Torao Onigawara

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Revision as of 10:16, 6 August 2007 by Snap-Dragon (talk | contribs)

movelist

Pinweel of Hell 236+P

Torao dashes forward and releases a series of punches. Can use in combos, but I think his HP/HK finishers yield better damage. Good whiff punisher, and you can use it to chip the opponent to death.

Flying Vacuum Kick 236+K

Torao's main pain bringer. It's a little slow and obvious, but once it reaches its active frames it has really high priority. Use HK as a pre-emptive anti-air and LK to stuff things from a distance. Only use from a distance, otherwise be ready to eat whatever the opponent can give you.

Parry 214+P

This move is great. If you don't have a super ready, be a bit wary of using it, but if you do, whore parry-->Dosu Dragon.

Super Moves

Kenka Karate Example of a Reckless Man 63214+HK

Your standard high-damage rush super. Difficult to combo into, unless you use j. anything --> Kenka.

Dosu Dragon 2141236+HP

A really good move. It does super high damage, and is invincible for the entire startup. This is why Torao is really dangerous once he gets meter: he can super you in the middle of attack strings, multi-hit moves, etc. It guard crushes, but your opponent can roll right past it if they're fast enough.