Introduction
This is Dhalsim, a classic character from the Street Fighter series. He can stretch his arms and legs, can teleport and even shoot fire from his mouth, which makes him a great character if you like keepaway strategies. He isn't that easy for begginers(He never was easy on any game), due to his technical gameplay, so if you're a beginner in SvC, it should be better if you choose another character(If you just want to analyse him here, you can stay). Now for his Good and Bad things.
Dhalsim's Good and Bad Things:
Good Things:
- Can do great long range attacks in the battle(Especially a good part of his normals);
- Has decent projectiles(If you used him in any other game, you'll know them);
- Has useful Supers(Very useful);
- Has a very good walking speed compared to some characters in this game;
- His Yoga Drill can be Super canceled;
- The Yoga Flame is safe on block;
- Has many Command Moves to use(I think only Demitri has more Command Moves than him);
- Can easily control his position in the air;
- Can do teleports(In the ground and in the air);
- Can slide(And punish in some cases) under "floating" projectiles;
- Can combo with his Exceed on the corner.
Bad Things:
- He is one of the hardest(If not the hardest) character to learn in this game;
- He isn't very combo friendly(He can do long-range combos, and Super Cancel the Yoga Drill, but his other combo options aren't that big);
- Has a very bad jump(Because what he will do after a jump can be very predictable);
- His close range options are very poor here;
- Has no close animations for his normals(You'll have to use his Command Moves to get them);
- Some normals/Command Moves have bad startup;
- His Exceed can only work on close range(A long-range character with a short-range Exceed. Thank you, SNK);
Moves List
Normal Moves
s.LP -
s.LK -
s.HP -
s.HK -
j.LP -
j.LK -
j.HP -
j.HK -
cr.LP -
cr.LK -
cr.HP -
cr.HK -
Throws
Yoga Smash
- Press AB when near
Yoga Throw
- Press CD when near
Command Normals
Shutou Chop
- b + A
Low Kick
- b + B
Yoga Headbutt''
- b + C
Yoga Knee Kick
- b + D
Zoom Punch
- df + P
Sliding
- df + K
Jump Side Punch
- b + A in air:
Jump Punch
- b + C in air
Jump Mae Geri
- b + K in air
Drill Zutsuki
- d + C in air
Drill Kick
- d + D in air
Move Kick
- Press D while dashing
Special Moves
Yoga Fire(MC)
- qcf + P
Yoga Flame(MC)
- hcb + P
Yoga Blast(MC)
- hcb + K
Yoga Teleport(MC) (Forward)
- f,d,df + AC / BD (air)
Yoga Teleport(MC) (Backward)
- b,d,db + AC / BD (air)
Super Moves
Yoga Inferno
- qcf,qcf + P
Yoga Drill Zutsuki
- qcf,qcf + B in air
Yoga Drill Kick
- qcf,qcf + D in air
Exceed Moves
Yoga Legend (Yoga Headbutt)
- qcf,qcf + B
Yoga Legend (Drill Kick)
- qcf,qcf + D
The Basics
Gameplan
Some Combos
db+D,Yoga Fire
A Yoga Fire,standing C
Drill Kick, Super Drill , standing C