SvC Chaos: SNK Vs Capcom/Kim Kaphwan

From SuperCombo Wiki
< SvC Chaos: SNK Vs Capcom
Revision as of 13:41, 12 June 2016 by Redarts (talk | contribs) (→‎Introduction: Made Kim's Introduction.)
"Train under me! Your weakness of spirit makes you vulnerable." By: Kim Kaphwan, Taekwondo Master

Introduction

Kimface.png

Oh... Kim Kaphwan, one of the most loved characters in the KoF series. He's very good for beginners, and if you're used to his 02 version, you'll be used to a good part of his kick strings and stuff. Now for his pros and cons.

Kim's Good and Bad Things

Good Things:

  • Very easy to play and master;
  • Has a very decent walking speed and combos;
  • Has a very fast overhead;
  • Can stop ground projectiles;
  • He is almost the same as his KoF 2002 version;
  • Has some 100% combos and some infinites;
  • Can do damaging combos(In and outside of MAXIMUM Mode);
  • His Hou'ou Kyaku(QCB, db,f+K), can be used in the air too(While in KoF 2002, only his SDM version could be used in the air);
  • Has a very good Exceed that can substitute the Super mentioned above on combos.

Bad Things:

  • Can be easily punished on his Special/Super moves if they are blocked;
  • Don't have his Ryuusei Ranku(He would be OP with it, because that move hits low. Imagine if he could MAX cancel it the first hit);
  • Don't have good long range options(But he don't need them);
  • Isn't very good if he's pressured by the opponent.

Moves List

Normal Moves

s.LP -
s.LK -
s.HP -
s.HK -

j.LP -
j.LK -
j.HP -
j.HK -

cr.LP -
cr.LK -
cr.HP -
cr.HK -

Throws

  • Press AB when near

Kubikime Otoshi

  • Press CD when near

Sakkyaku Nage

Command Moves

Neri Chagi

  • f + B

Special Moves

Sanren Geki

  • qcb + P (x3)

Sankuu Kyaku

  • qcb + P,uf + K,d + K

Hangetsu Zan

  • qcb + K

Hishou Kyaku

  • qcf + K in air

Haki Kyaku

  • d,d + K

Hien Zan

  • Charge d,u + K

Tenshou Zan

  • d + D after D Hien Zan

Super Moves

Hou'ou Hiten Kyaku

  • qcf,qcf + K

Hou'ou Kyaku

  • qcb,db,f + K (air)


Exceed Move

Hou'ou Kyaku

  • qcb,db,f + BD (air)

The Basics

Basic Combos

1.-j.HP,close HP (2 hit),qcb+P,uf+K,d+K

Advanced Strategy

Match-Ups