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== Ultra SFIV Changes == | == Ultra SFIV Changes == | ||
(From Ultra SFIV Arcade Japan) | |||
< | * Wake-up: Hurtbox reduced | ||
* Crouch LP: On hit now +5 from +4 | |||
* Crouch MK: Hitbox and Hurtbox expanded forward | |||
* Reverse Spin Kick (B or F + HK): Hitbox expanded downward | |||
* Air Throw: Both Air Throws grab range slightly increase | |||
* Flash Kick: All versions invincibility time extended by 1 frame | |||
* Sonic Boom: All versions now reward opponent with a Counter Hit if dstruck on frames 1-20 | |||
* Flash Explosion (UC1): Damage reduced to 450 total from 510 total; invincibility on startup reduced to frames 1-6 from frames 1-10 | |||
* Flash Explosion (UC1): 2nd Flash Kick startup now slower so as to whiff less likely on high air opponents | |||
* Sonic Hurricane (UC2): Damage increased to 330 total from 300 total; all hits now given Juggle Potential | |||
(New to Ultra SFIV Console Digital Release) | |||
* Health: Decreased to 950 from 1000 | |||
* High Kick (DF + HK): Hitbox expanded downward | |||
* L, M and H Flash Kick --> EX Focus Cancel --> Forward Dash is now -5 on block at best | |||
* Flash Explosion (UC1): Startup reduced to 6 frames from 7 frames | |||
(Removed from Ultra SFIV Arcade Japan) | |||
* <del>Flash Explosion (UC1): Startup reduced to 5 frames from 7 frames</del> | |||
* <del>Flash Explosion (UC1): If opponent is behind on activation, corrects to face the opponent</del> | |||
== Character Specific Data == | |||
Guile{{USFIVCharacterData|950|900|75%|0.05|0.04|1.97|40 (4+36)|1.75|1.57|1.32|19|0.98|26|8|11|7|0.90|0.90|31|21|Straight Chop, Target Combo|Crouch LK, Crouch MK, Crouch HK|Crouch HK|Flash Kick, EX Flash Kick|21|29|65|-3|-10|+3|-4|TBD|}} | |||
Line 14: | Line 35: | ||
{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|7|11|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|14|20|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|14|20|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120[70]|200[150]|60|HL|sp/su[-]|5|4|15|23|18|23|-1|4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120[70]|200[150]|60|HL|sp/su[-]|5|4|15|23|18|23|-1|+4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|ch|3|3|8|13|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|ch|3|3|8|13|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60|100|40|HL|-|5|2|16|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60|100|40|HL|-|5|2|16|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|130|200|60|HL|-|6|3|18|26|18|22|-3|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|130|200|60|HL|-|6|3|18|26|18|22|-3|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|7|12|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|7|12|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|sp/su|5|4|14|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|sp/su|5|4|14|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|su|5|3|14|21|18|22|1|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|su|5|3|14|21|18|22|+1|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch|5|2|9|15|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch|5|2|9|15|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|4|12|22|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|4|12|22|14|17|-2|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|13|5|14|31|18|22|-1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|13|5|14|31|18|22|-1|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|8|13|11|15|1|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|8|13|11|15|+1|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|4|5|10|18|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|4|5|10|18|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100[70]|200[150]|60|HL|-|5|4|23|31|18|23|-9|-4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100[70]|200[150]|60|HL|-|5|4|23|31|18|23|-9|-4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|ch|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|ch|4|2|9|14|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|-|7|4|14|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|-|7|4|14|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100*110|100*100|60|L|su*-|6|4(20)4|17|50|18|-|-3|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100*110|100*100|60|L|su*-|6|4(20)4|17|50|18|-|-3|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Straight Chop|Overhead|f + mp|| | {{USFIVFrameDataGlanceRow|Straight Chop|Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|80|100|40|H|-|15|3|14|31|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Spinning Back Knuckle| | {{USFIVFrameDataGlanceRow|Spinning Back Knuckle|Backfist|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|100|200|60|HL|-|8|3|15|25|18|22|0|+4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Knee Bazooka|Knee Bazooka|f or b + lk|| | {{USFIVFrameDataGlanceRow|Knee Bazooka|Knee Bazooka|f or b + lk||[[File:Left.gif]] or [[File:Right.gif]]+[[File:Short.gif]]|50|50|20|HL|-|7|4|15|25|11|16|-8|-3|||||||Reset|Reset|-|-|Feet: 8~16f|Feet: 8~16f|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Rolling Sobat|Hop Kick|f or b + mk|| | {{USFIVFrameDataGlanceRow|Rolling Sobat|Hop Kick|f or b + mk||[[File:Left.gif]] or [[File:Right.gif]]+[[File:Forward.gif]]|60|100|40|HL|-|11|4|14|28|14|17|-4|-1|Can move forward until 6f, can move backwards until 4f||||||Reset|Reset|-|-|Lower body: 6~20f|Lower body: 6~20f|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Reverse Spin Kick|Upside Down Kick|f or b + hk|| | {{USFIVFrameDataGlanceRow|Reverse Spin Kick|Upside Down Kick|(near opponent) f or b + hk||[[File:Left.gif]] or [[File:Right.gif]]+[[File:Roundhouse.gif]]|100|200|60|HL|-|16|6|12|33|18|23|0|+5|||||||Reset|Reset|-|-|Lower body: 1~29f|Lower body: 1~29f|6~28f|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Guie High Kick|High Kick|df + hk|| | {{USFIVFrameDataGlanceRow|Guie High Kick|High Kick|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|110|200|60|HL|-|11|2|17|29|18|-|-1|-|||||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Target Combo|Target Combo|d + mk --- f + mp||[[File:Down.gif]]+[[File:Forward.gif]] > [[File:Right.gif]]+[[File:Strong.gif]]|80|100|40|H|-|15|3|14|31|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Target Combo|Target Combo|d + mk --- f + mp||[[File:Down.gif]]+[[File:Forward.gif]] > [[File:Right.gif]]+[[File:Strong.gif]]|80|100|40|H|-|15|3|14|31|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Shades of Glory|Shades of Glory|d + hp + hk||Shades of Glory|-|-|0|-|-|-|-|Total 50|50|||-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Shades of Glory|Shades of Glory|d + hp + hk||Shades of Glory|-|-|0|-|-|-|-|Total 50|50|||-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | ||
Line 47: | Line 68: | ||
{{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|7|6|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|7|6|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|6|6|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|100|200|60|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|30|50|20|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|60|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow| | {{USFIVFrameDataGlanceRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
Line 63: | Line 84: | ||
{{USFIVFrameDataGlanceRow|Flying Buster Drop|Backbreaker|(in air) b + lp + lk||Backbreaker|150|150|40|1.07|-|3|2|-|-|||-|-|Hard knockdown|||X|-|-|Hard Knockdown|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataGlanceRow|Flying Buster Drop|Backbreaker|(in air) b + lp + lk||Backbreaker|150|150|40|1.07|-|3|2|-|-|||-|-|Hard knockdown|||X|-|-|Hard Knockdown|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Sonic Boom|Sonic Boom|b (charge) f + p ex||Sonic Boom [[File:Jab.gif]]|50|50|10/20|HL|su|10|-| | {{USFIVFrameDataGlanceRow|Sonic Boom|Sonic Boom|b (charge) f + p ex||Sonic Boom [[File:Jab.gif]]|50|50|10/20|HL|su|10|-|20|30|||+4|+10|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Sonic Boom [[File:Strong.gif]]|50|50|10/20|HL|su|10|-| | {{USFIVFrameDataGlanceRow|||||Sonic Boom [[File:Strong.gif]]|50|50|10/20|HL|su|10|-|22|32|||+2|+8|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Sonic Boom [[File:Fierce.gif]]|50|50|10/20|HL|su|10|-| | {{USFIVFrameDataGlanceRow|||||Sonic Boom [[File:Fierce.gif]]|50|50|10/20|HL|su|10|-|24|34|||0|+6|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataGlanceRow|EX Sonic Boom|EX Sonic Boom|||Sonic Boom [[File:EX.gif]]|50*50|50*50|-250/0|HL|su|11|-| | {{USFIVFrameDataGlanceRow|EX Sonic Boom|EX Sonic Boom|||Sonic Boom [[File:EX.gif]]|50*50|50*50|-250/0|HL|su|11|-|28|39|||+1|+4|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|2nd Hit JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Flash Kick|Flash Kick|d (charge) u + k ex armorbreak||Flash Kick [[File:Short.gif]]|110[80]|200[100]|30/40|HL|su[-]|4|11|20+23|57|||-33|-|[] refers to active frames 4~11, charge 55f|X|||||||-|All: 1~6f|-|-|6~14f|6f~|-|}} | {{USFIVFrameDataGlanceRow|Flash Kick|Flash Kick|d (charge) u + k ex armorbreak||Flash Kick [[File:Short.gif]]|110[80]|200[100]|30/40|HL|su[-]|4|11|20+23|57|||-33|-|[] refers to active frames 4~11, charge 55f|X|||||||-|All: 1~6f|-|-|6~14f|6f~|-|}} | ||
{{USFIVFrameDataGlanceRow|||||Flash Kick [[File:Forward.gif]]|130[80]|200[100]|30/40|HL|su[-]|4|11|22+23|59|||-35|-|[] refers to active frames 3~11, charge 55f|X|||||||-|All: 1~4f|-|-|4~14f|6f~|-|}} | {{USFIVFrameDataGlanceRow|||||Flash Kick [[File:Forward.gif]]|130[80]|200[100]|30/40|HL|su[-]|4|11|22+23|59|||-35|-|[] refers to active frames 3~11, charge 55f|X|||||||-|All: 1~4f|-|-|4~14f|6f~|-|}} | ||
Line 72: | Line 93: | ||
{{USFIVFrameDataGlanceRow|EX Flash Kick|EX Flash Kick|||Flash Kick [[File:EX.gif]]|100*80|150*100|-250/0|HL|su*-|4|2*9|24+23|61|||-35|-|Charge 55f|X|||||||-|All: 1~4f|-|-|6~14f|6f~|2nd Hit JP: ?|}} | {{USFIVFrameDataGlanceRow|EX Flash Kick|EX Flash Kick|||Flash Kick [[File:EX.gif]]|100*80|150*100|-250/0|HL|su*-|4|2*9|24+23|61|||-35|-|Charge 55f|X|||||||-|All: 1~4f|-|-|6~14f|6f~|2nd Hit JP: ?|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Double Flash|Super|db (charge) df db u + k|| | {{USFIVFrameDataGlanceRow|Double Flash|Super Combo|db (charge) df db u + k||Double Flash [[File:Short.gif]]|80*40x4*120|0|-1000/0|HL|-|1+2|1*5*2(9)1*8*2|20+23|73|||-24|-|Charge 55f||||3rd-6th Hit: Hard Knockdown|3rd-6th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~7f|-|-|13~21f|3~12f, 22f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow||||| | {{USFIVFrameDataGlanceRow|||||Double Flash [[File:Forward.gif]]|80*40x4*120|0|-1000/0|HL|-|1+3|1*5*1(14)1*8*2|22+23|80|||-26|-|Charge 55f||||3rd-6th Hit: Hard Knockdown|3rd-6th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~8f|-|-|18~26f|4~17f, 27f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow||||| | {{USFIVFrameDataGlanceRow|||||Double Flash [[File:Roundhouse.gif]]|80*40x4*120|0|-1000/0|HL|-|1+5|1*5*1(19)1*8*2|24+23|69|||-28|-|Charge 55f||||3rd-6th Hit: Hard Knockdown|3rd-6th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|25~33f|6~24f, 34f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
{{USFIVFrameDataGlanceRow|Flash Explosion|Ultra I|db (charge) df db u + 3k|| | {{USFIVFrameDataGlanceRow|Flash Explosion|Ultra Combo I|db (charge) df db u + 3k||Flash Explosion|90*24x6*66*150|0|0/0|HL|-|0+6|1*3*1(30)1*1*1*2*1 (? Ultra Change)|31+66|143|||-77|-|8th hit goes into animation, charge 55f||||4th-9th Hit: Hard Knockdown|4th-9th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~6f|-|-|-|5~30f, 42f~|JP: ?|}} | ||
{{USFIVFrameDataGlanceRow|Sonic Hurricane|Ultra II|b (charge) f b f + 3p|| | {{USFIVFrameDataGlanceRow|Sonic Hurricane|Ultra Combo II|b (charge) f b f + 3p||Sonic Hurricane|90*30x4*90 (? Ultra Change)|0|0/0|HL|-|0+10|43|13|65|||-5|-|Charge 55f||X||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~8f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | |- | ||
|} | |} | ||
Line 89: | Line 110: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CloseLP| | ||
Close LP|Close Jab|Close lp|| | Close LP|Close Jab|Close lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CloseMP| | ||
Close MP|Close Strong|Close mp|| | Close MP|Close Strong|Close mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CloseHP| | ||
Close HP|Close Fierce|Close hp|| | Close HP|Close Fierce|Close hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CloseLK| | ||
Close LK|Close Short|Close lk|| | Close LK|Close Short|Close lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CloseMK| | ||
Close MK|Close Forward|Close mk|| | Close MK|Close Forward|Close mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CloseHK| | ||
Close HK|Close Roundhouse|Close hk|| | Close HK|Close Roundhouse|Close hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 119: | Line 140: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FarLP| | ||
Far LP|Far Jab|lp|| | Far LP|Far Jab|lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FarMP| | ||
Far MP|Far Strong|mp|| | Far MP|Far Strong|mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FarHP| | ||
Far HP|Far Fierce|hp|| | Far HP|Far Fierce|hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FarLK| | ||
Far LK|Far Short|lk|| | Far LK|Far Short|lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FarMK| | ||
Far MK|Far Forward|mk|| | Far MK|Far Forward|mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FarHK| | ||
Far HK|Far Roundhouse|hk|| | Far HK|Far Roundhouse|hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 149: | Line 170: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CrouchLP| | ||
Crouch LP|Crouch Jab|d + lp|| | Crouch LP|Crouch Jab|d + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CrouchMP| | ||
Crouch MP|Crouch Strong|d + mp|| | Crouch MP|Crouch Strong|d + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CrouchHP| | ||
Crouch HP|Crouch Fierce|d + hp|| | Crouch HP|Crouch Fierce|d + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CrouchLK| | ||
Crouch LK|Crouch Short|d + lk|| | Crouch LK|Crouch Short|d + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CrouchMK| | ||
Crouch MK|Crouch Forward|d + mk|| | Crouch MK|Crouch Forward|d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|CrouchHK| | ||
Crouch HK|Crouch Roundhouse|d + hk|| | Crouch HK|Crouch Roundhouse|d + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 176: | Line 197: | ||
=== Neutral | === Neutral Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|NeutralLP| | ||
Neutral Jump LP|Neutral Jump Jab|u + lp|| | Neutral Jump LP|Neutral Jump Jab|u + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|NeutralMP| | ||
Neutral Jump MP|Neutral Jump Strong|u + mp|| | Neutral Jump MP|Neutral Jump Strong|u + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|NeutralHP| | ||
Neutral Jump HP|Neutral Jump Fierce|u + hp|| | Neutral Jump HP|Neutral Jump Fierce|u + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|NeutralLK| | ||
Neutral Jump LK|Neutral Jump Short|u + lk|| | Neutral Jump LK|Neutral Jump Short|u + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|NeutralMK| | ||
Neutral Jump MK|Neutral Jump Forward|u + mk|| | Neutral Jump MK|Neutral Jump Forward|u + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|NeutralHK| | ||
Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | Neutral Jump HK|Neutral Jump Roundhouse|u + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 206: | Line 227: | ||
=== | === Diagonal Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DiagonalLP| | ||
Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DiagonalMP| | ||
Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DiagonalHP| | ||
Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DiagonalLK| | ||
Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DiagonalMK| | ||
Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DiagonalHK| | ||
Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 239: | Line 260: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|StraightChop| | ||
Straight Chop|Overhead|f + mp|| | Straight Chop|Overhead|f + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|SpinningBackKnuckle| | ||
Spinning Back Knuckle| | Spinning Back Knuckle|Backfist|f + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|KneeBazooka| | ||
Knee Bazooka|Knee Bazooka|f or b + lk|| | Knee Bazooka|Knee Bazooka|f or b + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|RollingSobat| | ||
Rolling Sobat|Hop Kick|f or b + mk|| | Rolling Sobat|Hop Kick|f or b + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|ReverseSpinKick| | ||
Reverse Spin Kick|Upside Down Kick|f or b + hk|| | Reverse Spin Kick|Upside Down Kick|(near opponent) f or b + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|GuieHighKick| | ||
Guie High Kick|High Kick|df + hk|| | Guie High Kick|High Kick|df + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|TargetCombo| | ||
Target Combo|Target Combo|d + mk --- f + mp|| | Target Combo|Target Combo|d + mk --- f + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|ShadesofGlory| | ||
Shades of Glory|Shades of Glory|d + hp + hk|| | Shades of Glory|Shades of Glory|d + hp + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 277: | Line 298: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FocusAttack( | ||
Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | Level1)|Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FocusAttack( | ||
Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | Level2)|Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FocusAttack( | ||
Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | Level3)|Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 295: | Line 316: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DragonSuplex| | ||
Dragon Suplex|Forward Throw|f or n + lp + lk|| | Dragon Suplex|Forward Throw|f or n + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|JudoThrow| | ||
Judo Throw|Back Throw|b + lp + lk|| | Judo Throw|Back Throw|b + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FlyingMare| | ||
Flying Mare|Air Throw|(in air) f or n + lp + lk|| | Flying Mare|Air Throw|(in air) f or n + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FlyingBusterDrop| | ||
Flying Buster Drop|Backbreaker|(in air) b + lp + lk|| | Flying Buster Drop|Backbreaker|(in air) b + lp + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 317: | Line 338: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|SonicBoom| | ||
Sonic Boom|Sonic Boom|b (charge) f + p ex|| | Sonic Boom|Sonic Boom|b (charge) f + p ex|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FlashKick| | ||
Flash Kick|Flash Kick|d (charge) u + k ex armorbreak|| | Flash Kick|Flash Kick|d (charge) u + k ex armorbreak|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 331: | Line 352: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|DoubleFlash| | ||
Double Flash|Super|db (charge) df db u + k|| | Double Flash|Super Combo|db (charge) df db u + k|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 341: | Line 362: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|FlashExplosion| | ||
Flash Explosion|Ultra I|db (charge) df db u + 3k|| | Flash Explosion|Ultra Combo I|db (charge) df db u + 3k|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Guile|SonicHurricane| | ||
Sonic Hurricane|Ultra II|b (charge) f b f + 3p|| | Sonic Hurricane|Ultra Combo II|b (charge) f b f + 3p|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 362: | Line 383: | ||
==Frame Data== | ==Frame Data== | ||
{{ | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|7|11|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close LP|Close Jab|Close lp||Close [[File:Jab.gif]]|20|50|20|HL|ch/sp/su|3|2|7|11|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|14|20|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close MP|Close Strong|Close mp||Close [[File:Strong.gif]]|60|100|40|HL|sp/su|4|3|14|20|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120[70]|200[150]|60|HL|sp/su[-]|5|4|15|23|18|23|-1|4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close HP|Close Fierce|Close hp||Close [[File:Fierce.gif]]|120[70]|200[150]|60|HL|sp/su[-]|5|4|15|23|18|23|-1|+4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|ch|3|3|8|13|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close LK|Close Short|Close lk||Close [[File:Short.gif]]|30|50|20|HL|ch|3|3|8|13|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60|100|40|HL|-|5|2|16|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close MK|Close Forward|Close mk||Close [[File:Forward.gif]]|60|100|40|HL|-|5|2|16|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|130|200|60|HL|-|6|3|18|26|18|22|-3|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Close HK|Close Roundhouse|Close hk||Close [[File:Roundhouse.gif]]|130|200|60|HL|-|6|3|18|26|18|22|-3|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|7|12|11|14|2|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far LP|Far Jab|lp||Far [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|7|12|11|14|+2|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|sp/su|5|4|14|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far MP|Far Strong|mp||Far [[File:Strong.gif]]|80|100|40|HL|sp/su|5|4|14|22|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|su|5|3|14|21|18|22|1|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far HP|Far Fierce|hp||Far [[File:Fierce.gif]]|100|200|60|HL|su|5|3|14|21|18|22|+1|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch|5|2|9|15|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far LK|Far Short|lk||Far [[File:Short.gif]]|40|50|20|HL|ch|5|2|9|15|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|4|12|22|14|17|-2|1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far MK|Far Forward|mk||Far [[File:Forward.gif]]|70|100|40|HL|-|7|4|12|22|14|17|-2|+1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|13|5|14|31|18|22|-1|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Far HK|Far Roundhouse|hk||Far [[File:Roundhouse.gif]]|110|200|60|HL|-|13|5|14|31|18|22|-1|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|8|13|11|15|1|5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50|20|HL|ch/sp/su|4|2|8|13|11|15|+1|+5|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|4|5|10|18|14|17|-1|2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|70|100|40|HL|sp/su|4|5|10|18|14|17|-1|+2|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100[70]|200[150]|60|HL|-|5|4|23|31|18|23|-9|-4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100[70]|200[150]|60|HL|-|5|4|23|31|18|23|-9|-4|[] refers to active frames 3~4||||Forces stand|Forces stand|Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|ch|4|2|9|14|11|14|0|3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50|20|L|ch|4|2|9|14|11|14|0|+3|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|-|7|4|14|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|70|100|40|L|-|7|4|14|24|14|17|-4|-1|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100*110|100*100|60|L|su*-|6|4(20)4|17|50|18|-|-3|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100*110|100*100|60|L|su*-|6|4(20)4|17|50|18|-|-3|-|||||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Straight Chop|Overhead|f + mp|| | {{USFIVFrameDataRow|Straight Chop|Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|80|100|40|H|-|15|3|14|31|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Spinning Back Knuckle| | {{USFIVFrameDataRow|Spinning Back Knuckle|Backfist|f + hp||[[File:Right.gif]]+[[File:Fierce.gif]]|100|200|60|HL|-|8|3|15|25|18|22|0|+4|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Knee Bazooka|Knee Bazooka|f or b + lk|| | {{USFIVFrameDataRow|Knee Bazooka|Knee Bazooka|f or b + lk||[[File:Left.gif]] or [[File:Right.gif]]+[[File:Short.gif]]|50|50|20|HL|-|7|4|15|25|11|16|-8|-3|||||||Reset|Reset|-|-|Feet: 8~16f|Feet: 8~16f|-|-|-|}} | ||
{{USFIVFrameDataRow|Rolling Sobat|Hop Kick|f or b + mk|| | {{USFIVFrameDataRow|Rolling Sobat|Hop Kick|f or b + mk||[[File:Left.gif]] or [[File:Right.gif]]+[[File:Forward.gif]]|60|100|40|HL|-|11|4|14|28|14|17|-4|-1|Can move forward until 6f, can move backwards until 4f||||||Reset|Reset|-|-|Lower body: 6~20f|Lower body: 6~20f|-|-|-|}} | ||
{{USFIVFrameDataRow|Reverse Spin Kick|Upside Down Kick|f or b + hk|| | {{USFIVFrameDataRow|Reverse Spin Kick|Upside Down Kick|(near opponent) f or b + hk||[[File:Left.gif]] or [[File:Right.gif]]+[[File:Roundhouse.gif]]|100|200|60|HL|-|16|6|12|33|18|23|0|+5|||||||Reset|Reset|-|-|Lower body: 1~29f|Lower body: 1~29f|6~28f|-|-|}} | ||
{{USFIVFrameDataRow|Guie High Kick|High Kick|df + hk|| | {{USFIVFrameDataRow|Guie High Kick|High Kick|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|110|200|60|HL|-|11|2|17|29|18|-|-1|-|||||Free Juggle|Free Juggle|Free Juggle|Free Juggle|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Target Combo|Target Combo|d + mk --- f + mp||[[File:Down.gif]]+[[File:Forward.gif]] > [[File:Right.gif]]+[[File:Strong.gif]]|80|100|40|H|-|15|3|14|31|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Target Combo|Target Combo|d + mk --- f + mp||[[File:Down.gif]]+[[File:Forward.gif]] > [[File:Right.gif]]+[[File:Strong.gif]]|80|100|40|H|-|15|3|14|31|14|17|-3|0|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Shades of Glory|Shades of Glory|d + hp + hk||Shades of Glory|-|-|0|-|-|-|-|Total 50|50|||-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Shades of Glory|Shades of Glory|d + hp + hk||Shades of Glory|-|-|0|-|-|-|-|Total 50|50|||-|-|||||-|-|-|-|-|-|-|-|-|-|-|}} | ||
Line 397: | Line 418: | ||
{{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|7|6|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump MK|Neutral Jump Forward|u + mk||Neutral Jump [[File:Forward.gif]]|80|100|40|H|-|7|6|-|12|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Neutral Jump HK|Neutral Jump Roundhouse|u + hk||Neutral Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|3|-|8|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LP|Diagonal Jump Jab|ub / uf + lp||Diagonal Jump [[File:Jab.gif]]|50|50|20|H|-|6|6|-|11|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MP|Diagonal Jump Strong|ub / uf + mp||Diagonal Jump [[File:Strong.gif]]|80|100|40|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HP|Diagonal Jump Fierce|ub / uf + hp||Diagonal Jump [[File:Fierce.gif]]|100|200|60|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump LK|Diagonal Jump Short|ub / uf + lk||Diagonal Jump [[File:Short.gif]]|30|50|20|H|-|5|5|-|9|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump MK|Diagonal Jump Forward|ub / uf + mk||Diagonal Jump [[File:Forward.gif]]|60|100|40|H|-|5|6|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow| | {{USFIVFrameDataRow|Diagonal Jump HK|Diagonal Jump Roundhouse|ub / uf + hk||Diagonal Jump [[File:Roundhouse.gif]]|100|200|60|H|-|6|5|-|10|||-|-|||||||Reset|Reset|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100|20|HL|-|10+11|2|35|57|||-21|-21||||||Crumple|Soft Knockdown|Soft Knockdown|-|-|-|-|-|-|-|}} | ||
Line 413: | Line 434: | ||
{{USFIVFrameDataRow|Flying Buster Drop|Backbreaker|(in air) b + lp + lk||Backbreaker|150|150|40|1.07|-|3|2|-|-|||-|-|Hard knockdown|||X|-|-|Hard Knockdown|-|-|-|-|-|-|-|-|}} | {{USFIVFrameDataRow|Flying Buster Drop|Backbreaker|(in air) b + lp + lk||Backbreaker|150|150|40|1.07|-|3|2|-|-|||-|-|Hard knockdown|||X|-|-|Hard Knockdown|-|-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Sonic Boom|Sonic Boom|b (charge) f + p ex||Sonic Boom [[File:Jab.gif]]|50|50|10/20|HL|su|10|-| | {{USFIVFrameDataRow|Sonic Boom|Sonic Boom|b (charge) f + p ex||Sonic Boom [[File:Jab.gif]]|50|50|10/20|HL|su|10|-|20|30|||+4|+10|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Sonic Boom [[File:Strong.gif]]|50|50|10/20|HL|su|10|-| | {{USFIVFrameDataRow|||||Sonic Boom [[File:Strong.gif]]|50|50|10/20|HL|su|10|-|22|32|||+2|+8|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|||||Sonic Boom [[File:Fierce.gif]]|50|50|10/20|HL|su|10|-| | {{USFIVFrameDataRow|||||Sonic Boom [[File:Fierce.gif]]|50|50|10/20|HL|su|10|-|24|34|||0|+6|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|-|}} | ||
{{USFIVFrameDataRow|EX Sonic Boom|EX Sonic Boom|||Sonic Boom [[File:EX.gif]]|50*50|50*50|-250/0|HL|su|11|-| | {{USFIVFrameDataRow|EX Sonic Boom|EX Sonic Boom|||Sonic Boom [[File:EX.gif]]|50*50|50*50|-250/0|HL|su|11|-|28|39|||+1|+4|Registers as Counter Hit when struck during 1~20f, 12f cancellable, charge 50f||X||||||-|-|-|-|-|-|2nd Hit JP: ?|}} | ||
{{USFIVFrameDataRow|Flash Kick|Flash Kick|d (charge) u + k ex armorbreak||Flash Kick [[File:Short.gif]]|110[80]|200[100]|30/40|HL|su[-]|4|11|20+23|57|||-33|-|[] refers to active frames 4~11, charge 55f|X|||||||-|All: 1~6f|-|-|6~14f|6f~|-|}} | {{USFIVFrameDataRow|Flash Kick|Flash Kick|d (charge) u + k ex armorbreak||Flash Kick [[File:Short.gif]]|110[80]|200[100]|30/40|HL|su[-]|4|11|20+23|57|||-33|-|[] refers to active frames 4~11, charge 55f|X|||||||-|All: 1~6f|-|-|6~14f|6f~|-|}} | ||
{{USFIVFrameDataRow|||||Flash Kick [[File:Forward.gif]]|130[80]|200[100]|30/40|HL|su[-]|4|11|22+23|59|||-35|-|[] refers to active frames 3~11, charge 55f|X|||||||-|All: 1~4f|-|-|4~14f|6f~|-|}} | {{USFIVFrameDataRow|||||Flash Kick [[File:Forward.gif]]|130[80]|200[100]|30/40|HL|su[-]|4|11|22+23|59|||-35|-|[] refers to active frames 3~11, charge 55f|X|||||||-|All: 1~4f|-|-|4~14f|6f~|-|}} | ||
Line 422: | Line 443: | ||
{{USFIVFrameDataRow|EX Flash Kick|EX Flash Kick|||Flash Kick [[File:EX.gif]]|100*80|150*100|-250/0|HL|su*-|4|2*9|24+23|61|||-35|-|Charge 55f|X|||||||-|All: 1~4f|-|-|6~14f|6f~|2nd Hit JP: ?|}} | {{USFIVFrameDataRow|EX Flash Kick|EX Flash Kick|||Flash Kick [[File:EX.gif]]|100*80|150*100|-250/0|HL|su*-|4|2*9|24+23|61|||-35|-|Charge 55f|X|||||||-|All: 1~4f|-|-|6~14f|6f~|2nd Hit JP: ?|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Double Flash|Super|db (charge) df db u + k|| | {{USFIVFrameDataRow|Double Flash|Super Combo|db (charge) df db u + k||Double Flash [[File:Short.gif]]|80*40x4*120|0|-1000/0|HL|-|1+2|1*5*2(9)1*8*2|20+23|73|||-24|-|Charge 55f||||3rd-6th Hit: Hard Knockdown|3rd-6th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~7f|-|-|13~21f|3~12f, 22f~|JP: ?|}} | ||
{{USFIVFrameDataRow||||| | {{USFIVFrameDataRow|||||Double Flash [[File:Forward.gif]]|80*40x4*120|0|-1000/0|HL|-|1+3|1*5*1(14)1*8*2|22+23|80|||-26|-|Charge 55f||||3rd-6th Hit: Hard Knockdown|3rd-6th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~8f|-|-|18~26f|4~17f, 27f~|JP: ?|}} | ||
{{USFIVFrameDataRow||||| | {{USFIVFrameDataRow|||||Double Flash [[File:Roundhouse.gif]]|80*40x4*120|0|-1000/0|HL|-|1+5|1*5*1(19)1*8*2|24+23|69|||-28|-|Charge 55f||||3rd-6th Hit: Hard Knockdown|3rd-6th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~10f|-|-|25~33f|6~24f, 34f~|JP: ?|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
{{USFIVFrameDataRow|Flash Explosion|Ultra I|db (charge) df db u + 3k|| | {{USFIVFrameDataRow|Flash Explosion|Ultra Combo I|db (charge) df db u + 3k||Flash Explosion|90*24x6*66*150|0|0/0|HL|-|0+6|1*3*1(30)1*1*1*2*1 (? Ultra Change)|31+66|143|||-77|-|8th hit goes into animation, charge 55f||||4th-9th Hit: Hard Knockdown|4th-9th Hit: Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~6f|-|-|-|5~30f, 42f~|JP: ?|}} | ||
{{USFIVFrameDataRow|Sonic Hurricane|Ultra II|b (charge) f b f + 3p|| | {{USFIVFrameDataRow|Sonic Hurricane|Ultra Combo II|b (charge) f b f + 3p||Sonic Hurricane|90*30x4*90 (? Ultra Change)|0|0/0|HL|-|0+10|43|13|65|||-5|-|Charge 55f||X||Hard Knockdown|Hard Knockdown|Hard Knockdown|Hard Knockdown|-|All: 1~8f|-|-|-|-|JP: ?|}} | ||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
Revision as of 01:16, 23 June 2014

Guile
Guile fights the evil organization Shadaloo not only for world protection but for a personal vendetta against Shadaloo's leader, M. Bison, who murdered Guile's comrade and best friend Charlie Nash. Carrying Charlie's dog tags as a constant reminder of his fallen friend, Guile's only goal is to take down Shadaloo and everything associated with it. And though it appeared Shadaloo's reign was ended when Bison was defeated by Ryu, Guile and Chun-Li have uncovered ties to Shadaloo within the organization known as S.I.N., where it appears Bison is attempting to make one more comeback to finish his goals of world domination. But not if Guile has anything to do about that...
In a nutshell
Guile, as his name suggests, controls the pace of the battle through tactics and mind games. He is a defensive, space-controlling fighter who is notable for having only two special moves, but both of them have a variety of utilities, making for great offensive options. Guile's Sonic Boom is perhaps one of the most potent projectiles in the game. Not only does it cover a wide area that forces the opponent to either jump, focus absorb, or block, but thanks to Guile's exclusive charge timing being shorter than everyone else's, he can both bombard and condition the opponent with them. His Flash Kick is also a reliable anti-air, but if predicted it is very unsafe. Guile's weakness lies in the fact that he only has a total of about 5 moves, leaving him with very little defensive options for when the opponent breaches his safe zone.
Ultra SFIV Changes
(From Ultra SFIV Arcade Japan)
- Wake-up: Hurtbox reduced
- Crouch LP: On hit now +5 from +4
- Crouch MK: Hitbox and Hurtbox expanded forward
- Reverse Spin Kick (B or F + HK): Hitbox expanded downward
- Air Throw: Both Air Throws grab range slightly increase
- Flash Kick: All versions invincibility time extended by 1 frame
- Sonic Boom: All versions now reward opponent with a Counter Hit if dstruck on frames 1-20
- Flash Explosion (UC1): Damage reduced to 450 total from 510 total; invincibility on startup reduced to frames 1-6 from frames 1-10
- Flash Explosion (UC1): 2nd Flash Kick startup now slower so as to whiff less likely on high air opponents
- Sonic Hurricane (UC2): Damage increased to 330 total from 300 total; all hits now given Juggle Potential
(New to Ultra SFIV Console Digital Release)
- Health: Decreased to 950 from 1000
- High Kick (DF + HK): Hitbox expanded downward
- L, M and H Flash Kick --> EX Focus Cancel --> Forward Dash is now -5 on block at best
- Flash Explosion (UC1): Startup reduced to 6 frames from 7 frames
(Removed from Ultra SFIV Arcade Japan)
Flash Explosion (UC1): Startup reduced to 5 frames from 7 framesFlash Explosion (UC1): If opponent is behind on activation, corrects to face the opponent
Character Specific Data
Guile
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 900 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.05 | Forward Dash Distance: | 1.32 | ||
Back Walk Speed: | 0.04 | Forward Dash Total Frames: | 19 | ||
JUMPING | Back Dash Distance: | 0.98 | |||
Jump Height Apex: | 1.97 | Back Dash Total Frames: | 26 | ||
Jump Total Frames: | 40 (4+36) | Back Dash Invincibility: | 8 | ||
Forward Jump Distance: | 1.75 | Back Dash Airborne: | 11 | ||
Back Jump Distance | 1.57 | Back Dash Recovery: | 7 | ||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | 0.90 | Face Up Total Frames: | 31 | ||
Back Throw Range: | 0.90 | Face Down Total Frames: | 21 | ||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Straight Chop, Target Combo | Hard Knockdowns: | Crouch HK | ||
Low Attacks: | Crouch LK, Crouch MK, Crouch HK | Armor Breakers: | Flash Kick, EX Flash Kick | ||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | 21 | L1 EX Red Focus Attack Combo Lead-Ins: | TBD | ||
Level 2 Focus Startup Frames: | 29 | ||||
Level 3 Focus Startup Frames: | 65 | ||||
L1 Focus Attack Forward Dash: | -3 | L2 FA Forward Dash (On Block): | +3 | ||
L1 Focus Attack Back Dash: | -10 | L2 FA Back Dash (On Block): | -4 |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Moves
Standing Close Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Close LP |
Close Jab | Close lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MP |
Close Strong | Close mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HP |
Close Fierce | Close hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close LK |
Close Short | Close lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close MK |
Close Forward | Close mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Close HK |
Close Roundhouse | Close hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Standing Far Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Far LP |
Far Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MP |
Far Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HP |
Far Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far LK |
Far Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far MK |
Far Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Far HK |
Far Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Neutral Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Neutral Jump LP |
Neutral Jump Jab | u + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MP |
Neutral Jump Strong | u + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HP |
Neutral Jump Fierce | u + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump LK |
Neutral Jump Short | u + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump MK |
Neutral Jump Forward | u + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Neutral Jump HK |
Neutral Jump Roundhouse | u + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Diagonal Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Diagonal Jump LP |
Diagonal Jump Jab | ub / uf + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MP |
Diagonal Jump Strong | ub / uf + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HP |
Diagonal Jump Fierce | ub / uf + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump LK |
Diagonal Jump Short | ub / uf + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump MK |
Diagonal Jump Forward | ub / uf + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Diagonal Jump HK |
Diagonal Jump Roundhouse | ub / uf + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Straight Chop |
Overhead | f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spinning Back Knuckle |
Backfist | f + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Knee Bazooka |
Knee Bazooka | f or b + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Rolling Sobat |
Hop Kick | f or b + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Reverse Spin Kick |
Upside Down Kick | (near opponent) f or b + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Guie High Kick |
High Kick | df + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo |
Target Combo | d + mk --- f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Shades of Glory |
Shades of Glory | d + hp + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Dragon Suplex |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Judo Throw |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Flying Mare |
Air Throw | (in air) f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Flying Buster Drop |
Backbreaker | (in air) b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Sonic Boom |
Sonic Boom | b (charge) f + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Flash Kick |
Flash Kick | d (charge) u + k ex armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Double Flash |
Super Combo | db (charge) df db u + k | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Flash Explosion |
Ultra Combo I | db (charge) df db u + 3k | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sonic Hurricane |
Ultra Combo II | b (charge) f b f + 3p | |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data