X-Men: Children of the Atom/Omega Red/Introduction

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Introduction

Omega red is an all rounder character that can be played with any playstyle due to the amount of tools he has at his disposal. He can work as a rushdown character with long pressure sequences and great mixup potential due to his very quick and low IAD and the ability to link his 2LK into 5MP and get a combo off of it. He can also work as a defensive character with very long ranged pokes and the ability to convert off of said long ranged pokes like 5HP.

Attack Chain

Ground Chain: Punch to Kick (any)
Normal Jump Chain: Punch to Kick (any)
Super Jump Chain: Zig Zag 1
Pushback Factor: (TBA)
Stamina Rank: 4th (TBC)

Xmcota-OmegaRed.png
Strengths Weaknesses
  • Great Damage
  • Coils are a fantastic zoning tool
  • Mid screen stun combos
  • Mid screen infinite on super heavies
  • One of the easiest infinites in the game
  • Mixups can lead into full combos
  • Arguably some of the best buttons in the game
  • Can whiff cancel his punches into kicks therefore granting him the ability to make his pokes safe
  • Lowest crouching hurtbox (can low profile a lot of things)
  • Counter throwers cannot tech coils
  • Dash Loops are extremely difficult or flat out wont work on some characters so its harder to corner carry
  • Omega Strike and Coil can be low profiled