Capcom vs SNK 2/E. Honda

From SuperCombo Wiki
< Capcom vs SNK 2
Revision as of 18:36, 29 December 2007 by Minergy (talk | contribs)

Introduction

http://img124.imageshack.us/img124/120/ehonda6lj4.gif http://img110.imageshack.us/img110/3165/ehondastanceow0.gif

While growing up in Japan he always admired the art of sumo wrestling and he hoped to one day become the greatest sumo wrestler of all time. He spent the rest of his life dedicated to sumo, and eventually received the second-highest title of Ōzeki (the highest title is Yokozuna). He also acquires his own dojo where he teaches his students about discipline and respect for your opponent, which Honda believes are the marks of a true sumo wrestler. At some point, he went searching for worthy opponents of other fighting disciplines to prove that sumo wrestlers are the greatest fighters in the world. During this quest he was challenged by Sodom to join Mad Gear. Honda fought Sodom, won, and declined his invitation. He also fought Ryu at least once, and told Sakura (and maybe Juni found out from him, too) where to find Ryu. It is rumored that he teamed-up with Zangief to help take down the Shadaloo. He found some of the Dolls in the wake of Shadaloo's destruction that had amnesia due to the explosion and couldn't even remember their own names. He took pity on them, and brought them to his dojo, where they could be taken care of. He told them that they could leave if they wished once they regained their memory. Some time later he resumed his quest to prove the superiority of sumo in the fighting arts. It was at this time that he began actively competing in the World Warrior tournament. His star pupils at the time were Hatonoyama, Marunoumi, Yasuhanada, and Nishinofuji. He's still a sumo wrestler, as always. And training his students, of course.


Appearances

Street Fighter 2
Street Fighter 2: Championship Edition
Street Fighter 2 Turbo
Super Street Fighter 2
Super Street Fighter 2 Turbo
Street Fighter Alpha 3
Street Fighter Alpha 3 Max
Street Fighter Alpha Anthology
Capcom VS SNK
Capcom VS SNK: Pro
Capcom VS SNK 2
Card Fighters Clash
Card Fighters Clash 2
Street Fighter Alpha: Anthology

Moves List

Normal Moves

Button Position Buffers: Itself Specials Supers Hit Block Startup Active Recovery Damage
Jab Standing n y y +3 +3 4 6 6 600
Crouching n y y +1 +1 4 8 6 500
Jumping - - - - - 5 22 - 700
Strong Standing n y y +3 +3 6 7 10 1100
Crouching n n y -1 -1 5 8 13 1000
Jumping - - - - - 6 6 - 1100,1100
Fierce Standing n/n n/n y/n -2 -2 6 7 19 1600,1500
Crouching n n y down -13 6 4 33 1500
Jumping - - - - - 7 6 - 1600
Short Standing n y y +1 +1 4 8 6 400
Crouching n y y +3 +3 4 6 6 300
Jumping - - - - - 4 22 - 600
Forward Close n/n y/n y/n +0 +0 6 2+2 18? 500+700
Far n/n n/n y/y +5 +5 4 2+6 9 400+700
Crouching n/n n/n y/y +0 +0 4 2+1 19 400+700
Jumping - - - - - 9 16 - 1000
Roundhouse Standing n/n n/n y/n -4 -4 6 2+8 20 400+1200
Crouching n n y down -7 6 5 26 1400
Jumping - - - - - 10 10 - 1400
Command Normals
f + Roundhouse n n n down -10 12 8 26? 1300

Throws

! ???? ! (Tawara Nage) |- | back or forward + HP |- |
|- ! ???? ! (Saba Ori) |- | back or forward + HK |- |
|- ! ???? ! (Tsuriyane Nage) |- | back or forward + HP (in air only) |- |
|}

Command Moves

Knee Bash (Harai Geri)
back or forward + HK (close)

Sumo Press (????)
down + HK (in air only)

Special Moves

Hundred-Hand Slap (Hyakuretsu Harite)
Px5, then rapidly tap P to continue

Sumo Headbutt (Super Zutsuki)
Charge back, forward + P

Sumo Smash (Super Hyakkan Otoshi)
Charge down, up + P

???? (Ooichou Nage)
360 + P (close)

Super Moves

???? (Onimusou)
Charge back, then forward, back, forward + P

???? (Orochi Kudaki)
720 + P (Lv3/MAX Only, close)

Advanced Strategy

Match-ups