usage of Wobbling and Desynching and the fact that the fighter is literally "two-in-one", which helps the climbers rack up damage, combo, and KO opponents; this gives the Ice Climbers one of the best grab games in Melee. Additionally, good players can quickly rack up damage with the two, and they have good approach options on the ground, due to disjointed hitboxes and two decent projectiles. The two also have a very long and floaty wavedash, aiding their approach tremendously. The Ice Climbers, however, have a poor air game, and their floatiness causes them to be vulnerable to juggling and combos.
"A" Moves Analysis
"B" Moves List
Move Analysis
Combos
Frame Data
Strategies
Overview
Zoning
Character Specific
Additional Note
Match-ups
Serious Advantage Match-ups
Roy, Kirby, Pichu
Advantage Match-ups
Shiek, Pikachu, Mario, DK, Y.Link, Mew2, Yoshi, G&W, Ness, Bowser
Fair Match-ups
Falco, C.Falcon, Doc, Link, Luigi, Zelda
Disadvantage Match-ups
Fox, Puff, Marth, Ganon, Samus
Serious Disadvantage Match-ups
Peach