SSBM Linktrees
Blippi.gg: A hub with every linked resource one needs to start playing SSBM Online from scratch, as well as many resources resources for:
- Community
- Educational Content
- Content Creation/Streaming
- SSBM Customization
Melee Majors: Links to pages and streams of the largest SSBM tournaments around the world.
SSBM Documentation Archives
SSBM Data Sheet (1.02): Documentation of numerous memory addresses, variables, ID values, and functions in SSBM NTSC 1.02.
Melee Files: Google Doc containing basic descriptions for the files within SSBM's root filesystem.
iKneeData: Has a host of Web Apps and academic SSBM resources:
- iKneeData Calculator: Displays a visualization of theory-crafted physics situations and frame-data using various criteria.
- iKneeData Heatmaps: Collection of visualizations of the space that a given character can occupy with an offensive Collision Bubble up to 20 Frames from a grounded state.
- iKneeData Matchup Calculator: Calculates matchup statistics based on Stage Winrate or Match Winrate.
- iKneeData Collection of Melee StickMaps, Graphs, and GFYs for various character or general use.
- iKneeData Collection of Videos for various characters or general use.
Jams' CC Calculator: Calculator to generate tables of Matchup-Specific Percent-Threshold tables for Crouch-Cancel% and/or ASDI-Down%, with Fresh and Full-Stale variables.
The Melee Library: Has links to unbelievably large plethora of Melee resources, including character-specific resources for every character.
BroccoliRaab's Melee Database: Contains documented information about SSBM Character Attributes and HitBoxes.
TextbookSSBM's Comprehensive Guide to Mechanics and Techniques of Super Smash Bros. Melee
Smash Input Maps and Profiles: Spreadsheet of each Super Smash Bros. game's input criteria for various actions involving the Main-Analog- and C-Sticks.
DRGN's SSBM Resource Hub: SmashBoards post hosting many links to inform about how to tinker with SSBM's code and file system.
Infil's Fighting Game Glossary, Super Smash Bros.-franchise Section: The FG Glossary's collection of Super Smash Bros.-specific terms and definitions. Also, comprihensive glossary for general "Fighting Game" terminology.
Melee Frame Data: (OUTDATED) Contains GIFs of every attack in SSBM with some frame-data stats.
SSBM Input Visualizers
StickMap Visualizer: A Website hosting Altimor's StickMap (Associated Discord, Associated GitHub), a tool to visualize the Coordinate/Angle/Magnitude Plane of SSBM's Main-Analog-Stick or C-Stick.
SmashScope: Best Controller Calibration App for measuring the inputs of the GameCube Controller with extremely high degree of accuracy and a massively overclocked polling rate. Works best on a Wii because of the Wii-exclusive increased-polling-rate exploit.
M'Overlay: Windowed App used for live-streaming input visualizers (for multiple GameCube games), and playing music for Rollback.
SSBM Hacking
UnclePunch's Training Mode: Training Lab Mod that lets the user create and share Detailed Save-State Files that cover specific scenerios. It provides many streamlined-practicing tools including those for theory-crafting, CPU Manipulation, frame-data monitoring with mid-game text, and input visualization.
20XX Hack Pack: Training Lab/Friendlies QoL Modpack that offers incredibly nuanced manipulation of the game engine and visuals, including many upgraded Debug features and custom game-modes.