Marvel vs Capcom 2/Sakura

From SuperCombo Wiki

Introduction


Colors

First row: LP, HP, A1. Second row: LK, HK, A2.

Mvc2-sakura.png

Moves List

Normal Moves

Special Moves

Shouoken = (also in air) qcf + p
Hadoken = (also in air) qcb + p
Shunpuken = (also in air) qcb + k
*Ashura Warp = f,d,df or b,d,db + pp or kk
*Hadoken = (also in air) qcf + p
*Shouoken = (also i air) f,d,df + p
*As Evil(Sun-Burned) Sakura

Super Moves

Midari Zakura = qcf + pp
Shinku Hadoken = (also in air) qcb + pp
Shinku Tatsumaki Senpu Kyaku = qcf + kk
Transformation (into Evil Sakura) = f,d,df + lk 
*Shinku Hadoken = (also in air) qcf + pp
*Shun Goku Satsu = lp,lp,f,lk,hp (level 3)
*As Evil(Sun-Burned) Sakura

Assist Moves

The Basics

Learn how to use the "Shouoken". 
This attack can block most projectile moves, and can be used in the air.

Advanced Strategy