Street Fighter 3: 3rd Strike/Hugo/Archive

From SuperCombo Wiki

singolo 30 montatura ray ban occhiali da sole the getaway scee impotence x files stagione 1 dvd true lyrics felpa eroi milano route66 uiq i fantastici quattro a tempo di rock www sat key com hp laserjet 1020 stampante laser remanzacco japanese schoolgirl free pics ellis island ze gaat een avond stappen freporn www bruxelles information figc marche li to y polaco cerca lavoro partime condizione femminile is dimonios the believers i credenti del male ikea it cine5 key memory station programmi film cinema pistoia bianchi titti hotel coral bay mangiarotti pommes de terre bradstreet anne labtec ultraflat keyboard rfirewall porsche 911 carrera 4 cabrio perry fred passat 1900 tdi avant yalin zalim incontro iseo leyenda colombiana sanyo xacti digital c5 home inspection vendita gioiello balla u balsamo de franceschi renault espace rxe bastera mp3 lanza gato nitto1320 com paschalska xanthium epson c70 toner 12a8400 gueux big black infermiere sex ricetta nonna canon eos 350d double kit microfono bluethoot senza giacca e cravatta mp3 forbici da giardino compagna di lavoro rete telefonino win nec dvd rwnd 1100a scuderia del quirinale vasco cd cover entomo cowon iaudio 5 512 mb saintquentin sangue allalba fisher price wonders rocco siffredi mazonakis to gucci allison siena guerra israelo palestinese mmc nokia 6600 www cercalavoro it dit it low switch 4 mouse www disnay channel it rifarsi una vita ricevitore nokia pda atlante (editoria) www imetec cigansko foto de famosas zione stessa spiaggia stesso mare pornografi gratis smart passion anno 2003 teac hd 15 puk 60gb calcolo peso forma sandron down free reason2 5 censimento della popolazione sony sdmhs sony dcr fx1 dave gahn foto gratis annuncio diomedea le magnifiche sette www babbonatale it anello oro bianco solitario crashed gioielleria oro argento motocross ps2 cerco orientali www sport people it calendario alba parietti vitagliano karsch anna luise la fontana del tasso sigla heidi kodak v550 kodak educator viseo sex free olivetti jp 883 centre court nikon coolpix 4600 light italia televisore plasma pioneer affitto appartamento napoli que es el mercantilismo fiesta de la tirana scheda madre asus p5ld2 reget deluxe sali minerali lettore mp3 schede movie international network toyota yaris 1 5 programmazione net le avventure di pinocchio blink 182 first date sito fotografia digitale culetti duri palestra attrezzo sony xblack porno storie jax wiz quiktime 6 0 freezer 64 www serieb it canon 50 1 4 gunter noris xelibri 8 filastrocca delle parole esguince opuntia gr x5ex ce minune bmw 120 diesel foto addobbi natalizi fujifilm s7000 anima manga emporio armani abbigliamento uomo macchina per caffe macinacaffe lai chau lexmark optra r riuso acque depurate jtg icom return to pooh corner scheda video ati 9550 ricevitori supplementari micro zen silver phuket hotel woma tennis beach max tesina gratuita club med eric prydz call on my giochi camerieri il giornale della musica omar montagne russe create superiori to the 5 boroughs www biblesearch fiori bianchi per te hause da scaricare gratis kit vivavoce nokia per 6230 gif animate festivita www dawateislami net leo fender panda accessori per autoradio passeggino seggiolino navicella dizionario giapponese bios msi 875p neo 12 cover dvd italiano fort worth ristorante mietta nuda dlink access point airplus xtreme g video porno cantante oregon scientific rm818p bebey francis fate ignoranti le dejame estar diego torres torta della nonna dark moor nokia 8210 batteria ufficio velletri

Hugo's Character Select Portrait
Hugo's Neutral Stance

Introduction

Moves List

Normal Moves

Throws

Neck Hanging Three File:(lp).png File:(plus).png File:(lk).png
Body Slam File:(foward).png or File:(back).png File:(plus).png File:(lp).png File:(plus).png File:(lk).png

Command Normals

Body Press While jumping, File:(down).png File:(plus).png File:(hp).png
Hammer Hook File:(foward).png File:(plus).png File:(hp).png

Target Combos

  • None

Special Moves

Move Motion
Giant Palm Bomber File:(qcb).png File:(plus).png File:(punch).png Speed/Damage/Stun Damage vary for File:(lp).png,File:(mp).png or File:(hp).png
Moonsault Press File:(360).png File:(plus).png File:(punch).png Damage vary for File:(lp).png,File:(mp).png or File:(hp).png
Monster Lariat File:(qcf).png File:(plus).png File:(kick).png Speed/Damage/Stun Damage vary for File:(lk).png,File:(mk).png or File:(hk).png
Shootdown Backbreaker File:(dp).png File:(plus).png File:(kick).png Speed/Damage vary for File:(lk).png,File:(mk).png or File:(hk).png
Meat Squasher File:(360).png File:(plus).png File:(kick).png Speed/Range vary for File:(lk).png,File:(mk).png or File:(hk).png
Ultra Throw File:(hcb).png File:(plus).png File:(kick).png

EX Moves

Move Name Motion
Giant Palm Bomber File:(qcb).png File:(plus).png File:(2p).png
Monster Lariat File:(qcf).png File:(plus).png File:(2k).png

Super Arts

Num. Super Art Name Motion Super Bars
I Gigas Breaker File:(360).png File:(360).png File:(plus).png File:(punch).png 1 stock
II Megaton Press File:(qcf).png File:(qcf).png File:(plus).png File:(kick).png 2 stocks
III Hammer Frenzy File:(qcf).png File:(qcf).png File:(plus).png File:(punch).png 2 stocks

Move Analysis

Combos

Instead of Jumping HP, you can use Down HP in the air for any combo that starts with Jumping HP.

Combos: Midscreen

  • Jumping HP-->Standing LK-->QCF 2K
  • QCB 2P-->QCF HK
  • HCB HK-->SA II
  • QCB HP-->QCB MP/LPxxSA III
  • Jumping HP-->Standing LK-->SA III
  • HCB HK-->F, D, DF HK
  • QCB HP-->QCB MP/LP-->Crouching MK
  • QCB HP-->QCB MP/LP-->QCF 2K
  • Crouching LK-->SA III

Combos:Corner

  • HCB HK-->QCB P-->F, D, DF HK
  • HCB HK-->QCB HPxxSA II

Stun Finisher

  • HCB HK-->Standing MP (x4)-->F, D, DF LK

Frame Data

Normals

Throws

Command Normals

Special Moves

Super Arts

Additional Frame Data

Strategies

Overview

Super Art Selection

The SA you choose will depend on your preference and the matchup. The two most used supers are Gigas Breaker and Hammer Mountain.

Gigas Breaker is great because it creates a sense of fear in your opponent, has great comeback potential and can be setup in a variety of ways including an SJ cancel called a Tachi or standing gigas. It can also be buffered in a dash, but is mostly used in a situation where a parry or block can lead to fat ass damage. Drawbacks include a lack of combo-ability and loss of some EX potential. Hayao is arguably the best known SAI player, also notable is Eriho.

SAII isn't used much, but Megaton Press can be used a lot like Gief's Aerial Russian Slam. It can be used to counter characters who want to be in the air a lot, like Yun and Akuma and force them to play a ground game. It can also be used after an ultra throw, and in the corner after ultra throw and a clap. Does decent damage and allows for EX uses, most people pass it up to have either the power of Gigas or the flexibility of Hammer Mountain.

Hammer Mountain is Hugo's most flexible SA. It deals decent damage, can be used on wakeup or to charge through poke strings and as a whiff punisher. Deals excellent stun damage. Can be comboed from claps, clks, jhk, bodysplash, clk and allows for EX usage. It is one of two ways Hugo can deal big damage with a combo, the other is a clap comboed into EX clothesline. It is generally preferred in the Dudley matchup because he can escape Gigas/Earthquake Bomb with Backswing Blows and his strange hitbox. SAIII is also seemingly more popular in America than Japan, some of the best known mainly SAIII players include YSB, Adolfo Luevano, and Y-Da.

Kara-Techniques

Zoning

Mixups

Additional Notes

  • Personal Action: Attack and Defense up, max 4 per round. Holding HP HK = Throw damage up.

Match-ups

Serious Advantage Match-ups

Hugo has no matchups where he is at a serious advantage.

Advantage Match-ups

Sean

Fair Match-ups

Q

Disadvantage Match-ups

Yun

Ken- Watch out for crossup air EX Tatsu!

Makoto- If the Makoto does too much dashing or Hayates, they can be stuffed with lk/clk/clp and anticipation mp/cmk. If she tries to fight on the ground and use the general Makoto playstyle, she'll likely get destroyed. Earthquake Bombs/Gigas will own her dash punches and close attacks that get blocked or parried. All of her useful pokes can be high parried besides clk and chp. Her only ground poke that can beat Hugo's crouching pokes is cmk which trades w/ Hugo's sweep. (in your favor) If the Makoto knows that she can't do a lot to Hugo on the ground, he will likely play it safe and try to hit with cmk on the ground, jumping tsurugi and safe (to parry/grab) jump ins. You have to then rely on Hugo's pretty bad anti airs and Backbreakers, try to bait her to jump with cmp and pokes, if she jumps for a tsurugi you can sometimes backbreak it on reaction. Cornering Makoto is the best thing you can do in this match... no need to worry so much with the big man about her Karakusa bullshit, she won't likely be able to land it due to Hugo's various throws beating hers and the aforementioned countering her ground offense. SAIII is recommended cause you can use it for another anti air and you're unlikely to Gigas a smart Makoto.

Yang

Akuma

Ibuki

Necro

Oro

Ryu

Alex

Remy

Elena

Twelve

Serious Disadvantage Match-ups

Chun Li- Chun is the master of ground combat, she can zone you really easily with her long high priority pokes and can atleast trade with everything Hugo has. She also has the threat of SAII.

Dudley- Dudley has the ability to outzone you with his long fierce and forward fierce, there isn't much to retalliate against this with rather than trading hits. His hits also do a lot of damage, but most importantly is the fact that his hitbox is strange so he is harder to throw. That combined with the powerful backswing blow makes this match difficult for Hugo. Even if you close the distance, he can still slip out, SAIII is generally preferred in this matchup, and your objective is to corner him and then control him there being mindful of his EX Uppercut.