Line 5: | Line 5: | ||
Ryu is a video game character created by Capcom, and is one of the main characters in the Street Fighter series. Ryu is the archetypical fighting game protagonist, and he has provided the basis for many other fighting game characters. | Ryu is a video game character created by Capcom, and is one of the main characters in the Street Fighter series. Ryu is the archetypical fighting game protagonist, and he has provided the basis for many other fighting game characters. | ||
== | ==Frame Data== | ||
{| cellspacing="0" width="100%" style="border: 1px solid #999; background: #F2F2F2;" | |||
|- | |||
! | | |||
! align="center" | Block | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Frames | |||
! align="center" | | |||
! | | |||
|- | |||
! | Move Name | |||
! align="center" | HL | |||
! align="center" | Damage | |||
! align="center" | Stun | |||
! align="center" | Cancel Ability | |||
! align="center" | Startup | |||
! align="center" | Active | |||
! align="center" | Recovery | |||
! align="center" | On Guard | |||
! align="center" | On Hit | |||
! align="center" | Notes | |||
|- | |||
| |Close [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |400 | |||
| align="center" |4 | |||
| align="center" |ch/sp/su | |||
| align="center" |3 | |||
| align="center" |4 | |||
| align="center" |6 | |||
| align="center" |+7 | |||
| align="center" |+7 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |800 | |||
| align="center" |8 | |||
| align="center" |sp/su | |||
| align="center" |4 | |||
| align="center" |3 | |||
| align="center" |20 | |||
| align="center" |-3 | |||
| align="center" |-3 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |1200[1000] | |||
| align="center" |12 | |||
| align="center" |sp/su[su] | |||
| align="center" |4 | |||
| align="center" |8 | |||
| align="center" |24 | |||
| align="center" |-8 | |||
| align="center" |-8 | |||
| align="center" |[] refers to later active frames | |||
| | | |||
|- | |||
| |Close [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |300 | |||
| align="center" |3 | |||
| align="center" |sp/su | |||
| align="center" |5 | |||
| align="center" |8 | |||
| align="center" |7 | |||
| align="center" |+2 | |||
| align="center" |+2 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |900 | |||
| align="center" |9 | |||
| align="center" |sp/su | |||
| align="center" |4 | |||
| align="center" |8 | |||
| align="center" |16 | |||
| align="center" |+1 | |||
| align="center" |+1 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Close [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |500*900 | |||
| align="center" |5*9 | |||
| align="center" |su*- | |||
| align="center" |8 | |||
| align="center" |9*4 | |||
| align="center" |18 | |||
| align="center" |+2 | |||
| align="center" |+2 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |300 | |||
| align="center" |3 | |||
| align="center" |ch/sp/su | |||
| align="center" |3 | |||
| align="center" |4 | |||
| align="center" |6 | |||
| align="center" |+7 | |||
| align="center" |+7 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |1000 | |||
| align="center" |10 | |||
| align="center" |su | |||
| align="center" |6 | |||
| align="center" |6 | |||
| align="center" |17 | |||
| align="center" |-1 | |||
| align="center" |-1 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |1400 | |||
| align="center" |14 | |||
| align="center" |su | |||
| align="center" |8 | |||
| align="center" |10 | |||
| align="center" |20 | |||
| align="center" |+0 | |||
| align="center" |+0 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |500 | |||
| align="center" |5 | |||
| align="center" |sp/su | |||
| align="center" |5 | |||
| align="center" |8 | |||
| align="center" |5 | |||
| align="center" |+3 | |||
| align="center" |+3 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |900 | |||
| align="center" |9 | |||
| align="center" |- | |||
| align="center" |9 | |||
| align="center" |8 | |||
| align="center" |12 | |||
| align="center" |+2 | |||
| align="center" |+2 | |||
| align="center" | | |||
| | | |||
|- | |||
| |Far [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |1200[1300] | |||
| align="center" |12[13] | |||
| align="center" |sp/su[-] | |||
| align="center" |5 | |||
| align="center" |12 | |||
| align="center" |18 | |||
| align="center" |-6 | |||
| align="center" |-6 | |||
| align="center" |[] refers to later active frames | |||
| | | |||
|- | |||
| |crouch [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |300 | |||
| align="center" |3 | |||
| align="center" |ch/sp/su | |||
| align="center" |4 | |||
| align="center" |4 | |||
| align="center" |6 | |||
| align="center" |+7 | |||
| align="center" |+7 | |||
| align="center" | | |||
| | | |||
|- | |||
| |crouch [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |900 | |||
| align="center" |9 | |||
| align="center" |sp/su | |||
| align="center" |5 | |||
| align="center" |7 | |||
| align="center" |9 | |||
| align="center" |+6 | |||
| align="center" |+6 | |||
| align="center" | | |||
| | | |||
|- | |||
| |crouch [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |1200[800] | |||
| align="center" |12[8] | |||
| align="center" |sp/su[su] | |||
| align="center" |4 | |||
| align="center" |11 | |||
| align="center" |26 | |||
| align="center" |-13 | |||
| align="center" |-13 | |||
| align="center" |[] refers to later active frames | |||
| | | |||
|- | |||
| |crouch [[File:Short.gif]] | |||
| align="center" |L | |||
| align="center" |200 | |||
| align="center" |2 | |||
| align="center" |ch/sp/su | |||
| align="center" |4 | |||
| align="center" |4 | |||
| align="center" |8 | |||
| align="center" |+5 | |||
| align="center" |+5 | |||
| align="center" | | |||
| | | |||
|- | |||
| |crouch [[File:Forward.gif]] | |||
| align="center" |L | |||
| align="center" |800 | |||
| align="center" |8 | |||
| align="center" |sp/su | |||
| align="center" |5 | |||
| align="center" |6 | |||
| align="center" |17 | |||
| align="center" |-1 | |||
| align="center" |-1 | |||
| align="center" | | |||
| | | |||
|- | |||
| |crouch [[File:Roundhouse.gif]] | |||
| align="center" |L | |||
| align="center" |1300 | |||
| align="center" |13 | |||
| align="center" |sp/su | |||
| align="center" |7 | |||
| align="center" |6 | |||
| align="center" |35 | |||
| align="center" |-15 | |||
| align="center" |-15 | |||
| align="center" |Knockdown | |||
| | | |||
|- | |||
| |Jump up [[File:Jab.gif]] | |||
| align="center" |H | |||
| align="center" |600 | |||
| align="center" |6 | |||
| align="center" |sp | |||
| align="center" |4 | |||
| align="center" |22 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump up [[File:Strong.gif]] | |||
| align="center" |H | |||
| align="center" |1000 | |||
| align="center" |10 | |||
| align="center" |sp | |||
| align="center" |5 | |||
| align="center" |10 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump up [[File:Fierce.gif]] | |||
| align="center" |H | |||
| align="center" |1300 | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |8 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump up [[File:Short.gif]] | |||
| align="center" |H | |||
| align="center" |500 | |||
| align="center" |5 | |||
| align="center" |sp | |||
| align="center" |5 | |||
| align="center" |22 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump up [[File:Forward.gif]] | |||
| align="center" |H | |||
| align="center" |900 | |||
| align="center" |9 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |10 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump up [[File:Roundhouse.gif]] | |||
| align="center" |H | |||
| align="center" |1300[1200] | |||
| align="center" |13[12] | |||
| align="center" |sp[-] | |||
| align="center" |4 | |||
| align="center" |8 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |[] refers to later active frames | |||
| | | |||
|- | |||
| |Jump forward [[File:Jab.gif]] | |||
| align="center" |H | |||
| align="center" |600 | |||
| align="center" |6 | |||
| align="center" |sp | |||
| align="center" |4 | |||
| align="center" |22 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump forward [[File:Strong.gif]] | |||
| align="center" |H | |||
| align="center" |600*300 | |||
| align="center" |6*3 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |3*8 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |First hit can juggle into second on air hit. | |||
| | | |||
|- | |||
| |Jump forward [[File:Fierce.gif]] | |||
| align="center" |H | |||
| align="center" |1200 | |||
| align="center" |12 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |8 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump forward [[File:Short.gif]] | |||
| align="center" |H | |||
| align="center" |500 | |||
| align="center" |5 | |||
| align="center" |sp | |||
| align="center" |5 | |||
| align="center" |22 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump forward [[File:Forward.gif]] | |||
| align="center" |H | |||
| align="center" |800 | |||
| align="center" |8 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |12 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Jump forward [[File:Roundhouse.gif]] | |||
| align="center" |H | |||
| align="center" |1200 | |||
| align="center" |12 | |||
| align="center" |- | |||
| align="center" |7 | |||
| align="center" |7 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |Overhead [[File:Right.gif]] + [[File:Strong.gif]] | |||
| align="center" |H | |||
| align="center" |300*600 | |||
| align="center" |3*6 | |||
| align="center" |- | |||
| align="center" |29 | |||
| align="center" |5 | |||
| align="center" |20 | |||
| align="center" |-3 | |||
| align="center" |-3 | |||
| align="center" |- | |||
| | | |||
|- | |||
| |[[File:Right.gif]] + [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |500*900 | |||
| align="center" |5*9 | |||
| align="center" |- | |||
| align="center" |16 | |||
| align="center" |5*12 | |||
| align="center" |16 | |||
| align="center" |-4 | |||
| align="center" |-4 | |||
| align="center" |- | |||
| | | |||
|- | |||
| |[[File:Right.gif]] + [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |700 | |||
| align="center" |7 | |||
| align="center" |- | |||
| align="center" |20 | |||
| align="center" |4 | |||
| align="center" |15 | |||
| align="center" |-4 | |||
| align="center" |+1 | |||
| align="center" |Airborne during some some frames. | |||
| | | |||
|- | |||
| |[[File:Right.gif]] or [[File:Left.gif]] + [[File:Fierce.gif]] | |||
| align="center" |52px | |||
| align="center" |1800 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |4 | |||
| align="center" |2 | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |[[File:Right.gif]] or [[File:Left.gif]] + [[File:Roundhouse.gif]] | |||
| align="center" |52px | |||
| align="center" |2100 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |2 | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |- | |||
| | | |||
|- | |||
| |[[File:Jab.gif]] Hadoken | |||
| align="center" |HL | |||
| align="center" |800 | |||
| align="center" |9 | |||
| align="center" |- | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |42 (Total 54) | |||
| align="center" |-9 | |||
| align="center" |-9 | |||
| align="center" |Knockdown on air hit, Forces Stand | |||
| | | |||
|- | |||
| |[[File:Strong.gif]] Hadoken | |||
| align="center" |HL | |||
| align="center" |900 | |||
| align="center" |9 | |||
| align="center" |- | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |43 (Total 55) | |||
| align="center" |-10 | |||
| align="center" |-10 | |||
| align="center" |Knockdown on air hit, Forces Stand | |||
| | | |||
|- | |||
| |[[File:Fierce.gif]] Hadoken | |||
| align="center" |HL | |||
| align="center" |1000 | |||
| align="center" |10 | |||
| align="center" |- | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |44 (Total 56) | |||
| align="center" |-11 | |||
| align="center" |-11 | |||
| align="center" |Knockdown on air hit, Forces Stand | |||
| | | |||
|- | |||
| |[[File:Jab.gif]] Shakunetsu Hadoken | |||
| align="center" |HL | |||
| align="center" |900[1000] | |||
| align="center" |9[10] | |||
| align="center" |- | |||
| align="center" |15 | |||
| align="center" |- | |||
| align="center" |47 (Total 61) | |||
| align="center" |-14 | |||
| align="center" |Knockdown [?] | |||
| align="center" |[Refers to later active frames] knock down on air hit, [Forces Stand] | |||
| | | |||
|- | |||
| |[[File:Strong.gif]] Shakunetsu Hadoken | |||
| align="center" |HL | |||
| align="center" |1000[1000] | |||
| align="center" |10[10] | |||
| align="center" |- | |||
| align="center" |15 | |||
| align="center" |- | |||
| align="center" |48 (Total 62) | |||
| align="center" |-15 | |||
| align="center" |Knockdown [?] | |||
| align="center" |[Refers to later active frames] knock down on air hit, [Forces Stand] | |||
| | | |||
|- | |||
| |[[File:Fierce.gif]] Shakunetsu Hadoken | |||
| align="center" |HL | |||
| align="center" |1100[1000] | |||
| align="center" |11[10] | |||
| align="center" |- | |||
| align="center" |15 | |||
| align="center" |- | |||
| align="center" |49 (Total 63) | |||
| align="center" |-16 | |||
| align="center" |Knockdown [?] | |||
| align="center" |[Refers to later active frames] knock down on air hit, [Forces Stand] | |||
| | | |||
|- | |||
| |Shoryuken [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |1600[800] | |||
| align="center" |16[8] | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |14 | |||
| align="center" |19+After Landing 10 | |||
| align="center" |-19 | |||
| align="center" |- | |||
| align="center" |[]Refers to later active frames, Invincible 1-4F, 5-18F (Translation needed), Airborne 9-37F | |||
| | | |||
|- | |||
| |Shoryuken [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |1700[800] | |||
| align="center" |17[8] | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |16 | |||
| align="center" |28+After Landing 10 | |||
| align="center" |-30 | |||
| align="center" |- | |||
| align="center" |[]Refers to later active frames, Invincible 1-6F, 7-20F (Translation needed), Airborne 9-48F | |||
| | | |||
|- | |||
| |Shoryuken [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |1900[800] | |||
| align="center" |19[8] | |||
| align="center" |- | |||
| align="center" |5 | |||
| align="center" |18 | |||
| align="center" |37+After Landing 10 | |||
| align="center" |-41 | |||
| align="center" |- | |||
| align="center" |[]Refers to later active frames, Invincible 1-8F, 9-22F (Translation needed), Airborne 9-59F | |||
| | | |||
|- | |||
| |Hurricane Kick [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |1200 | |||
| align="center" |12 | |||
| align="center" |- | |||
| align="center" |14 | |||
| align="center" |2(4)2 | |||
| align="center" |13 + After Landing 4 | |||
| align="center" |0 | |||
| align="center" |- | |||
| align="center" |0-34F Airborne, [2nd Hit] aimed backwards. Whiffs on crouching | |||
| | | |||
|- | |||
| |Hurricane Kick [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |1300 | |||
| align="center" |13 | |||
| align="center" |- | |||
| align="center" |14 | |||
| align="center" |2(4)2(4)2(4)2(4)2(4)2 | |||
| align="center" |11+After Landing 6 | |||
| align="center" |0 (assuming all hits) | |||
| align="center" |- | |||
| align="center" |0-56F Airborne, [2nd, 4th, 6th hits] aimed backwards, Whiffs on crouching. | |||
| | | |||
|- | |||
| |Hurricane Kick [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |1400 | |||
| align="center" |14 | |||
| align="center" |- | |||
| align="center" |14 | |||
| align="center" |2(4)2(4)2(4)2(4)2(4)2(4)2(4)2 | |||
| align="center" |11 + After Landing 6F | |||
| align="center" |0 (assuming all hits) | |||
| align="center" |- | |||
| align="center" |0-68F Airborne, [2nd, 4th, 6th, 8th hits] aimed backwards, whiffs on crouching | |||
| | | |||
|- | |||
| |Hurricane Kick (air) | |||
| align="center" |HL | |||
| align="center" |800 | |||
| align="center" |8 | |||
| align="center" |- | |||
| align="center" |6 | |||
| align="center" |2(4)2(4)2(4)2 | |||
| align="center" |After landing 6 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |knock down, [2nd, 4th, 6th hit] aimed backwards | |||
| | | |||
|- | |||
| | Shinku Hadoken - Level 1 [[File:Jab.gif]] | |||
| align="center" |HL | |||
| align="center" |700x2*600 (2000) | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |4+6 | |||
| align="center" |45 | |||
| align="center" |45 (Total 54) | |||
| align="center" |-6 | |||
| align="center" |- | |||
| align="center" |1-7F Invincible | |||
| | | |||
|- | |||
| | Shinku Hadoken - Level 2 [[File:Strong.gif]] | |||
| align="center" |HL | |||
| align="center" |? 3000 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |4+6 | |||
| align="center" |- | |||
| align="center" |45 (Total 54) | |||
| align="center" |-3 | |||
| align="center" |- | |||
| align="center" |1-12F Invincible | |||
| | | |||
|- | |||
| | Shinku Hadoken - Level 3 [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |? 4500 | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |4+6 | |||
| align="center" |- | |||
| align="center" |45 (Total 54) | |||
| align="center" |0 | |||
| align="center" |- | |||
| align="center" |1-19F Invincible | |||
| | | |||
|- | |||
| | Shinku Tatsumaki - Level 1 [[File:Short.gif]] | |||
| align="center" |HL | |||
| align="center" |500*400x4*500 (2600) | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |5+5 | |||
| align="center" |2(4)2(4)2(4)2(4)2(3)2 | |||
| align="center" |16+After Landing 8F | |||
| align="center" |-2 | |||
| align="center" |- | |||
| align="center" |1-9F Invincible, Airborne 6-50F | |||
| | | |||
|- | |||
| | Shinku Tatsumaki - Level 2 [[File:Forward.gif]] | |||
| align="center" |HL | |||
| align="center" |500*400*300x6*600 (3800) | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |5+5 | |||
| align="center" |2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(3)2 | |||
| align="center" |21+After Landing 4F | |||
| align="center" |-3 | |||
| align="center" |- | |||
| align="center" |1-15F Invincible, Airborne 6-75F | |||
| | | |||
|- | |||
| | Shinku Tatsumaki - Level 3 [[File:Roundhouse.gif]] | |||
| align="center" |HL | |||
| align="center" |500*400*600*300x10*700 (5500) | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |5+5 | |||
| align="center" |2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(4)2(3)2 | |||
| align="center" |12+After Landing 16F | |||
| align="center" |-4 | |||
| align="center" |- | |||
| align="center" |1-23F Invincible, Airborne 6-100F | |||
| | | |||
|- | |||
| | Shin Shoryuken - Level 3 [[File:Fierce.gif]] | |||
| align="center" |HL | |||
| align="center" |2700*1600*1200*900 [700] | |||
| align="center" |- | |||
| align="center" |- | |||
| align="center" |4+1 | |||
| align="center" |4*4[14?] | |||
| align="center" |51 | |||
| align="center" |-41 | |||
| align="center" |- | |||
| align="center" |[] Refers to later active frames or on block, 1-22F Invincible, 22-26F (Translation Needed), Airborne (?F) | |||
| | | |||
|- | |||
|a- | |||
! | | |||
! align="center" | Block | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | | |||
! align="center" | Frames | |||
! align="center" | | |||
! | | |||
|- | |||
! | Move Name | |||
! align="center" | HL | |||
! align="center" | Damage | |||
! align="center" | Stun | |||
! align="center" | Cancel Ability | |||
! align="center" | Startup | |||
! align="center" | Active | |||
! align="center" | Recovery | |||
! align="center" | On Guard | |||
! align="center" | On Hit | |||
! align="center" | Notes | |||
|- | |||
|} | |||
=== Special Moves === | === Special Moves === |
Revision as of 02:11, 24 February 2015
Introduction
- BY WIKIPEDIA!
Ryu is a video game character created by Capcom, and is one of the main characters in the Street Fighter series. Ryu is the archetypical fighting game protagonist, and he has provided the basis for many other fighting game characters.
Frame Data
Special Moves
Fireball | (Hadouken) |
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Red Fireball | (Shakunetsu Hadouken) |
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Hurricane Kick | (Tatsumaki Senpukyaku) |
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Dragon Punch | (Shoryuken) |
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Super Moves
Vacuum Wave Fist | (Shinku Hadouken) |
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Vacuum Tornado Whirlwind Kick | (Shinkuu Tatsumaki Senpuu Kyaku) |
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True Rising Dragon Punch | (Shin Shoryuken) |
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The Basics
Advanced Strategy
- NOTE: You can add a j.hk to these combos for more damage. You can also add a j.m cross up for some of these too.
- c.mk xx hadouekn/SRK/Fire Hadouken/Tatsumaki
- s.mk xx hadouekn/SRK/Fire Hadouken/Tatsumaki
- s.hk xx hadouekn/SRK/Fire Hadouken/Tatsumaki
- s.hp xx hadouekn/SRK/Fire Hadouken/Tatsumaki
- c.lk x2 xx hadouken
- c.mk xx shinkuu hadouken
- c.mk xx shinkuu tasumaki
- s.hk xx shin shoryuken
- s.hk xx shinkuu hadouken