Introduction
The Good:
- Easy to learn and faster than his counterpart
- A bit different but more effective Super Moveset
- Great Damage Command Throw Exceed
- SPOILER ALERT: USA Sport Team is humillated in his ending
The Bad:
- Lower Stamina than his counterpart
- More dependant of MAXIMUM Mode and Stocks for main gameplan
- Short Range Command Throw Exceed
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Press AB when near Sakahagi
Press CD when near Hikiri Kine
Command Moves
Geshiki: Yumebiki
- f + A,A
Geshiki: Goufu In "Shinigame"
- f + B
Geshiki: Yuri Ori
- b + B in air
Special Moves
108 Shiki: Yamibarai
- qcf + P
100 Shiki: Oniyaki
- f,d,df + P
127 Shiki: Aoi Hana
- qcb + P (x3)
212 Shiki: Kototsuki In
- hcb + K
Kuzukaze
- hcb,f + P when near
Super Moves
Kin 1211 Shiki: Yaotome
- qcf,hcb + P
Ura 108 Shiki: Ya Sakazuki
- qcb,hcf + P (can hold)
Exceed Move
???!
- qcf,hcb + BD when near
The Basics
Gameplan
Some Combos
1.-[Jumping Attack],cl.HP, SPECIAL/qcf,hcb+P
Use hcb+K or qcb+p x3
2.-[Jumping Attack],crLK,cr.LP, SPECIAL/qcf,hcb+P
3.-hcb,f+P,cl.C
4.-Cross up jump b+LK,cl.LK,f+LP~LP,qcf,hcb+P