Character Data
Movement Data
Number of Air Actions | Forward Walk Speed | Backward Walk Speed | Forward Dash Duration | Forward Dash Initial Speed | Forward Dash Deceleration | Forward Dash Startup | Forward Dash Cancel Delay |
---|---|---|---|---|---|---|---|
1 | 3.5 | 3.0 | 73 | 11 | 0.00 | 1 | 4 |
Backward Dash Duration | Backward Dash Intial Speed | Backward Dash Deceleration | Backward Dash Startup | Backward Dash Cancel Delay | Jump Duration | Superjump Duration | Walljump Duration |
32 | 18 | 1.00 | 1 | 4 | 46 | 81 | |
Air jump Duration | Air Dash Type | Earliest Airdash from Jump | Earliest Airdassh from Superjump | Up Air Dash Duration | Up-forward Air Dash Duration | Forward Air Dash Duration | Down-forward Air Dash Duration |
3-Way | 7 | 3 | 40(7) | 40(7) | 40(7) | ||
Down Air Dash Duration | Down-back Air Dash Duration | Back Air Dash Duration | Up-back Air Dash Duration | Flight Startup | Flight Duration | Flight Recovery (Unfly) | |
Grounded Normal Chain/Cancel Table (WIP)
* L/S/H stands for Launcher, Specials, and Hypers
Normal | Chains Into | Cancels Into | Notes |
---|---|---|---|
5L | 5M, 2M, 5H, 2H, 6H | ||
2L | 5L, 2L, 5M, 2M, 5H, 2H, 6H | Rapid Fire | |
5M | 5H, 2H, 6H | ||
2M | 5H, 2H, 6H | ||
5H | 2H, 6H | ||
2H | 6H | ||