Introduction
net (Placeholder)
- 570 HP
- 100 CC Synergy Gauge
- Burst Mode Duration: 12 Seconds
- Shield: Normal
- High Stance: Charges Support Gauge.
- Low Stance: Invincible against Highs on frame 1.
- FP Forward Dash: 13
- FP Back Dash: 25 (Invincible from frame 1-8)
- FP Side Dash: 25
- DP Forward Dash: 13
- DP Back Dash: 21 (Invincible from frame 1-8)
General Moves
Enhanced | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Phase Shifting with a Pokemon move or Grab enhances Pikachu Libre. All Pokemon moves and j.R become enhanced. |
Y+B Grab | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Grab | FP 80 / DP 120 | 12 | N/A | i11 | FP Shift (+8) / DP Shift | N/A |
Both Field and Duel Phase Grab enhances Pikachu Libre for 12 seconds. If Pikachu Libre is already enhanced, grabbing will grant an Attack buff. Field Phase Grab Attack buff lasts for 8 seconds. Duel Phase Grab Attack buff lasts for 6 seconds. |
X+A / [X+A] Counter Attack | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Counter | 60 / 90 | 3 | Mid Low | i27 / i47 | +4 / Crumple | -8 / +4 |
Pikachu Libre is put into a counter armor state from frame 1-20 (40 if charged). Counter pierces when fully charged. Crumples if Its a critical hit. |
File:Pokken Pikachu Libre jr 2.png
j.R Midair Dodge | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
N/A | N/A | N/A | N/A | N/A | N/A | N/A |
Pikachu Libre performs a backwards midair jump. Invincible from frame 1-11. Holding j.R near the wall causes Pikachu Libre to wall jump. Wall jumping heals 10 recoverable HP and grants a Defense buff. The Defense buffs lasts for 5 seconds. When enhanced, Pikachu Libre can hold j.R to perform a midair jump forward. Can change the trajectory to jump higher or lower. |
L+R Thunderclap Press | ||||||
Attack | Damage | PSP | Height | Impact | Hit Adv | Block |
Normal | 184 (13) | 12 | Mid Low | i11 | Knockdown | -8 |
Pikachu Libre charges forward at the opponent. Invincible on frame 5. Counter pierces. Grants an Attack and Defense Buff that last for 11 seconds. |