Introduction
TvC says that Roll originated from the original Mega Man series (which is true).
Moves List
Normal Moves
- F+B - Jumping Overhead Broom Smach - Roll jumps in the air and smacks her enemy with her broom.
Special Moves
- QCF+A/B/C (Can also be done in the air) - Broom Smack - Roll takes her broom and smacks the enemy in the face, causing them to fly in the air. The A version launches the enemy into the air slightly, the B version launches the enemy into the air half way, and the C version launches the enemy in the air over half way. The air version of Broom Smack has the same effects. Both version can be used in a combo.
- DP+A/B/C - Water Bucket - Roll takes her bucket full of water and whips it at her enemy. If the water hits the enemy, the enemy will stagger backwards. If you're close, this can lead into a launcher (Down-forward+C), any special, or a super. If the water hits the ground, you will leave a puddle of water. If the enemy touches the puddle of water, the enemy will trip. Each version has its own distance. A version travels less than half way across the screen, B version travels a little over half way across the screen, and C version travels all the way across the screen.
- Charge back for a few seconds, then tap forward+A/B/C - Sweeping Power - Roll dashes at her enemy and starts to sweep them with her broom! Each version has its own travel distance and number of hits. The A version does 5 hits when you're close to the enemy; A version travels about 2/3 across the screen. The B version does 7 hits when you're close to the enemy; B version travels all the way across the screen and possibly hitting the enemy with 1 hit. The C version does 9 hits when you're close to the enemy; C version travels all the way across the screen and possibly hitting the enemy with 3 hits. This can be used in a combo and can be canceled into a super. Example : Sweeping Power -> Sweeping Power Turbo (Charge back for a few seconds, then tap forward+AB).
- QCB+A/B/C - Charging the Broom - Roll charges her broom. This gives you the ability to use an enhanced version of all of her special moves. For instance:
- --Both air and ground version of Broom Smack does a wall bounce (Note: Ground A version will do a wall bounce if you and your enemy are close enough to the wall, otherwise, A version will just make your enemy fly to the other side of the screen).
- --Water Bucket makes the water travel all the way across the screen, doing 2 hits for A version, and 3 hits for B and C versions
- --Sweeping Power will travel faster and do additional hits. A version will do 8 hits, B version will do 12 hits, and C version will do 16 hits. You can cancel her enhanced Charging the Broom into her Sweeping Power Turbo.
Super Moves
- Charge back for a few seconds, then tap forward+AB - Sweeping Charge Turbo - Roll does a super version of her Sweeping charge, then at the end does her Broom Smack, causing the enemy to fly in the air. This does a total of 16 hits.
- QCB+AB - Healing - Roll goes into some prayer position, and something drops on her head (water or the energy ball that the original Mega Man gets while he's in battle?). Anyway, if Roll gets it, the screen will freeze for about 3 seconds.
- DP+AB (Level 3 Super) - Tsunami Wave Super - Roll puts her enemy's rear end on fire, causing them a great deal of pain. As they stagger in pain(wouldn't you?), Roll gets out this gigantic bucket filled with water, tips it towards her enemy. This causes a tsunami wave, hitting their enemy. This super does a total of 13 hits.