Super Street Fighter IV/Chun-Li

From SuperCombo Wiki
Super Street Fighter IVSSFIVLogo.png



Chun-Li

SSFIV-ChunLi Face.jpg

Background Info Here.

In a nutshell
General Usage of Character here.



Moves

Unique Attacks

Name
Command
Notes
Kakukyakuraku
df + hk
high
Rear Spin Kick
df + lk
Kakusenshu
f + mk
Kintekishu
b + mk
   Tenkukyaku
mk
Perform after Kintekishu
      Tenshokyaku
d u + mk
Perform after Tenkukyaku
Yosokyaku
(in air) d + mk
Can be performed three times in a sequence; high
Wall Jump
(in air, near wall) uf
Target Combo
(during angled jump) hp -> hp
high

Throws

Name
Command
Notes
Koshuto
f or n + lp + lk
throw
Kirinshu
b + lp + lk
throw
Ryuseiraku
(in air) lp + lk
airthrow

Special Moves

Name
Command
Notes
Kyakuretsukyaku
press k repeatedly
Requires 5 kick button presses; ex
Kikoken
b (charge) f + p
ex
Hazanshu
hcb + k
ex
Spinning Bird Kick
d (charge) u + k
ex armorbreak

Super Combo

Name
Command
Notes
Senretsukyaku
b (charge) f b f + k

Ultra Combos

Name
Command
Notes
Hosenka
b (charge) f b f + 3k
armorbreak
Kikosho
qcf qcf + 3p


Frame Data

Move Values Frame Count Frame Advantage
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Standing Close Attacks
Jab.gif HL 20 50 20 sp/su 3 2 7 +2 +5 - -
Strong.gif HL 40*40 50*50 40*20 sp/su 4 3(6)3 14 -3 0 - -
Fierce.gif HL 90 200 60 sp/su 4 4 21 -7 -3 - -
Short.gif HL 40 50 20 sp/su 3 2 8 +1 +4 - -
Forward.gif HL*H*H 30*20*20 50*25*25 40*20*20 sp/su 4 3(7)2*2 16 -4 +1 - - 1st hit cancellable
Roundhouse.gif HL 100 200 60 sp/su 4 3 18 -3 +2 - - Forces stand
Standing Far Attacks
Jab.gif HL 20 50 20 ch/sp/su 3 2 6 +3 +6 - -
Strong.gif HL 70 100 40 sp/su 7 2 10 +2 +5 - -
Fierce.gif HL 100 200 60 - 6 3 16 -1 +3 - -
Short.gif HL 30 50 20 - 4 2 10 -1 +2 - -
Forward.gif HL 70 100 40 - 7 3 13 -2 0 - -
Roundhouse.gif HL 100 200 60 - 12 2 20 -4 0 - -
Crouching Attacks
Jab.gif HL 30 50 20 ch/sp/su 3 3 5 +3 +6 - -
Strong.gif HL 60 100 40 - 10 5 12 -3 0 - -
Fierce.gif HL 50*50 100*100 60*60 sp/su 7 2(6)2 18 -2 +2 - - 1st hit cancellable
Short.gif L 30 50 20 ch 3 4 8 -1 +2 - -
Forward.gif L 60 100 40 sp/su 5 3 11 0 +3 - -
Roundhouse.gif L 90 200 60 - 7 4 19 -5 - - - cannot fast recover
Straight Up Jump Attacks
Jab.gif H 40 50 20 - 6 6 - - - - -
Strong.gif H 70 100 40 - 4 3 - - - - -
Fierce.gif H 70*70 150*150 60*60 - 5 2(2)2 - - - - -
Short.gif H 50 50 20 - 3 7 - - - - -
Forward.gif H 80 100 40 - 4 6 - - - - -
Roundhouse.gif H 90 200 60 - 4 8 - - - - -
Angled Jump Attacks
Jab.gif H 40 50 20 - 3 6 - - - - -
Strong.gif H 70 100 40 - 5 3 - - - - -
Fierce.gif H 70 150 60 - 5 8 - - - - -
Short.gif H 30 50 20 - 4 10 - - - - -
Forward.gif H 60 100 40 - 5 5 - - - - -
Roundhouse.gif H 100 200 60 - 4 5 - - - - -
Unique Attacks
Left.gif + Forward.gif HL 50 50 40 - 9 4 16 -6 -3 - -
Forward.gif(during Left.gif + Forward.gif) HL 50 50 20 su 12 3 39 -28 - - -
Down.gif Up.gif + Kick.gif (during Left.gif + Forward.gif, Forward.gif) HL 20x5 50x5 20x5 - 4 4(2)1(4)2(4)1(5)1 9+15 - - - - Pursuit property
Right.gif + Forward.gif HL 80 100 40 - 15 3 13 -2 +1 - -
Downright.gif + Short.gif HL 40 50 20 - 10 4 8+7 -5 -2 - -
Downright.gif + Roundhouse.gif H 100 200 60 - 37 7 5 +2 +6 - -
Down.gif + Forward.gif(air) H 60 50 40 - 2 3 - - - - -
Triangle Jump - - - - - - - - - - - -
Target Combo 1 H 40 50 20 - 4 3 - - - - - Pursuit property
Focus Attacks
Focus Attack LVL 1 HL 60 100 20 - 21 2 35 -21 -21 - -
Focus attack LVL 2 HL 80 150 40 - 17+14 2 35 -16 - - -
Focus attack LVL 3 - 120 200 60 - 65 2 35 - - - -
Throws
Forward Throw 1.0 140 100 40 - 3 2 20 - - - -
Back Throw 1.0 140 100 40 - 3 2 20 - - - -
Air Throw 1.1 150 150 40 - 3 2 - - - - -
Special Moves
Lightning Kicks Short.gif HL 15xN 20xN 20/10xN su 4 - 17 +2 +6 - - 1~4 hit cancellable
Lightning Kicks Forward.gif HL 15xN 25xN 20/10xN su 7 - 20 0 +4 - - 1~4 hit cancellable
Lightning Kicks Roundhouse.gif HL 15XN 30xN 20/10xN su 7 - 21 -1 +3 - - 1~4 hit cancellable
Lightning Kicks EX.gif HL 40x4 50x4 -250/0 su 4 - 19 +1 - - - Pursuit property, 1~4 hit cancellable
Kikkoken Jab.gif HL 50 50 20/20 su 14 100 44 (total duration) -4 0 - - charge 55f
Kikkoken Strong.gif HL 60 75 20/20 su 12 77 41 (total duration) -3 +1 - - charge 55f
Kikkoken Fierce.gif HL 70 100 20/20 su 10 45 41 (total duration) -5 -1 - - charge 55f
Kikkoken EX.gif HL 50*50 50*50 -250/0 su 10 49 48 (total duration) -4 0 - - Pursuit property, charge 55f
Hazan Shu Short.gif H 90 100 30/40 su 23 2 20 -1 +4 - -
Hazan Shu Forward.gif H 110 150 30/40 su 25 2 19 0 +5 - -
Hazan Shu Roundhouse.gif H 130 200 30/40 su 26 2 20 -1 +4 - -
Hazan Shu EX.gif H 170 200 -250/0 su 26 2 20 -1 - - -
Spinning Bird Kick Short.gif HL 32x5 36x5 20/10 - 13 2(2)1(5)2(4)2(4)2 10+12 -3 +1 - - Forces stand on hit, Armor break
Spinning Bird Kick Forward.gif HL 25x6*30 28x6*32 20/10 - 14 2(2)1(5)1(5)2(4)2(6)1(5)2 9+12 -2 +2 - - Forces stand on hit, Armor break
Spinning Bird Kick Roundhouse.gif HL 30x9 30x9 20/10 - 22 1(2)1(5)2(4)2(4)2(6)2(3)2(5)2(4)2 11+12 -4 0 - - Forces stand on hit, Armor break
Spinning Bird Kick EX.gif HL 30x5 50x4*60 -250/0 - 6 2(1)2(3)2(4)2(3)2 9+9 -18 - - - 1~7f invincible, Pursuit property, Armor break
Super Combo
Super Combo Short.gif HL 30x8*100 0 -1000/0 - 1+1 2(13)1(3)1(5)1(3)1(5)1(3)1(5)1(17)2 50 -31 - - - 1~3f invincible, Pursuit property
Super Combo Forward.gif HL 30x8*100 0 -1000/0 - 1+0 2(13)1(3)1(5)1(3)1(5)1(3)1(5)1(17)2 63 -44 - - - 1f invincible, Pursuit property
Super Combo Roundhouse.gif HL 30x8*100 0 -1000/0 - 1+1 2(13)1(3)1(5)1(3)1(5)1(3)1(5)1(17)2 86 -67 - - - 1f invincible, Pursuit property
Ultra Combos
Ultra Combo 1 HL 30x9*190 0 0/0 - 1+6 2(7)2(5)2(5)2(5)2(5)2(5)1(6)1(22)3 65 -47 - - - 1~7f invincible, Pursuit property, Armor break
Ultra Combo 2 HL 15x19*45 0 0/0 - 1+9 6x20 80 -55 - - - 1~10f invincible
Move Name Block (HL) Damage Stun Super Meter Gain Cancel Ability Startup Active Recovery On Guard On Hit Block Stun Hit Stun Notes
Move Values Frame Count Frame Advantage


Move Analysis

Normal Moves

Text text text blah blah blah text text text blah blah blah.

Normal Throws

Text text text blah blah blah text text text blah blah blah.


Focus Attack

Text text text blah blah blah text text text blah blah blah.


Special Moves

Text text text blah blah blah text text text blah blah blah.


Super Combos

Text text text blah blah blah text text text blah blah blah.


Ultra Combos

Text text text blah blah blah text text text blah blah blah.


The Basics

Text text text blah blah blah text text text blah blah blah.


Advanced Strategy

Text text text blah blah blah text text text blah blah blah.


Combos

Bread and Butters

  • Combo 1
  • Combo 2

Advanced Combos

  • Combo 1

Combos Into Supers

  • Combo 1

Combos Into Ultras

  • Combo 1


Matchups

Vs. Abel

To Be Written (TBW)


Vs. Adon

TBW


Vs. Akuma

TBW


Vs. Balrog

TBW


Vs. Blanka

TBW


Vs. C. Viper

TBW


Vs. Cammy

TBW


Vs. Chun Li

TBW


Vs. Cody

TBW


Vs. Dan

TBW


Vs. Dee Jay

TBW


Vs. Dhalsim

TBW


Vs. Dudley

TBW


Vs. E. Honda

TBW


Vs. El Fuerte

TBW


Vs. Fei Long

TBW


Vs. Gen

TBW


Vs. Gouken

TBW


Vs. Guile

TBW


Vs. Guy

TBW


Vs. Hakan

TBW


Vs. Ibuki

TBW


Vs. Juri

TBW


Vs. Ken

TBW


Vs. M. Bison

TBW


Vs. Makoto

TBW


Vs. Rose

TBW


Vs. Rufus

TBW


Vs. Ryu

TBW


Vs. Sagat

TBW


Vs. Sakura

TBW


Vs. Seth

TBW


Vs. T. Hawk

TBW


Vs. Vega

TBW


Vs. Zangief

TBW