(→Super Combo: Added name for Super. Will add more move names later) |
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== Ultra SFIV Changes == | == Ultra SFIV Changes == | ||
(New to Ultra SFIV Console Digital Release) | |||
* Close MK: Startup reduced to 5 frames from 6 frames; attack recognition range slightly increased | |||
* Stand MP: Active Frames reduced by to 3 frames from 6 frames | |||
* Stand MK: Hurtbox at the feet reduced | |||
* Crouch MK: Startup reduced to 5 frames from 6 frames; on hit now 0 from -2 | |||
* Neutral Jump HP: Active Frames reduced to 4 frames from 6 frames | |||
* Diagonal Jump HP: Active Frames reduced to 3 frames from 6 frames | |||
* Focus Attack: Active Frames reduced to 2 frames from 4 frames | |||
* Stinger: All versions earliest timing for knife throw now earlier | |||
* EX Stinger: Damage reduced to 90 (30x3) from 120 (40x3) | |||
* Patriot Circle: Light version on block now -3 from -2 | |||
* Patriot Circle: Medium version 3rd rep Super Meter gain reduced to 6 from 12 | |||
* EX Patriot Circle: Startup invincibility time removed; damage increased to 100 total from 70 total | |||
* Mekong Delta Attack: Pushback on block reduced by half; on hit or block can now be canceled into Super or EX Focus Attack | |||
* EX Mekong Delta Attack: On block now -10 from -2 | |||
* EX Mekong Delta Air Raid: Frames 1-10 changed from fully invincibile to only Projectile Invincibile; on hit now +8 from +5; on block now -3 from 0; | |||
* EX Mekong Delta Air Raid: Pushbox added to Rolento, less likely to fly past the opponent at very close range | |||
* EX Mekong Delta Escape: Descent trajectory can now be controlled with directional input | |||
* Mine Sweeper (SC): Damage increased to 350 from 300 | |||
* Take No Prisoners (UC2): Startup increased to 7 frames from 6 frames | |||
== Character Specific Data == | |||
Rolento{{USFIVCharacterData|1000|950|75%|0.035|0.03||||||||||||||||||||||||||||}} | |||
Line 14: | Line 36: | ||
{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | {{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50||||4|2|6|11||||||||||||||||||||}} | ||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100||||5|7|13|24||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|90|200||||6|8|16|31||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50||||3|6|4|12||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100||||5|6|6|16||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|90|200||||6|4|12|21||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50||||4|3|4|10||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|70|100||||6|3|11|19||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|30|50||||4|3|5|11||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200||||6|4|15|24||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50||||4|1|7|11||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200||||11|4|15|29||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50||||5|3|5|12||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|65|100||||5|3|16|23||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200||||10|7|22|38||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Trick Rod|Overhead|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|70|100||||17|4|12|32||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|40|50||||4|3|-|6||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump MP|Jump Strong|(in air) mp||Newutrl Jump [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump HP|Jump Fierce|(in air) hp||Jump [[File:Fierce.gif]]|100|200||||7|4|-|10||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|40|50||||3|7|-|9||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump MK|Jump Forward|(in air) mk||Jump [[File:Forward.gif]]|70|100||||6|6|-|11||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|100|200||||6|4|-|15||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Spike Rod|Pogo|(in air) d + mk||(air) [[File:Down.gif]]+[[File:Forward.gif]]|60|50||||6|90|-|95||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Trick Landing|Pogo Bounce|(when landing from a jump) 3k||Trick Landing|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100||||10+10|2|36|57||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150||||18+10|2|36|65||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200||||64|2|34|99||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Colonel Carrier|Forward Throw|f or n + lp + lk||Forward Throw|130|100||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Deadly Package|Back Throw|b + lp + lk||Back Throw|130|100||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Stinger|Stinger|dp + k||Stinger [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Stinger [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Stinger [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Stinger Follow Up|Knives|p or k|Perform during Stinger|Stinger Followup [[File:Jab.gif]] or [[File:Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Stinger Followup [[File:Strong.gif]] or [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Stinger Followup [[File:Fierce.gif]] or [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Stinger|EX Stinger|||Stinger [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Stinger Follow Up|EX Knives|||Stinger [[File:EX.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Mekong Delta Attack|Back Hop|3p||Mekong Delta Attack|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Mekong Delta Attack Followup|Roll Attack|p ex|Perform when landing from Mekong Delta Attack|Mekong Delta Attack [[File:Jab.gif]] (followup)|120|200||||3|14|10|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mekong Delta Attack [[File:Strong.gif]] (followup)|120|200||||3|14|10|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mekong Delta Attack [[File:Fierce.gif]] (followup)|120|200||||3|16|9|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Mekong Delta Attack Followup|EX Roll Attack|||Mekong Delta Attack [[File:EX.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Mekong Delta Air Raid|Back Roll|qcb + p ex||Mekong Delta Air Raid [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mekong Delta Air Raid [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mekong Delta Air Raid [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Mekong Delta Air Raid Follow Up|Spring Attack|p|Perform during Mekong Delta Air Raid|Mekong Delta Air Raid [[File:Jab.gif]] (followup)|90|150||||30|3|8|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mekong Delta Air Raid [[File:Strong.gif]] (followup)|90|150||||30|3|8|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mekong Delta Air Raid [[File:Fierce.gif]] (followup)|90|150||||30|3|8|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Mekong Delta Air Raid|EX Back Roll|||Mekong Delta Air Raid [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Mekong Delta Air Raid Follow Up|EX Spring Attack|||Mekong Delta Air Raid [[File:EX.gif]] (followup)|90|150||||20|4|4|||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Mekong Delta Escape|Wall Jump|qcb + k ex|Arc coming off the wall is fixed, but can perform any Normal Jump Attack on way down|Mekong Delta Escape|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Mekong Delta Escape|EX Wall Jump|||Mekong Delta Escape [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Patriot Circle|Batons|qcf + p ex|Perform during Mekong Delta Air Raid|Patriot Circle [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Patriot Circle [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Patriot Circle [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Patriot Circle Part 2|Batons Part 2|qcb + p|Performed after Patriot Circle|Patriot Circle (2)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Patriot Circle Part 3|Batons Part 3|qcb + p|Performed after Patriot Circle Part 2|Patriot Circle (3)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Patriot Circle|EX Batons|||Patriot Circle [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Mine Sweeper|Super Combo|qcb qcb + p||Mine Sweeper|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Patriot Sweeper|Ultra Combo I|qcf qcf + 3p||Patriot Sweeper|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Take No Prisoners|Ultra Combo II|qcf qcf + 3k||Take No Prisoners|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
|- | |||
|} | |} | ||
Line 25: | Line 117: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CloseLP| | ||
Close LP|Close Jab|Close lp|| | Close LP|Close Jab|Close lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CloseMP| | ||
Close MP|Close Strong|Close mp|| | Close MP|Close Strong|Close mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CloseHP| | ||
Close HP|Close Fierce|Close hp|| | Close HP|Close Fierce|Close hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CloseLK| | ||
Close LK|Close Short|Close lk|| | Close LK|Close Short|Close lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CloseMK| | ||
Close MK|Close Forward|Close mk|| | Close MK|Close Forward|Close mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CloseHK| | ||
Close HK|Close Roundhouse|Close hk|| | Close HK|Close Roundhouse|Close hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 55: | Line 147: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FarLP| | ||
Far LP|Far Jab|lp|| | Far LP|Far Jab|lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FarMP| | ||
Far MP|Far Strong|mp|| | Far MP|Far Strong|mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FarHP| | ||
Far HP|Far Fierce|hp|| | Far HP|Far Fierce|hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FarLK| | ||
Far LK|Far Short|lk|| | Far LK|Far Short|lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FarMK| | ||
Far MK|Far Forward|mk|| | Far MK|Far Forward|mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FarHK| | ||
Far HK|Far Roundhouse|hk|| | Far HK|Far Roundhouse|hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 85: | Line 177: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CrouchLP| | ||
Crouch LP|Crouch Jab|d + lp|| | Crouch LP|Crouch Jab|d + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CrouchMP| | ||
Crouch MP|Crouch Strong|d + mp|| | Crouch MP|Crouch Strong|d + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CrouchHP| | ||
Crouch HP|Crouch Fierce|d + hp|| | Crouch HP|Crouch Fierce|d + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CrouchLK| | ||
Crouch LK|Crouch Short|d + lk|| | Crouch LK|Crouch Short|d + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CrouchMK| | ||
Crouch MK|Crouch Forward|d + mk|| | Crouch MK|Crouch Forward|d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|CrouchHK| | ||
Crouch HK|Crouch Roundhouse|d + hk|| | Crouch HK|Crouch Roundhouse|d + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 112: | Line 204: | ||
=== | === Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|JumpLP| | ||
Jump LP|Jump Jab|(in air) lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|JumpMP| | ||
Jump MP|Jump Strong|(in air) mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|JumpHP| | ||
Jump HP|Jump Fierce|(in air) hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|JumpLK| | ||
Jump LK|Jump Short|(in air) lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|JumpMK| | ||
Jump MK|Jump Forward|(in air) mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|JumpHK| | ||
Jump HK|Jump Roundhouse|(in air) hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 142: | Line 234: | ||
=== | === Unique Attacks === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|TrickRod| | ||
Trick Rod|Overhead|f + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|SpikeRod| | ||
Spike Rod|Pogo|(in air) d + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|TrickLanding| | ||
Trick Landing|Pogo Bounce|(when landing from a jump) 3k|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListFooter}} | ||
=== Focus Attacks === | |||
{{USFIVMoveListHeader}} | |||
{{USFIVMoveListRow|Rolento|FocusAttack( | |||
Level1)|Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FocusAttack( | ||
Level2)|Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|FocusAttack( | ||
Level3)|Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 172: | Line 270: | ||
=== | === Throws === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|ColonelCarrier| | ||
Colonel Carrier|Forward Throw|f or n + lp + lk|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Rolento|DeadlyPackage| | |||
Deadly Package|Back Throw|b + lp + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 182: | Line 284: | ||
=== | === Special Moves === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|Stinger| | ||
Stinger|Stinger|dp + k|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Rolento|StingerFollowUp| | |||
Stinger Follow Up|Knives|p or k|Perform during Stinger| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Rolento|MekongDeltaAttack| | |||
Mekong Delta Attack|Back Hop|3p|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Rolento|MekongDeltaAttackFollowup| | |||
Mekong Delta Attack Followup|Roll Attack|p ex|Perform when landing from Mekong Delta Attack| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|MekongDeltaAirRaid| | ||
Mekong Delta Air Raid|Back Roll|qcb + p ex|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|MekongDeltaAirRaidFollowUp| | ||
Mekong Delta Air Raid Follow Up|Spring Attack|p|Perform during Mekong Delta Air Raid| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{ | {{USFIVMoveListRow|Rolento|MekongDeltaEscape| | ||
Mekong Delta Escape|Wall Jump|qcb + k ex|Arc coming off the wall is fixed, but can perform any Normal Jump Attack on way down| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Rolento|PatriotCircle| | |||
Patriot Circle|Batons|qcf + p ex|Perform during Mekong Delta Air Raid| | |||
{{USFIVMoveListRow| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|PatriotCirclePart2| | ||
Patriot Circle Part 2|Batons Part 2|qcb + p|Performed after Patriot Circle| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Rolento|PatriotCirclePart3| | |||
Patriot Circle Part 3|Batons Part 3|qcb + p|Performed after Patriot Circle Part 2| | |||
{{USFIVMoveListRow| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 227: | Line 333: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|MineSweeper| | ||
Mine Sweeper|Super| | Mine Sweeper|Super Combo|qcb qcb + p|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListFooter}} | {{USFIVMoveListFooter}} | ||
=== Ultra Combos === | === Ultra Combos === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|PatriotSweeper| | ||
Patriot Sweeper|Ultra Combo I|qcf qcf + 3p|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Rolento|TakeNoPrisoners| | ||
Take No Prisoners|Ultra Combo II|qcf qcf + 3k|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 257: | Line 364: | ||
==Frame Data== | ==Frame Data== | ||
{{ | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|30|50||||4|2|6|11||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|70|100||||5|7|13|24||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|90|200||||6|8|16|31||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50||||3|6|4|12||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|70|100||||5|6|6|16||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|90|200||||6|4|12|21||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50||||4|3|4|10||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|70|100||||6|3|11|19||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|30|50||||4|3|5|11||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|100|200||||6|4|15|24||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50||||4|1|7|11||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200||||11|4|15|29||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50||||5|3|5|12||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|65|100||||5|3|16|23||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200||||10|7|22|38||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Trick Rod|Overhead|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|70|100||||17|4|12|32||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|40|50||||4|3|-|6||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump MP|Jump Strong|(in air) mp||Newutrl Jump [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump HP|Jump Fierce|(in air) hp||Jump [[File:Fierce.gif]]|100|200||||7|4|-|10||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|40|50||||3|7|-|9||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump MK|Jump Forward|(in air) mk||Jump [[File:Forward.gif]]|70|100||||6|6|-|11||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|100|200||||6|4|-|15||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Spike Rod|Pogo|(in air) d + mk||(air) [[File:Down.gif]]+[[File:Forward.gif]]|60|50||||6|90|-|95||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Trick Landing|Pogo Bounce|(when landing from a jump) 3k||Trick Landing|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100||||10+10|2|36|57||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150||||18+10|2|36|65||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200||||64|2|34|99||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Colonel Carrier|Forward Throw|f or n + lp + lk||Forward Throw|130|100||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Deadly Package|Back Throw|b + lp + lk||Back Throw|130|100||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Stinger|Stinger|dp + k||Stinger [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Stinger [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Stinger [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Stinger Follow Up|Knives|p or k|Perform during Stinger|Stinger Followup [[File:Jab.gif]] or [[File:Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Stinger Followup [[File:Strong.gif]] or [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Stinger Followup [[File:Fierce.gif]] or [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Stinger|EX Stinger|||Stinger [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Stinger Follow Up|EX Knives|||Stinger [[File:EX.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Mekong Delta Attack|Back Hop|3p||Mekong Delta Attack|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Mekong Delta Attack Followup|Roll Attack|p ex|Perform when landing from Mekong Delta Attack|Mekong Delta Attack [[File:Jab.gif]] (followup)|120|200||||3|14|10|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mekong Delta Attack [[File:Strong.gif]] (followup)|120|200||||3|14|10|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mekong Delta Attack [[File:Fierce.gif]] (followup)|120|200||||3|16|9|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Mekong Delta Attack Followup|EX Roll Attack|||Mekong Delta Attack [[File:EX.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Mekong Delta Air Raid|Back Roll|qcb + p ex||Mekong Delta Air Raid [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mekong Delta Air Raid [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mekong Delta Air Raid [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Mekong Delta Air Raid Follow Up|Spring Attack|p|Perform during Mekong Delta Air Raid|Mekong Delta Air Raid [[File:Jab.gif]] (followup)|90|150||||30|3|8|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mekong Delta Air Raid [[File:Strong.gif]] (followup)|90|150||||30|3|8|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mekong Delta Air Raid [[File:Fierce.gif]] (followup)|90|150||||30|3|8|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Mekong Delta Air Raid|EX Back Roll|||Mekong Delta Air Raid [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Mekong Delta Air Raid Follow Up|EX Spring Attack|||Mekong Delta Air Raid [[File:EX.gif]] (followup)|90|150||||20|4|4|||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Mekong Delta Escape|Wall Jump|qcb + k ex|Arc coming off the wall is fixed, but can perform any Normal Jump Attack on way down|Mekong Delta Escape|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Mekong Delta Escape|EX Wall Jump|||Mekong Delta Escape [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Patriot Circle|Batons|qcf + p ex|Perform during Mekong Delta Air Raid|Patriot Circle [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Patriot Circle [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Patriot Circle [[File:Fierce.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Patriot Circle Part 2|Batons Part 2|qcb + p|Performed after Patriot Circle|Patriot Circle (2)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Patriot Circle Part 3|Batons Part 3|qcb + p|Performed after Patriot Circle Part 2|Patriot Circle (3)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Patriot Circle|EX Batons|||Patriot Circle [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Mine Sweeper|Super Combo|qcb qcb + p||Mine Sweeper|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Patriot Sweeper|Ultra Combo I|qcf qcf + 3p||Patriot Sweeper|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Take No Prisoners|Ultra Combo II|qcf qcf + 3k||Take No Prisoners|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
Revision as of 01:18, 23 June 2014

Rolento
TBW
In a nutshell
TBW
Ultra SFIV Changes
(New to Ultra SFIV Console Digital Release)
- Close MK: Startup reduced to 5 frames from 6 frames; attack recognition range slightly increased
- Stand MP: Active Frames reduced by to 3 frames from 6 frames
- Stand MK: Hurtbox at the feet reduced
- Crouch MK: Startup reduced to 5 frames from 6 frames; on hit now 0 from -2
- Neutral Jump HP: Active Frames reduced to 4 frames from 6 frames
- Diagonal Jump HP: Active Frames reduced to 3 frames from 6 frames
- Focus Attack: Active Frames reduced to 2 frames from 4 frames
- Stinger: All versions earliest timing for knife throw now earlier
- EX Stinger: Damage reduced to 90 (30x3) from 120 (40x3)
- Patriot Circle: Light version on block now -3 from -2
- Patriot Circle: Medium version 3rd rep Super Meter gain reduced to 6 from 12
- EX Patriot Circle: Startup invincibility time removed; damage increased to 100 total from 70 total
- Mekong Delta Attack: Pushback on block reduced by half; on hit or block can now be canceled into Super or EX Focus Attack
- EX Mekong Delta Attack: On block now -10 from -2
- EX Mekong Delta Air Raid: Frames 1-10 changed from fully invincibile to only Projectile Invincibile; on hit now +8 from +5; on block now -3 from 0;
- EX Mekong Delta Air Raid: Pushbox added to Rolento, less likely to fly past the opponent at very close range
- EX Mekong Delta Escape: Descent trajectory can now be controlled with directional input
- Mine Sweeper (SC): Damage increased to 350 from 300
- Take No Prisoners (UC2): Startup increased to 7 frames from 6 frames
Character Specific Data
Rolento
VITALS | |||||
---|---|---|---|---|---|
Health: | 1000 | Stun: | 950 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.035 | Forward Dash Distance: | |||
Back Walk Speed: | 0.03 | Forward Dash Total Frames: | |||
JUMPING | Back Dash Distance: | ||||
Jump Height Apex: | Back Dash Total Frames: | ||||
Jump Total Frames: | Back Dash Invincibility: | ||||
Forward Jump Distance: | Back Dash Airborne: | ||||
Back Jump Distance | Back Dash Recovery: | ||||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | Face Up Total Frames: | ||||
Back Throw Range: | Face Down Total Frames: | ||||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Hard Knockdowns: | ||||
Low Attacks: | Armor Breakers: | ||||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | L1 EX Red Focus Attack Combo Lead-Ins: | ||||
Level 2 Focus Startup Frames: | |||||
Level 3 Focus Startup Frames: | |||||
L1 Focus Attack Forward Dash: | L2 FA Forward Dash (On Block): | ||||
L1 Focus Attack Back Dash: | L2 FA Back Dash (On Block): |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Jump LP |
Jump Jab | (in air) lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MP |
Jump Strong | (in air) mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HP |
Jump Fierce | (in air) hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump LK |
Jump Short | (in air) lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MK |
Jump Forward | (in air) mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HK |
Jump Roundhouse | (in air) hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Trick Rod |
Overhead | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spike Rod |
Pogo | (in air) d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Trick Landing |
Pogo Bounce | (when landing from a jump) 3k | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Colonel Carrier |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Deadly Package |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Stinger |
Stinger | dp + k | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stinger Follow Up |
Knives | p or k | Perform during Stinger |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Mekong Delta Attack |
Back Hop | 3p | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Mekong Delta Attack Followup |
Roll Attack | p ex | Perform when landing from Mekong Delta Attack |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Mekong Delta Air Raid |
Back Roll | qcb + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Mekong Delta Air Raid Follow Up |
Spring Attack | p | Perform during Mekong Delta Air Raid |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Mekong Delta Escape |
Wall Jump | qcb + k ex | Arc coming off the wall is fixed, but can perform any Normal Jump Attack on way down |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Patriot Circle |
Batons | qcf + p ex | Perform during Mekong Delta Air Raid |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Patriot Circle Part 2 |
Batons Part 2 | qcb + p | Performed after Patriot Circle |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Patriot Circle Part 3 |
Batons Part 3 | qcb + p | Performed after Patriot Circle Part 2 |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Mine Sweeper |
Super Combo | qcb qcb + p | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Patriot Sweeper |
Ultra Combo I | qcf qcf + 3p | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Take No Prisoners |
Ultra Combo II | qcf qcf + 3k | |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data