Introduction
Megaman Zero's Good and Bad Things
The Good:
- Variety of Special Moves
- Short Hurtbox
The Bad:
- Low Stamina
- Only can use 3 times the Elves at Battle
- Healing Elf recovers a bit short life
- You can only Summone one Elf at a time
Moves List
Normal Moves
Throws
Press AB when near Upper
Press CD when near Tensou Buster Shot
Command Moves
d + B in air Jump Kahou Zuki
b + B Jouhou Zuki
f + B,B,B 3-Dan Zuki
df + B Naname Shitazuki
df + D Sliding
ub into a wall, press uf Sankaku Tobi
Special Moves
qcf + A (air) Buster Shot
qcf + C (air; can hold) Charge Shot
hcf + B (air) Zed Saber
hcf + D (air; can hold) Charge Zed Saber
qcb + P (x3) Triple Saber
qcb + K Shield Boomerang
f,d,df + B (air) Triple Rod
f,d,df + D (air) Charge Triple Rod
f,hcf + P Irregular Hunt
Charge b,f + P / K Cyber Elf (Support)
Charge d,u + P / K Cyber Elf (Bakudan Setchi)
Super Moves
qcf,qcf + P (can hold) Spiral Shot
qcb,hcf + B Ultimate Saber (Dash)
qcb,hcf + D Ultimate Saber (Sliding)
Exceed Move
A,A,d,B,D Cyber Elf Force