Street Fighter V/Ibuki

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< Street Fighter V
Revision as of 18:16, 13 July 2018 by L1GHTN1N (talk | contribs) (Ibuki)
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Ibuki

SFV-Ibuki Portrait.jpg
VITALS
Health: 925 Stun: 950
WALKING THROWS
Forward Walk Speed: 5.2 Throw Range: 0.8
Back Walk Speed: 3.4 Throw Hurt Range: 0.25
DASHING JUMPING
Forward Dash Total Frames: 16 Jump Height Apex: -
Back Dash Total Frames: 21 Jump Total Frames: 46(4+38+4)
Forward Dash Distance: 121.9 Forward Jump Distance: 224
Back Dash Distance: 92.3 Back Jump Distance 192
NOTABLE MOVE CLASSES
Overheads: f+MK, MP > f+MK Hard Knockdowns: crHK (CH), CA
Low Attacks: crLK, crMK, crHK, dfMK Crush Counters: HK, f+HK, crHK

Summary

Bio

Bio


Why Pick Ibuki?


Players To Watch
Xian, Shine

Change List

For list of all changes, see Change/Patch List

Season 3.5

TBW

Season 3 (Arcade Edition)

TBW

Move List

Unique Attacks

SFV-Ibuki-Unique.jpg

Special Moves

SFV-Ibuki-Special.jpg

V-System (V-Trigger / V-Skill / V-Reversal)

SFV-Ibuki-Vsystem.jpg

Critical Art

SFV-Ibuki-Critical.jpg

Ibuki Discussions

Discussions regarding Ibuki

Ibuki Shoryuken Forum

Ibuki Discord Link

Ibuki Discord

Video Guides

Other Useful Guides

- Champion Edition data courtesy of @D4RK_ONION, @HatsonFGC, @Arlieth, @Frostdiener, BananaCyclone and the Frame Assist Tool team. - Huge thanks for their efforts! - See https://fullmeter.com/fatonline/#/home for more information

standLP LP 3 2 8 1 2 FILL_ME_IN_COUNTER_HIT 30 70 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
standMP MP 5 3 10 2 4 FILL_ME_IN_COUNTER_HIT 60 100 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
standHP HP 12 2 19 -5 0 FILL_ME_IN_COUNTER_HIT 80 150 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
standLK LK 4 3 9 -2 0 FILL_ME_IN_COUNTER_HIT 30 70 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
standMK MK 6 2 14 2 5 FILL_ME_IN_COUNTER_HIT 60 100 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
standHK HK 10 3 16 -2 3 FILL_ME_IN_COUNTER_HIT 90 150 H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouchLP d+LP 4 3 8 2 3 FILL_ME_IN_COUNTER_HIT 30 70 H ch/sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouchMP d+MP 6 3 16 -1 3 FILL_ME_IN_COUNTER_HIT 60 100 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouchHP d+HP 9 4 16 -3 2 FILL_ME_IN_COUNTER_HIT 90 150 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouchLK d+LK 4 2 8 1 3 FILL_ME_IN_COUNTER_HIT 20 70 L ch/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouchMK d+MK 6 3 16 -2 3 FILL_ME_IN_COUNTER_HIT 60 100 L vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
crouchHK d+HK 8 2 24 -12 KD FILL_ME_IN_COUNTER_HIT 100 150 L vt1/vt2 67 18 23 CHIP CH_DAMAGE CH_STUN
jumpLP u+LP 3 5 - - - FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jumpMP u+MP 5 6 - - - FILL_ME_IN_COUNTER_HIT 60 100 M - - - - CHIP CH_DAMAGE CH_STUN
jumpHP u+HP 9 5 - - - FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
jumpLK u+LK 3 6 - - - FILL_ME_IN_COUNTER_HIT 40 70 M - - - - CHIP CH_DAMAGE CH_STUN
jumpMK u+MK 6 6 - - - FILL_ME_IN_COUNTER_HIT 60 100 M - - - - CHIP CH_DAMAGE CH_STUN
jumpHK u+HK 8 4 - - - FILL_ME_IN_COUNTER_HIT 90 150 M - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Bonshogeri f+HK 14 4 16(19) -3 2 FILL_ME_IN_COUNTER_HIT 90 150 H - 103 42 47 CHIP CH_DAMAGE CH_STUN
Yagurakuzushi st.LP>st.MP>st.LK 3+5+4 2 15 -2 1 FILL_ME_IN_COUNTER_HIT 30*36*24(90) 70*45*40(155) H*H*H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
Sasanaki st.MP>f+MK 5+27 2 13 -2 6 FILL_ME_IN_COUNTER_HIT 70 100 H*M - - - - CHIP CH_DAMAGE CH_STUN
Aoji j+HP>j+HK(air) 9+5 4 - - - FILL_ME_IN_COUNTER_HIT 90*45 150*72 M - - - - CHIP CH_DAMAGE CH_STUN
Sazan df+MK 7 11 14 -10 -6 FILL_ME_IN_COUNTER_HIT 50 100 L - - - - CHIP CH_DAMAGE CH_STUN
Tobikura j+LP>j+MK(air) 4+4 6 - - - FILL_ME_IN_COUNTER_HIT 40*63 70*45 M - - - - CHIP CH_DAMAGE CH_STUN
Agemen b+MP 7 2*1 11 -1 4 FILL_ME_IN_COUNTER_HIT 40 70 H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
Kobekudaki f+MK 28 2 16 -2 3 FILL_ME_IN_COUNTER_HIT 70 100 M - - - - CHIP CH_DAMAGE CH_STUN
Shakunage cr.MP>f+HK 6+14 3 23 -5 2 FILL_ME_IN_COUNTER_HIT 60*63(123) 100*90(190) H*H - - - - CHIP CH_DAMAGE CH_STUN
Gogasha1 st.MK>cr.HK 6+7 2 23 -12 KD FILL_ME_IN_COUNTER_HIT 60*54(114) 100*54(154) H*L vt1/vt2 68 19 24 CHIP CH_DAMAGE CH_STUN
Shinten1 st.LP>st.MP 3+5 3 15 -8 -5 FILL_ME_IN_COUNTER_HIT 30*36(66) 70*45(115) H*H vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
Shinten2 st.LP>st.MP>st.HP 3+5+6 3 16 -5 0 FILL_ME_IN_COUNTER_HIT 40*36*40(106) 70*45*56(171) H*H*H sp/su/vt1/vt2 - - - CHIP CH_DAMAGE CH_STUN
Gogasha2 st.MK>cr.HK>st.HK 6+7+7 2 17 - - FILL_ME_IN_COUNTER_HIT 60*54*32(146) 100*54*48(202) H*L*H sp/su/vt1/vt2 17 17 17 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Yamikazura LP+LK 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 130 120 T - 64 5 5 CHIP CH_DAMAGE CH_STUN
Tobizaru LP+LK(air) 5 2 6 - KD FILL_ME_IN_COUNTER_HIT 140 200 T - - - - CHIP CH_DAMAGE CH_STUN
Kubiori b+LP+LK 5 3 17 KD KD FILL_ME_IN_COUNTER_HIT 150 200 T - 78 19 19 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
RokushakuHorokudama b/n/f+HP+HK 1 - 5 - - FILL_ME_IN_COUNTER_HIT 100(150) 80 H - 215 154 159 CHIP CH_DAMAGE CH_STUN
RokushakuHorokudama2nd b/n/f+HP+HK 25 - 22 - - FILL_ME_IN_COUNTER_HIT 100(150) 80 H - 215 154 159 CHIP CH_DAMAGE CH_STUN
FumaShuriken(Haku) HP+HK(VT2) 7 - 36 2 8 FILL_ME_IN_COUNTER_HIT 20*20(80) 40*40(160) H - - - - CHIP CH_DAMAGE CH_STUN
FumaShuriken(Kokufu) b+HP+HK(VT2) 7 - 44 -6 0 FILL_ME_IN_COUNTER_HIT 25*25(100) 40*40(160) H - - - - CHIP CH_DAMAGE CH_STUN
Tenrai MP+MK 15 5 20 -5 KD FILL_ME_IN_COUNTER_HIT 60 100 H - 85 26 31 CHIP CH_DAMAGE CH_STUN
TenraiFull HoldMP+MK 25 7 18 -2 KD FILL_ME_IN_COUNTER_HIT 80 150 H - 87 28 33 CHIP CH_DAMAGE CH_STUN
Hanagasumi f+PPP 17 4 32 -2 KD FILL_ME_IN_COUNTER_HIT 60 - H - 75 16 21 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Nobusuma KK(air) - - - - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiLP qcf+LP 10 - 23 -2 2 FILL_ME_IN_COUNTER_HIT 40 50 H su - - - CHIP CH_DAMAGE CH_STUN
KunaiMP qcf+MP 10 - 23 -2 2 FILL_ME_IN_COUNTER_HIT 40 50 H su - - - CHIP CH_DAMAGE CH_STUN
KunaiHP qcf+HP 10 - 23 -2 2 FILL_ME_IN_COUNTER_HIT 40 50 H su - - - CHIP CH_DAMAGE CH_STUN
KunaiEX qcf+PP 10 - 34 18 KD FILL_ME_IN_COUNTER_HIT 20*40 50*50 H - - - - CHIP CH_DAMAGE CH_STUN
RaidaLP hcb+LP 7 2 30 -12 KD FILL_ME_IN_COUNTER_HIT 100 200 H - 79 20 20 CHIP CH_DAMAGE CH_STUN
RaidaMP hcb+MP 7 2 30 -12 KD FILL_ME_IN_COUNTER_HIT 110 200 H - 77 18 18 CHIP CH_DAMAGE CH_STUN
RaidaHP hcb+HP 7 2 30 -12 KD FILL_ME_IN_COUNTER_HIT 120 200 H - 79 20 20 CHIP CH_DAMAGE CH_STUN
RaidaEX hcb+PP 7 3 27 -11 KD FILL_ME_IN_COUNTER_HIT 20*130(150) 200 H - 79 20 20 CHIP CH_DAMAGE CH_STUN
KazekiriLK f,d,df+LK 3 13 20+14 -27 KD FILL_ME_IN_COUNTER_HIT 50*40*30(120) 50*50*50(150) H su 81 22 27 CHIP CH_DAMAGE CH_STUN
KazekiriMK f,d,df+MK 4 13 19+15 -27 KD FILL_ME_IN_COUNTER_HIT 50*40*30(120) 50*50*50(150) H su 81 22 27 CHIP CH_DAMAGE CH_STUN
KazekiriHK f,d,df+HK 5 13 19+15 -27 KD FILL_ME_IN_COUNTER_HIT 50*40*30(120) 50*50*50(150) H su 81 22 27 CHIP CH_DAMAGE CH_STUN
KazekiriEX f,d,df+KK 4 13 17+20 -31 KD FILL_ME_IN_COUNTER_HIT 50*30x3(140) 50x4(200) H - 85 26 31 CHIP CH_DAMAGE CH_STUN
AirborneKunaiLP qcf+LP(air) 7 - 13 -8(5) -5(8) FILL_ME_IN_COUNTER_HIT 40 50 H - - - - CHIP CH_DAMAGE CH_STUN
AirborneKunaiMP qcf+MP(air) 7 - 13 -8(7) -5(10) FILL_ME_IN_COUNTER_HIT 40 50 H - - - - CHIP CH_DAMAGE CH_STUN
AirborneKunaiHP qcf+HP(air) 7 - 13 -7(11) -4(14) FILL_ME_IN_COUNTER_HIT 40 50 H - - - - CHIP CH_DAMAGE CH_STUN
AirborneKunaiEX qcf+PP(air) 7 - 13 - KD FILL_ME_IN_COUNTER_HIT 20*50 50*50 H - 133 74 79 CHIP CH_DAMAGE CH_STUN
KunaiHojuLvl1 hcb+K 25 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuLvl2 Holdhcb+K 38 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuLvl3 Holdhcb+K 50 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuLvl4 Holdhcb+K 62 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuLvl5 Holdhcb+K 74 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuLvl6 Holdhcb+K 83 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuEXLvl1 hcb+KK 25 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuEXLvl2 Holdhcb+KK 38 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuEXLvl3 Holdhcb+KK 50 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KunaiHojuEXLvl4 Holdhcb+KK 61 1 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KasumigakeLK qcf+LK - - 23 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KasumigakeMK qcf+MK - - 26 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
KasumigakeHK qcf+HK - - 53+4 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
AirborneKunaiIkkinageMP Hold+ReleaseMK(air) 16 - 50 - KD FILL_ME_IN_COUNTER_HIT 20perdagger 20perdagger H - 110 51 56 CHIP CH_DAMAGE CH_STUN
AirborneKunaiIkkinageHP Hold+ReleaseHK(air) 16 - 50 - KD FILL_ME_IN_COUNTER_HIT 20perdagger 20perdagger H - 110 51 56 CHIP CH_DAMAGE CH_STUN
KunaiIkkinageLP Hold+ReleaseLP 11 - 26 -1(9) KD FILL_ME_IN_COUNTER_HIT 20perdagger 20perdagger H sp/su/vt1/vt2 110 51 56 CHIP CH_DAMAGE CH_STUN
KunaiIkkinageMP Hold+ReleaseMP 11 - 26 -1(9) KD FILL_ME_IN_COUNTER_HIT 20perdagger 20perdagger H sp/su/vt1/vt2 110 51 56 CHIP CH_DAMAGE CH_STUN
KunaiIkkinageHP Hold+ReleaseHP 11 - 26 -1(9) KD FILL_ME_IN_COUNTER_HIT 20perdagger 20perdagger H sp/su/vt1/vt2 110 51 56 CHIP CH_DAMAGE CH_STUN
Taunt PPP+KKK - - 61 - - FILL_ME_IN_COUNTER_HIT - - - - - - - CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
Kachofugetsu qcf,qcf+K 5 17 17 -20 KD FILL_ME_IN_COUNTER_HIT 340 356 H - 9 9 9 CHIP CH_DAMAGE CH_STUN
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT1
Move Name Command Startup Active Rcvry Adv
Guard
Adv
Hit
Adv
Counter
Damage Stun Hit
Level
Cancel
Ability
KD Adv
Normal
KD Adv
Rise
KD Adv
Roll
Chip
Damage
Counter
Damage
Counter
Stun
In VT2
Notes:

Combos

BnB

With Meter

Corner

Crush Counter

V-Trigger Cancels

V System

V Reversal

V Skill 1

V Skill 2

V Trigger 1

V Trigger 2

{{{5}}}

Strategy

Playing as Ibuki

Fighting Against Ibuki