SvC Chaos: SNK Vs Capcom/Chun-Li

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Revision as of 21:42, 20 August 2016 by Redarts (talk | contribs) (→‎Introduction: Finished Chun-Li's Introduction.)
"1800 year-old martial arts, eh? Looks like you need 2200 more." - By: Chun-Li(She uses this quote against Kyo only)

Introduction

ChunLifacesvc.png

This beautiful lady over there is Chun-Li, the "strongest woman in the world". Well, she is a classic(And loved) character from the Street Fighter games(Appeared on most SF games, and most - if not all - Capcom crossovers). Here, she probably is the strongest woman, in my opinion, with good long and short-range options, and very easy(But damaging) combos. Now for her pros and cons.

Chun Li's Good and Bad Things

Good Things:

  • Not that hard to learn(She is like a mix of her SFA3 and her 3S versions);
  • Has normals with nice reach and priority;
  • She still has her cr.MK from the Capcom games(But it is a Command Move now);
  • She is probably the best non-boss character in the game(Can fight with the secret characters without problems);
  • Has easy-to-use supers(And you can combo the two of them on the corner);
  • Has a long, but slow backdash(Useful for running away);
  • Her Kick Super Move can be superjump canceled and followed by her aerial chain;
  • She got a new Command Grab to cross up (And combo) any opponent;
  • Her SBK can cross up opponents(And you can followup it);
  • She has a 100% corner combo on MAXIMUM Mode.

Bad Things:

  • Has low stamina;
  • Needs meter to do things;
  • Her HP Kikouken has bad startup;
  • Has no reliable Special anti-airs(Unlike many characters);
  • Her Exceed has bad recovery, meaning that it can be easily punished if it whiffs/was blocked;
  • Her SBK whiffs some crouching and small hitbox characters;
  • Her Command Grab doesn't do any damage, and can't combo after a normal;
  • SBK can't be used in the air in this game.

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Command Moves

Youshi Ken

  • ub/uf(Jump), press HP, HP -

Yousou Kyaku

  • d+LK (In the air only) -

Kakusen Kyaku

  • f+LK -

Kakusen Rakushuu

  • f+HK -

Zensou Sentai

  • df+LK -

Kaku Kyaku Raku

  • df+HK -

Special Moves

Kikou Ken

  • HCF+P -

Tenshin Enbu

  • HCB+P -

Sen'en Shuu

  • HCB+K -

Tenshou Kyaku

  • DP+K -

Hyakuretsu Kyaku

  • Rapidly press K -

Spinning Bird Kick

  • Charge d, u+K -

Super Moves

Kikou Shou

  • QCF(2x)+P -

Houyoku Sen

  • QCF(2x)+K -

Exceed

Hazan Tenshou Kyaku

  • Charge db, df, db, uf+KK -

The Basics

Chun-Li's gameplan

Some Combos (Without MAXIMUM Mode)

1.-j.Cx 1~2, close C ,A Kikoken

2.-j.D, close C, f+B , A Kikoken or B Tensho Kyaku

3.-cr.Bx 1~3, df+B ,D SPB (,D Tensho Kyaku or EXCEED if crossup)

4.-cr.Bx 1~3, df+B , Hoyokusen , superjump C,C

Advanced Strategy

Match-Ups