Anarchy Reigns/Durga: Difference between revisions

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Durga (ドゥルガー) is a playable character in Anarchy Reigns. Once a ruthless mercenary, Durga lost nearly the entire right half of his body in battle. After augmenting his ruined flesh with cybernetic enhancements, he teamed up with a former comrade named Garuda. Together they seek out a living as bounty hunters. To him, work is work, he will track and execute any target, be it man, woman, or child. Usually rude, psychotic, and violent, He becomes a cold and calculating killing machine in the midst of combat. Possessing naturally superb musculature, as well as phenomenal agility, Durga fights with a preference for kicking techniques - complemented by a customized cybernetic leg capable of transforming into a cannon.
Durga (ドゥルガー) is a playable character in Anarchy Reigns. Once a ruthless mercenary, Durga lost nearly the entire right half of his body in battle. After augmenting his ruined flesh with cybernetic enhancements, he teamed up with a former comrade named Garuda. Together they seek out a living as bounty hunters. To him, work is work, he will track and execute any target, be it man, woman, or child. Usually rude, psychotic, and violent, He becomes a cold and calculating killing machine in the midst of combat. Possessing naturally superb musculature, as well as phenomenal agility, Durga fights with a preference for kicking techniques - complemented by a customized cybernetic leg capable of transforming into a cannon.
==Attributes==
Durga boasts one of the best killer weapons in the game simply because of the fact it has range. You can play durga at range or up close. He excels at both. You can play LKW games with people and try and stun someone closing in on you with a dash attack or lean extender. Try not to waste all your meter though. Durga's BNB relies on having 4 meter at your disposal. W-*W-H-LKWx4. High damage, very fast. Delay heavy is a difficult move to deal with itself because it has lingering frame data due to lag, if you jab you will either get stunned or clash with it.
If you see someones guard about to break , try and throw out a LKW to keep it hurt and finish off with a heavy combo. If you manage to catch someones 360 / stun / guard break someone throw out one of his high damage juggles. I recommend H-AA-aW-aW-H-AA-aLKWx1-aHKW for simplicity factor but more experienced players will find: H-H-AA-aW-aW-H-H-AA-aLKW-aHKW to their liking. It does more, but it comes with a greater risk. Durga's lean is fantastic and his standing jab is also superb, it comes out FASTER than his lean so you are more likely to hit someone first if you are in a trade battle. Keep that in mind. Durga has very low HP and Guard HP so it is recommended playing as slippery as possible, don't let them hit your guard.
==Recommended skills==
'''Destroyer''': Amazing combo potential only gets even better with a damage bonus backing it up. 
'''Lean Extende'''r: Super mobility.
'''Power Leveler''': If you want Durga to take more hits, gain his element faster and take advantage of a larger KW meter--this ability is for you. Increase survivability and gives you more KW meter to play with. Durga needs access to KW meter constantly.
==Notes==
Dash Attack has lingering frame data, if they try and jab from the front it will likely stun your opponent.
Delay Heavy has extreme lag properties making normal punishing extremely difficult. Never punch a Durga's delay heavy--you'll either get stunned or get launched anyway. The move itself has a heavy "ghost" effect. If you want to deal with this move, air LKW's work, as well as dives.
Durga doesn't need cancels but they can give him that extra OOMPH during his combos. Not that he needs it with ridiculous combos like H-AA-aLKW-aHKW. A 4 hit combo that does 60-65%. Almost as cruel as Bayonetta.
LKWx3 can combo into Lean at certain range, in lag, up close.
Don't dash attack too much, it is very punishable. Use it for guard breaking if you see someones shield hurting already. EX: W-W-DA or W-*W-DA
Don't LKW in someones face, you might get stunned out of it.
Charge HKW's are good for sniping kills in big modes, however, 1v1 situations they aren't useful at all.
LKW string does more damage up close as opposed to doing it from range. Last hit (4th LKW) will hit multiple times up close resulting in significantly more overall damage. (Around 10% extra at Lv1)
Unique property on first variation of charge HKW, first and second charges both activate element at Lv3. Only character that it happens to.

Revision as of 07:28, 30 November 2014

Durga (ドゥルガー) is a playable character in Anarchy Reigns. Once a ruthless mercenary, Durga lost nearly the entire right half of his body in battle. After augmenting his ruined flesh with cybernetic enhancements, he teamed up with a former comrade named Garuda. Together they seek out a living as bounty hunters. To him, work is work, he will track and execute any target, be it man, woman, or child. Usually rude, psychotic, and violent, He becomes a cold and calculating killing machine in the midst of combat. Possessing naturally superb musculature, as well as phenomenal agility, Durga fights with a preference for kicking techniques - complemented by a customized cybernetic leg capable of transforming into a cannon.