Guile
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Summary
Bio
Bio
Why Pick Guile?
Why Play
Players To Watch
Daigo, Nuckledu, ImstilldaDaddy, Akainu, Caba
Change List
For list of all changes, see Change/Patch List
Season 3.5
- Forward throw damage increased from 120 to 130, stun increased from 120 to 150
- Sonic Boom pushback on block slightly decreased
- Somersault Kick blowback distance on hit increased, adjusted so condition after active frames cause counter hit for regular and EX version are the same
- Sonic Hurricane collision box expanded forward until startup, adjusted so until startup Guile's body is not pushed into movement
- VT1
- Sonic Tempest adjusted so Guile isn't pushed to a different position until attack startup
- VT2
- Somersault Kick invincibility reduced from 31f to 11f
- Knife Edge cannot be activate from regular Sonic Boom, only EX
Season 3 (Arcade Edition)
- Forward throw position after hit adjusted
- Stand LP hurtbox expanded
- Stand MK hurtbox reduced
- Crouch LP hurtbox exapnded
- Crouch HP hurtbox reduced, collision box adjusted
- Jump MK hitbox expanded, upper hurtbox expanded, lower and horizontal hurtbox around feet reduced
- Jump HP hitbox expanded, horizontal and lower hurtbox reduced during startup, upper hurtbox expanded during startup, hurtbox expanded at arm from 7f onwards
- Jump HK hitbox expanded, reduced hurtbox at feet for 9f, 10f onward lower hurtbox reduced and upper hurtbox expanded
- Knee Bazooka (b/f+LK recovery increased from 16f to 20f
- Spinning Back Knuckle (f+HP) startup increased from 10f to 11f
- Rolling Sobat (b/f+MK) forward distance slightly increased
- Guile High Kick (df+HK) hitbox expanded, hurtbox expanded, can hit opponents behind Guile
- Added V-Trigger 2: Knife Edge
Move List
Unique Attacks
Special Moves
V-System (V-Trigger / V-Skill / V-Reversal)
Critical Art
Guile Discussions
Discussions regarding Guile
Guile Discord Link
Video Guides
Capcom Fighters Official Character Introduction
Street Fighter Official Character Guide
Sajam's Character Breakdown
Shoryuken's Rising Up Series
Other Resources
SaltInferno's Booms for Days Comprehensive Guile guide (PDF)
Frame Data
- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
stand LP | LP | 4 | 2 | 8 | 3 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MP | MP | 6 | 3 | 13 | 2 | 6 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HP | HP | 8 | 3 | 18 | -4 | 7 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand LK | LK | 4 | 3 | 9 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand MK | MK | 7 | 3 | 15 | -1 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
stand HK | HK | 14 | 3 | 18 | -3 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch LP | d+LP | 4 | 3 | 7 | 2 | 4 | FILL_ME_IN_COUNTER_HIT | 30 | 70 | H | ch/sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MP | d+MP | 6 | 2 | 13 | 1 | 3 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | sp/su/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HP | d+HP | 8 | 5 | 16 | -4 | 2 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | 118 | 59 | 64 | CHIP | CH_DAMAGE | CH_STUN |
crouch LK | d+LK | 4 | 3 | 8 | 0 | 2 | FILL_ME_IN_COUNTER_HIT | 20 | 70 | L | ch/vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch MK | d+MK | 7 | 2 | 15 | -4 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
crouch HK | d+HK | 7 | 2(16)3 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 90 | 150 | L | vt1/vt2 | 52 | 3 | 8 | CHIP | CH_DAMAGE | CH_STUN |
crouch HK 2nd hit | d+HK (2nd hit) | 25 | 3 | 20 | -13 | KD | FILL_ME_IN_COUNTER_HIT | 70 | 100 | L | - | 70 | 21 | 26 | CHIP | CH_DAMAGE | CH_STUN |
jump LP | u+LP | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MP | u+MP | 5 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 70 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HP | u+HP | 8 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump LK | u+LK | 4 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 40 | 70 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump MK | u+MK | 7 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
jump HK | u+HK | 10 | 5 | - | - | - | FILL_ME_IN_COUNTER_HIT | 90 | 150 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
guile high kick | df+HK | 12 | 2 | 25 | -3 | KD | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | - | 100 | 41 | 46 | CHIP | CH_DAMAGE | CH_STUN |
knee bazooka | b or f+LK | 8 | 5 | 20 | -3 | -1 | FILL_ME_IN_COUNTER_HIT | 50 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
rolling sobat | b or f+MK | 11 | 2 | 17 | -2 | 2 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
spinning back knuckle | f+HP | 11 | 3 | 16 | -1 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
reverse spin kick | f+HK | 16 | 3 | 18 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 90 | 150 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
burn straight | b+HP | 8 | 3 | 20 | -1 | 2 | FILL_ME_IN_COUNTER_HIT | 80 | 150 | H | vt1/vt2 | 97 | 38 | 43 | CHIP | CH_DAMAGE | CH_STUN |
full bullet magnum | f+MP | 21 | 2 | 19 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
drake fang | cr.MK > f.MP | 7+16 | 4 | 21 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 60 | 100 | L*M | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
tall edge | cr.LK > s.MP | 4+6 | 3 | 17 | -6 | 1 | FILL_ME_IN_COUNTER_HIT | 20*54 | 70*90 | L*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
bullet revolver | cr.LK > s.MP > f+HP | 4+6+10 | 3 | 22 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 20*54*72 | 70*90*120 | L*H*H | vt1/vt2 | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
swing out | s.MP > f+HP | 6+10 | 3 | 22 | -8 | KD | FILL_ME_IN_COUNTER_HIT | 60*81 | 100*135 | H*H | vt1/vt2 | 91 | 32 | 37 | CHIP | CH_DAMAGE | CH_STUN |
taurus combination | s.LK > s.MK | 4+7 | 3 | 15 | -2 | 4 | FILL_ME_IN_COUNTER_HIT | 30*45 | 70*72 | H*H | vt1/vt2 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
faultless move | df | - | - | - | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
dragon suplex | LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 150 | - | - | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN |
judo throw | b+LP+LK | 5 | 3 | 17 | - | KD | FILL_ME_IN_COUNTER_HIT | 120 | 170 | - | - | 63 | 14 | 14 | CHIP | CH_DAMAGE | CH_STUN |
flying mare | LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 130 | 170 | - | - | 88 | 29 | 34 | CHIP | CH_DAMAGE | CH_STUN |
flying buster drop | b+LP+LK (air) | 5 | 2 | 6 | - | KD | FILL_ME_IN_COUNTER_HIT | 140 | 200 | - | - | 51 | 2 | 2 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
Solid Puncher | HP+HK (VT1) | 1 | - | 8 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
Knife Edge | HP+HK (VT2) | 1 | - | 8 | - | - | FILL_ME_IN_COUNTER_HIT | - | - | - | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic blade | MP+MK | 18 | - | 31 | -10 | -5 | FILL_ME_IN_COUNTER_HIT | 40 | 50 | H | sp | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
reverse back knuckle | f+PPP | 17 | 2 | 23 | -2 | KD | FILL_ME_IN_COUNTER_HIT | - | - | H | - | 75 | 16 | 21 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic boom LP | b,f+LP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom MP | b,f+MP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom HP | b,f+HP | 10 | - | 28 | 2 | 7 | FILL_ME_IN_COUNTER_HIT | 60 | 50 | H | su/vt1 | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
sonic boom EX | b,f+PP | 10 | - | 26 | 4 | KD | FILL_ME_IN_COUNTER_HIT | 50*50 | 50*50 | H | vt1/vt2 | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick LK | d,u+LK | 4 | 12 | 23+13 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick MK | d,u+MK | 5 | 12 | 23+13 | -28 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick HK | d,u+HK | 6 | 12 | 25+13 | -30 | KD | FILL_ME_IN_COUNTER_HIT | 120 | 200 | H | su | 83 | 24 | 29 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick EX | d,u+KK | 4 | 12 | 27+17 | -37 | KD | FILL_ME_IN_COUNTER_HIT | 90*60 | 100*100 | H | - | 85 | 26 | 31 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross LP | MP+MK > b,f+LP | 18 | 27(1)1 | 23 | 12 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross MP | MP+MK > b,f+MP | 18 | 27(1)1 | 23 | 14 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross HP | MP+MK > b,f+HP | 18 | 27(1)1 | 23 | 14 | KD | FILL_ME_IN_COUNTER_HIT | 40*40 | 50*50 | H | - | 106 | 47 | 52 | CHIP | CH_DAMAGE | CH_STUN |
sonic cross EX | MP+MK > b,f,PP | 46 | 27(1)1 | 21 | 21 | KD | FILL_ME_IN_COUNTER_HIT | 40*50*50 | 50*25*75 | H | - | 117 | 58 | 63 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
sonic hurricane | b,f,b,f+P | 7 | 50 | 49 | -39 | KD | FILL_ME_IN_COUNTER_HIT | 320 | 0 | H | - | 81 | 22 | 27 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT1 | |||||||||||||||||
Sonic Break | b | H | - | 10 | 1 | n | f+HPHK | 40 | 40 | 5 | FILL_ME_IN_COUNTER_HIT | - | - | - | CHIP | ||
Sonic Break 2nd | 1P | 10 | ~ | 26 | 1 | 5 | FILL_ME_IN_COUNTER_HIT | 50 | 40 | H | - | - | - | - | CHIP | CH_DAMAGE | CH_STUN |
EX Sonic Break | 1P | 10 | ~ | 26 | 11 | KD | FILL_ME_IN_COUNTER_HIT | 30*40 | 50*50 | H | - | 109 | 50 | 55 | CHIP | CH_DAMAGE | CH_STUN |
sonic tempest | b,f,b,f+P (Vtrigger) | 7 | 50 | 49 | 5 | KD | FILL_ME_IN_COUNTER_HIT | 350 | 0 | H | - | 107 | 48 | 53 | CHIP | CH_DAMAGE | CH_STUN |
Move Name | Command | Startup | Active | Rcvry | Adv Guard |
Adv Hit |
Adv Counter |
Damage | Stun | Hit Level |
Cancel Ability |
KD Adv Normal |
KD Adv Rise |
KD Adv Roll |
Chip Damage |
Counter Damage |
Counter Stun |
In VT2 | |||||||||||||||||
somersault kick LK | d,u+LK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick MK | d,u+MK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick HK | d,u+HK | 4 | 12 | 23+13 | -14 | KD | FILL_ME_IN_COUNTER_HIT | 90*40 (130) | 150*50 (200) | H | su | 98 | 39 | 44 | CHIP | CH_DAMAGE | CH_STUN |
somersault kick EX | d,u+KK | 4 | 8(11)4(1)4 | 29+30 | -45 | KD | FILL_ME_IN_COUNTER_HIT | 40*30x4 (160) | 50x4 (200) | H | - | 69 | 10 | 15 | CHIP | CH_DAMAGE | CH_STUN |
Notes:
Combos
BnB
With Meter
Corner
Crush Counter
V-Trigger Cancels
V System
V Reversal
V Skill 1
V Skill 2
V Trigger 1
V Trigger 2
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