Introduction
Fatal Fury Special is the updated version of Fatal Fury 2 for the Neo Geo MVS (Arcade), and Neo Geo AES (Home Console). Notable changes to the game include faster gameplay and a combo system. All characters from Fatal Fury 2 return, with bosses Billy Kane, Axel Hawk, Laurence Blood, and Wolfgang Krauser now playable. Duck King, Tung Fu Rue, and Geese Howard from the original Fatal Fury are also added to the roster, with Geese acting as a sub-boss to Krauser. Ryo Sakazaki, the main character from Art of Fighting, appears as a secret boss and is playable in the home versions of the game.
Fatal Fury Special is available on the Wii Virtual Console, Xbox Live Arcade, and the PS2 in Fatal Fury Battle Archives Vol. 1. Other home versions exist that predate this consoles on the Sega CD, Turbo CD, and SNES. A handheld version (with only 9 characters), is on the Game Gear.
Notation
Joystick Notation
- F - Forward - Tilt stick forward/towards the opponent. (X-axis)
- B - Backward/Back - Tilt stick backward/away from the opponent. (X-axis)
- U - Up - Tilt stick upwards. (Y-axis)
- D - Down - Tilt stick downwards. (Y-axis)
- QCF - Quarter circle forward/Hadouken/Fireball - Tilt stick downwards, then to downwards and forward, then forward.
- QCB - Quarter circle backward - Tilt stick downwards, then to downwards and backward, then backward.
- HCF - Half circle forward - Tilt stick backwards, then to downwards and backward, then to downward, then to downwards and forward, then forward.
- HCB - Half circle backward - Tilt stick forwards, then to downwards and forward, then to downward, then to downwards and backward, then backward.
- DP - Dragon punch - Tilt stick forwards, then to downward, then to downward and forward.
- Charge - Hold a tilt - Hold the stick in either B or D (Depending) then move to F or U respectively.
Button Notation
Expressed in the form: Notation - Move - (Neo Geo Default Map)
- LP - Weak/Light/Low/Jab Punch - (A)
- HP - Heavy/Hard/High/Fierce Punch - (C)
- P - Any punch - (A/C)
- LK - Weak/Light/Low/short Kick - (B)
- HK - Heavy/Hard/High/Roundhouse Kick - (D)
- K = Any kick - (B/D)
Occasionally people may use "Notation" and "Move" interchangeably.
Descriptors
Connectors
- +: Used between two other pieces of notation to signify that they should be performed at the same time. i.e. "X" + "Y", "X" should be performed at the same time as "Y".
e.g. F + HP
State Modifiers
- s. - The following move should be performed in the standing position (neutral in the Y-axis). i.e. s."X", perform "X" whilst standing.
- c. - The following move should be performed in the crouched position (held down in the Y-axis). i.e. c."X", perform "X" whilst crouching.
- j. - The following move should be performed in the "in the air" position (After having held up in the Y-axis). i.e. j."X", perform "X" whilst in the air.
Miscellaneous Notation
- DM - Short for "Desperation Move", which is the super move of each character.
- Tap/Rapidly - Repeatedly press a button.
- Deep/Close - How close a move is performed - When the sprites are overlapping.
- Far - How close a move is performed - When the sprites aren't overlapping.
Game Mechanics
Crawl
Line Sway
Strong Attack
Throw
Defensive Attack
Taunt
Back Dash
Basic Strategy
Advanced Strategy
Tiers
Tier-list
January 1994 GAMEST tier list
Kim | Mai | Billy | Joe | Terry | Bear | Axel | Geese | Jubei | Krauser | Andy | Lawrence | Duck | Cheng | Tung | Totals | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Kim | - | 6 | 4 | 5 | 5 | 8 | 7 | 7 | 8 | 7 | 7 | 7 | 6 | 7 | 7 | 91 +27 |
Mai | 4 | - | 5 | 5 | 7 | 4 | 5 | 5 | 6 | 5 | 5 | 6 | 7 | 6 | 7 | 77 +7 |
Billy | 6 | 5 | - | 6 | 4 | 4 | 6 | 4 | 7 | 3 | 5 | 5 | 6 | 8 | 7 | 76 +6 |
Joe | 5 | 5 | 4 | - | 6 | 6 | 4 | 6 | 6 | 6 | 5 | 4 | 6 | 6 | 5 | 74 +4 |
Terry | 5 | 3 | 6 | 4 | - | 5 | 5 | 5 | 5 | 6 | 7 | 5 | 5 | 7 | 5 | 73 +3 |
Bear | 2 | 6 | 6 | 4 | 5 | - | 6 | 4 | 4 | 6 | 7 | 6 | 5 | 6 | 4 | 71 +1 |
Axel | 3 | 5 | 4 | 6 | 5 | 4 | - | 5 | 7 | 5 | 5 | 4 | 5 | 6 | 7 | 71 +1 |
Geese | 3 | 5 | 6 | 4 | 5 | 6 | 5 | - | 5 | 5 | 5 | 6 | 4 | 4 | 7 | 70 +0 |
Jubei | 2 | 4 | 3 | 4 | 5 | 6 | 3 | 5 | - | 7 | 5 | 7 | 6 | 4 | 7 | 68 -2 |
Krauser | 3 | 5 | 7 | 4 | 4 | 4 | 5 | 5 | 3 | - | 5 | 7 | 4 | 6 | 6 | 68 -2 |
Andy | 3 | 5 | 5 | 5 | 3 | 3 | 5 | 5 | 5 | 5 | - | 6 | 5 | 6 | 5 | 66 -4 |
Lawrence | 3 | 4 | 5 | 6 | 5 | 4 | 6 | 4 | 3 | 3 | 4 | - | 6 | 5 | 6 | 64 -6 |
Duck | 3 | 4 | 4 | 5 | 5 | 5 | 6 | 4 | 6 | 5 | 4 | - | 5 | 4 | 64 -6 | |
Cheng | 3 | 4 | 2 | 4 | 3 | 4 | 4 | 6 | 6 | 4 | 4 | 5 | 5 | - | 5 | 59 -11 |
Tung | 3 | 3 | 3 | 5 | 5 | 6 | 3 | 3 | 3 | 4 | 5 | 4 | 6 | 5 | - | 58 -12 |