Introduction
Moves List
Normal Moves
Light Punch
Standing Fast and good priority, you will be using this to interrupt others' attacks (such as an opposing Lee!). Jumping Will stuff attacks, but not as effective as jumping light kick. Use that instead!
Crouching Bufferable, you will be using this inside of bnb's.
Strong Punch
Standing Excellent range and priority. More often than not this will at the very least clash if not outright stuff many other moves and pokes. A staple for Lee's ground game. Bufferable.
Jumping
Crouching Similar to standing but with slightly less range... This is definitely a move you will be using. Bufferable.
Light Kick
Standing
Jumping
Crouching
Strong Kick
Standing
Jumping
Crouching
Special Moves
ZesshouHou
- Quarter Circle Forward + Punch
ChoshinKou
- (After ZesshouHou)Forward, Forward + Weak Punch
TetsuzanKou
- (After ZesshouHou)Forward, Forward + Strong Punch
Super ZesshouHou
- Quarter Circle Forward, Back + Punch
SenKyuuTai
- Quarter Circle Forward + Kick
Super Move
MouKo Kouhazan
- Back, Forward, Down-Back, Down-Forward + AB