Dragon Ball Z: Budokai Tenkaichi 3/Goku End SSJ

From SuperCombo Wiki

Character Info

Moveset

Blasts

Blast 1
  • Wild Sense
  • 2 Blast Stock
  • Automatically Vanishes and Counter-Attacks All Melee Attacks (incl. Rush B2)
  • Automatically Vanishes All Beam B2s
  • Saiyan Soul
  • 3 Blast Stock
  • Boosts Attack and Super Stats
Blast 2/Ultimate Blast
  • Super Kamehameha
  • 3 Ki Bars
  • Beam
  • Can Be Charged
  • 7440 Damage Uncharged
  • 10740 Damage Full Charged
  • 11820 Damage Boosted
  • Super Energy Wave Volley
  • 3 Ki Bars
  • Barrage
  • 5000 Damage Unboosted
  • 5500 Damage Boosted
  • Instant Kamehameha
  • Max Power Mode Only
  • Blast
  • 10920 Damage Unboosted
  • 12040 Damage Boosted
  • Goku Teleports to Opponent

Rushing Techniques

  • Flying Kick
  • Cannot Be Vanished
  • Cannot Be Charged
  • Lightly Stuns Opponent
  • Overhead
  • Heavy Finish
  • Can Be Vanished
  • Can Be Charged
  • Stuns Opponent
  • Rolling Hammer
  • Can Be Vanished
  • Can Be Charged
  • Rotates Opponent 180°
  • Crushes Any Guard on Level 3 Charge
  • Kiai Cannon
  • Cannot Be Vanished
  • Can Be Charged
  • Crushes Any Guard on Level 3 Charge
  • Lift Strike
  • Can Be Vanished
  • Can Be Charged
  • Sweep on Level 3 Charge
  • Ground Slash
  • Can Be Vanished
  • Can Be Charged
  • Sweep on Level 3 Charge
  • Auto-Counter

Other Important Info

Stat Sheet

Misc. Properties

Character Guide

Offense

Defense

Neutral