< UMVC3
Marvel vs Capcom 3: Fate of Two Worlds Version 1.03
Sources for these Patches
- https://gamefaqs.gamespot.com/boards/995375-marvel-vs-capcom-3-fate-of-two-worlds/58814581
- https://web.archive.org/web/20110810195959/http://www.capcom-unity.com/number6/blog/2011/04/15/mvc3_patch_notes
- https://youtu.be/kaKSsbS2vxE
- Changes labelled Confirmed have either been tested in-game or have sufficient video proof.
- However the exact details of how the changes were implemented and what they effected may need further testing.
Overall Changes
UI Bug Fixes
- Fixed a bug making more than 128 victories in a lobby not display properly.
- Fixed a bug making consecutive wins more than 99 in a player match not display properly.
Character Changes
Amaterasu
Captain America
Shield Slash Infinite Removed CONFIRMEDBUG FIXNERF
- Removed fixed hitstun(?) on all(?) versions of Captain America's Shield Slash (236X / j.236X) removing an infinite that was possible on Amaterasu, Chun-Li, Hulk, Ryu, Spencer, Thor, Wesker, and Wolverine(???)
- Example: https://youtu.be/ui2hjNKo6DU
Haggar
Hoodlum Launcher Bug Removed UNCONFIRMEDBUG FIX
- Text of change reads "Fixed bug involving Haggar blocking an attack in the air, immediately after using the Hoodlum Launcher." Not immediately clear what this was.
Ryu
Alpha and Beta Assist Crossover Counter XFC Bug Removed CONFIRMEDBUG FIX
- Removed a bug where when Ryu's Alpha (Shoryuken) or Beta (Hadoken) assists were used as a Crossover Counter and X-Factor Cancelled before landing, Ryu would remain in the air "floating".
- Example: https://youtu.be/UaDifiH5b4c
Zero
Sougenmu Snapback Bug Removed CONFIRMEDBUG FIXNERF
- Removed a bug where if the point character was snapped out with only the clone hit of snapback connecting and an opponents assist was on-screen (but not necessarily in the combo) none of the opponents characters would come back in. This resulted in a victory for whoever had the life lead.
- Example: https://youtu.be/eK3YseTHEBQ