Tekken 3/System

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< Tekken 3
Revision as of 16:04, 18 March 2023 by Shiburizu (talk | contribs) (Shiburizu moved page Tekken 3/Game Mechanics to Tekken 3/System without leaving a redirect)

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Game Mechanics

Tekken 3 maintains the same basic fighting system as its predecessors, but brings improvements, such as significantly more detailed graphics and animation, 15 new characters added to the game's roster, and faster and more fluid gameplay. Perhaps the most noticeable change in Tekken 3 is sidestepping, allowing fighters to step "into" or "out of" the background. Jumping was toned down in Tekken 3, no longer allowing fighters to jump to extreme heights (as was present in previous games) but keeping leaps to reasonable, realistic heights which made air combat more controllable. The improved engine allowed for quick recoveries from knock-downs, more escapes from tackles and stuns, and newly-created combo throws.