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Bayonetta is very notorious for the damage she gets off of her KW glitch. Since she can use it in combos better than anyone else in the game. The drawback from having this luxury is that the glitch is VERY unsafe. Her aLKWx2 is still damaging and is safer than the glitch. The glitch should only be used to finish people off or set up tech traps, as she can be hit out of the attack at any time before she comes down, and can even be punished after she comes down by anyone's KWH, or another Bayonetta doing the glitch right after you finish. Some players prefer not to use it and don't like players who do. So be prepared to catch some flack if you use it. Also very useful for crowd control and multi kills. She has three types of follow ups after KW glitching, KWH, or her throws. These solely depend on who you're fighting against and how they get up off the ground. Fully charged H should never be used in combat situations. Only use it if you need to travel across a rooftop on certain maps. Fast Charge HKW(1) with lot's of range, Charge HKW(2) can poison at Lv3 but people seem to fall out of it randomly because it's a "two-hit" move. Lag is your enemy here. | Bayonetta is very notorious for the damage she gets off of her KW glitch. Since she can use it in combos better than anyone else in the game. The drawback from having this luxury is that the glitch is VERY unsafe. Her aLKWx2 is still damaging and is safer than the glitch. The glitch should only be used to finish people off or set up tech traps, as she can be hit out of the attack at any time before she comes down, and can even be punished after she comes down by anyone's KWH, or another Bayonetta doing the glitch right after you finish. Some players prefer not to use it and don't like players who do. So be prepared to catch some flack if you use it. | ||
Also very useful for crowd control and multi kills. She has three types of follow ups after KW glitching, KWH, or her throws. These solely depend on who you're fighting against and how they get up off the ground. Fully charged H should never be used in combat situations. Only use it if you need to travel across a rooftop on certain maps. Fast Charge HKW(1) with lot's of range, Charge HKW(2) can poison at Lv3 but people seem to fall out of it randomly because it's a "two-hit" move. Lag is your enemy here. |
Revision as of 11:47, 9 September 2014
Bayonetta (ベヨネッタ) is the titular main character and protagonist of the game Bayonetta and is a coquettish and mysterious Umbra Witch who possesses remarkable talent for the bullet arts and immense power. Her special in Anarchy Reigns is Wicked Weave.
The narrative reason for her appearance in Anarchy Reigns remains unclear.
In order to play as Bayonetta, players need to have pre-ordered her for either the PS3 or the Xbox 360 versions of the game. However on April 9th, 2013, Bayonetta became available as DLC on Playstation Network for only $0.99 and on the Xbox Marketplace for $2.99.
Attributes
Bayonetta can be summed up in two words. "Big Damage". She is a character that struggles to open people up and force them to make mistakes. Partly because everyone is so used to fighting her--everyone should know her tricks. She more than makes it for it by having a set of extremely dangerous KW attacks. Her defense is very poor, possessing the usual low health the rest of the women have. Her 360 attack is slow on start-up AND recovery. It should only be used in the most dire situation, period. Bayonetta players shouldn't be afraid to get aggressive but should also keep in mind it's very easy for her to be overwhelmed. Especially if she's fighting the Rins, Zero, Gargoyle, or is caught by herself in a team mode.
Recommended skills
Charge Attacker: Bayonetta and CA just go together, mostly because of her multi-hit combo enders. All of these little bursts of damage get buffed by charge attacker. Fully Charged, these guarantee a guard break on connect and will actually continue doing damage depending on the stage of the attack. She has an online glitch with this perk, similar to Baron's OHKO where the game repeteadly tries to register hits from said attack. Most noticable on H-H-(CHARGE!)H. Eats through guard master if you can connect good enough.
Lean Extender: A bayonetta with LE can be lethal. Not only can she use it as a traveling device, she can also use it to poke people from far away and start one of those extreme combos, even on block, she can jump cancel into an array of options such as air weak's or air LKW's for guard pressure / safety.
Power Leveler: This ability does well on everyone, but it's notable on Bayo for a few different reasons. It gives her that coveted Lv2 / 3 HP bar. Survivability and your Element are reasons to use Power Leveler on her. She is one of the THREE(3) characters to have poison element, and has a rather easy way to start a combo into her LKWx4 string. (W-*W-LKWx4). After the knockback on the 4th hit, you can run them down and possibly LKWx2 or KWH. Very, very dangerous.
Note
Bayonetta is very notorious for the damage she gets off of her KW glitch. Since she can use it in combos better than anyone else in the game. The drawback from having this luxury is that the glitch is VERY unsafe. Her aLKWx2 is still damaging and is safer than the glitch. The glitch should only be used to finish people off or set up tech traps, as she can be hit out of the attack at any time before she comes down, and can even be punished after she comes down by anyone's KWH, or another Bayonetta doing the glitch right after you finish. Some players prefer not to use it and don't like players who do. So be prepared to catch some flack if you use it.
Also very useful for crowd control and multi kills. She has three types of follow ups after KW glitching, KWH, or her throws. These solely depend on who you're fighting against and how they get up off the ground. Fully charged H should never be used in combat situations. Only use it if you need to travel across a rooftop on certain maps. Fast Charge HKW(1) with lot's of range, Charge HKW(2) can poison at Lv3 but people seem to fall out of it randomly because it's a "two-hit" move. Lag is your enemy here.