

Chris
As a member of Special Tactics And Rescue Service (S.T.A.R.S.) Chris Redfield was one of the first on the scene to investigate the strange occurrences in and around Raccoon City and continued on through the destruction of Umbrella, a company researching and testing biological warfare. Through all of this Chris has seen the betrayal of S.T.A.R.S. captain, Albert Wesker, and the apparent death of his partner Jill Valentine. Chris becomes a founding member of the Bio-terrorism Security Assessment Alliance (BSAA) and continued the battle against Bioterrorism.
In a nutshell
Through the use of his heavy arsenal Chris is able to compete at long range while causing a large amount of chip damage on a guarding opponent. In many cases Chris is left with good frame advantage in order to respond once he throws out a projectile. His variety of close up special attacks also work to either stun or keep the opponent pushed back into chipping range which creates a deadly combination of control and damage. In Ultimate with improved combo abilities and the addition of an OTG attack Chris brings more (bio) hazard this time around.
Alternate Colors
Players to Watch
GCYoshi, Scamby, ChrisD, Jumpman, LLND
Character Vitals
Video Walkthrough
Combos
Technology
Move List
Assist Types
Normal Moves




















otg













aircombofinisher



Throws
















Special Moves














otg



















15,000 X 5 for flames

otg





+ 50,000
+ 50,000
+25,000+30,000+80,000




150,000









Prone Stance

nocancel
Hyper Moves


















Level 3 Hyper.
Frame Data
Mission Mode
Strategy
Tips and Tricks
- All of Chris' Normal gunshot moves (Crouching
Low Shot, and Air Low Shot) are special cancelable. Use these for extra zoning power, or for great OTG combos.
- Air Gun Fire
as an
causes a forced tech roll. Keep this in mind for use either as a Mixup, or avoid using it in favor of Air Gun Fire
or
for your
.
- After the first update patch of the game, Flame thrower is now Special Cancelable, allowing you to use gunshots, grenade tosses, or just plain
after the flamethrower.