Fighter's History Dynamite/Clown

From SuperCombo Wiki

Introduction

Moves List

Normal Moves

Light Punch

Standing

  • Clown flicks his wrist outward. Has incredible priority as anti-air.

Jumping

Crouching

Strong Punch

Standing

Jumping

Crouching

  • Clown does a "raise-the-roof" motion. Comes out quickly. Strong anti-air attack.

Light Kick

Standing

Jumping

Crouching

Strong Kick

Standing

Jumping

Crouching

Special Moves

Pick-A-Card

  • Charge Back, Forward + Punch

Head Stamp

  • Charge Down-Back, Up-Forward + Punch

Spin Attack

  • Charge Down-Back, Forward + Kick

Spin Drop

  • Charge Down-Back, Up + Kick

Super Move

Clown does not have a super move

The Basics

Advanced Strategy

Match-ups

Vs. Clown (self):

Vs. Jean Pierre:

Vs. Kano Ryoko:

Vs. Karnov:

Vs. Lee Diendo:

Vs. Liu Feilin:

Vs. Liu Yungmie:

Vs. Marstorius:

Vs. Matlock Jade:

Vs. Mizoguchi Makoto:

Vs. Ray McDougal:

Vs. Samchay Tomyamgun:

Vs. Zazie Muhaba:

Game Navigation

General
Controls
Notation
HUD
Glossary
System
FAQ
Characters
Clown
Liu Feilin
Jean Pierre
Karnov
Lee Diendo
Marstorius
Matlok Jade
Makoto Mizoguchi
Ray McDougall
Ryoko Kano
Samchay Tomyamkun
Liu Yungmie
Zazie Muhaba
Ox