Introduction
Moves List
Normal Moves
- F+C - Does a long lunge with his sword. Reaches a little over halfway across the screen. Don’t spam it if you don’t want to be punished from your opponent blocking it. Can be used at the end of a combo.
- --BC (From F+C normal move) followup-He does a horizontal slash.
Special Moves
- HCF+A/B/C=Overhead sword slash. Can’t be used in a combo. This move has super armor, so no matter how many times your enemy hits you, the move still comes out (unless you have a tiny amount of health left).
- --BC (from HCF+A/B/C special move) follow-up - As you are hitting the enemy, he does an upward slash that can count as a launcher for air combos.
- HCB+A/B/C - Counter Attack. This is for physical attacks, not projectiles. He slashes you (a big slash). This counter works also when the enemy tries to hit you in the air.
RDP (i.e. Shoryuken motion)+A/B/C - His shoulder tackle. Cannot be used in a combo or a super. This move has super armor, so no matter how many times your enemy hits you, the move still comes out (unless you have a tiny amount of health left).
- Down, Down+A/B/C - A ground stab. Use it at the end of your air combo. Adds a few more point damage. This special move by itself can combo into his DP+AB super (Level 1).