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== Ultra SFIV Changes == | == Ultra SFIV Changes == | ||
(New to Ultra SFIV Console Digital Release) | |||
* Walk speed: Slightly increased | |||
* Stand Guard bug where if blocking certain forward-moving attacks, Elena would slip through fixed | |||
* Crouch LP: On hit is now +5 from +4; on block is now +2 from +1 | |||
* Stand LK: On hit is now +2 from +4; on block is now -1 from +1; Active Frames reduced to 2 frames from 4 frames | |||
* Crouch LK: On hit is now +5 from +3; on block is now 0 from +2 | |||
* Crouch MP: Startup reduced to 5 frames from 6 frames | |||
* Stand HP: Bug where attempting to cancel into Special Moves using HK would result in a Target Combo fixed | |||
* Crouch HP: No longer cancellable; Super Meter gain on block increased to 30 from 20 | |||
* Jump MP: Forward Hitbox slightly reduced; Active Frames reduced to 4 frames from 7 frames | |||
* Jump MK: Active Frames reduced to 4 frames from 6 frames | |||
* Jump HP: Forward Hitbox slightly reduced; Active Frames reduced to 4 frames from 6 frames | |||
* Jump HK: 1st hit Active Frames increased to 4 frames from 1 frame; | |||
* Jump HK: 1st hit now causes Soft Knockdown against airborne opponents; 2nd hit given Juggle Potential | |||
* Sliding (DF + HK): Is no longer in a low state before attack startup; Active Frames reduced to 10 frames from 13 frames | |||
* Red Focus Attack: Level 1 on hit versus airborne opponents no longer gives a Free Juggle | |||
* Red Focus Attack: Advantage on block made the same as Level 1 Focus Attack; startup made the same as Level 2 Focus Attack | |||
* Lynx Tail: Light version on block now -7 from -9; Super Meter gain on hit reduced to 30 from 40 and on block to 15 from 20 | |||
* Lynx Tail: Medium version Super Meter gain on hit reduced to 20 + 30 from 20 + 40 and on block to 10 + 15 from 20 + 10 | |||
* Lynx Tail: Hard version Super Meter gain on hit reduced to 20 + 15 + 15 + 15 from 30 + 20 + 20 + 20 and on block to 10 + 7 + 7 + 7 from 15 + 10 + 10 + 10 | |||
* EX Lynx Tail: Damage reduced to 100 from 130 | |||
* Mallet Smash: Light version on block now -7 from -5; Super Meter gain on activation reduced to 20 from 30, on hit to 15 + 15 from 40 + 20, and on block to 7 + 7 from 20 + 10 | |||
* Mallet Smash: Medium version on block now -5 from -3; Super Meter gain on activation reduced to 20 from 35, on hit to 15 + 15 from 45 + 20, and on block to 7 + 7 from 22 + 10 | |||
* Mallet Smash: Hard version Super Meter gain on activation reduced to 20 from 40, on hit to 15 + 15 from 50 + 30, and on block to 7 + 7 from 25 + 15 | |||
* Scratch Wheel: List version Super Meter gain reduced on hit to 20 + 10 from 30 + 10 and on block to 10 + 5 from 15 + 5 | |||
* Scratch Wheel: Medium version Super Meter gain reduced on hit to 20 + 15 from 30 + 16 and on block to 10 + 7 from 15 + 5 | |||
* Scratch Wheel: Hard version Super Meter gain reduced on hit to 20 + 10 + 10 from 30 + 10 + 10 and on block to 10 + 5 + 5 from 15 + 5 + 5 | |||
* Scratch Wheel: Light, Medium, and Hard versions no longer have any invincibility during startup (Light version: frames 1-4, Medium version: frames 1-3, Hard version: frames 1-3) | |||
* EX Scratch Wheel: Invincibility during startup increased to 7 frames from 4 frames; | |||
* EX Scratch Wheel: Number of hits increased to 4 from 3; damage changed to 150 total (60 + 30 + 30 + 30) | |||
* Rhino Horn: Light version damage reduced to 40 + 40 + 40 from 50 + 50 + 50 | |||
* Rhino Horn: Medium version damage reduced to 50 + 50 + 50 from 60 + 60 + 60 | |||
* Rhino Horn: Hard version damage reduced to 60 + 60 + 60 from 70 + 70 + 70 | |||
* EX Rhino Horn: Damage reduced to 50 + 50 + 50 from 60 + 60 + 60 | |||
* Spin Scythe: Light version damage, with follow-up attack, reduced to 100 total from 140 total | |||
* Spin Scythe: Medium version recovery, after follow-up, increased to 29 frames from 27 frames | |||
* EX Spin Scythe: Damage reduced to 30 + 30 + 30 + 30 from 40 + 40 + 40 + 40 | |||
* Spinning Beat (SC): Now fully connects on airborne opponents | |||
* Brave Dance (UC1): Damage reduced to 440 total from 465 total | |||
== Character Specific Data == | |||
Elena{{USFIVCharacterData|950|900|75%|0.045|0.03825||||||||||||||||||||||||||||}} | |||
Line 14: | Line 55: | ||
{{USFIVFrameDataGlanceTableHeader}} | {{USFIVFrameDataGlanceTableHeader}} | ||
{{USFIVFrameDataGlanceHeader}} | {{USFIVFrameDataGlanceHeader}} | ||
|- | {{USFIVFrameDataGlanceRow|Stand LP|Stand Jab|lp||Stand [[File:Jab.gif]]|30|50||||5|4|11|19||||||||||||||||||||}} | ||
{{USFIVFrameDataGlanceRow|Stand MP|Stand Strong|mp||Stand [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Stand HP|Stand Fierce|hp||Stand [[File:Fierce.gif]]|100|200||||13|5|21|38||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Stand LK|Stand Short|lk||Stand [[File:Short.gif]]|30|50||||4|2|8|13||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Stand MK|Stand Forward|mk||Stand [[File:Forward.gif]]|60|100||||7|4|17|27||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Stand HK|Stand Roundhouse|hk||Stand [[File:Roundhouse.gif]]|100|200||||11|3|16|29||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50||||4|1|8|12||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100||||5|5|11|20||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200||||9|2|22|32||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50||||4|4|5|12||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100||||6|3|15|23||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200||||8|4|30|41||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Handstand Kick|Strong Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|70|100||||20|3|19|41||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Handstand Whip|Kick Overhead|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|50|100||||12|3|21|35||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Round Arch|Wheel Kick|b + hk||[[File:Left.gif]]+[[File:Roundhouse.gif]]|110|200||||13|4|15|31||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Sliding|Slide|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|100|200||||11|10|26|46||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Target Combo 3|Target Combo 3|hp --- hk||[[File:Fierce.gif]] > [[File:Roundhouse.gif]]|50|25||||9|3|19|30||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Target Combo 4|Target Combo 4|mk --- d + hp||[[File:Forward.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|70|50||||7|2|21|29||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|30|50||||4|10|-|13||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump MP|Jump Strong|(in air) mp||Jump [[File:Strong.gif]]|60|100||||6|4|-|9||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump HP|Jump Fierce|(in air) hp||Jump [[File:Fierce.gif]]|90|150||||6|4|-|9||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|30|50||||5|8|-|12||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump MK|Jump Forward|(in air) mk||Jump [[File:Forward.gif]]|60|100||||7|4|-|10||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Target Combo 1|Target Combo 1|(in air) lp --- mk||(air) [[File:Jab.gif]]+[[File:Forward.gif]]|40|50||||3|3|-|5||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Target Combo 2|Target Combo 2|(in air) mp --- hp||(air) [[File:Strong.gif]]+[[File:Fierce.gif]]|60|100||||3|6|-|8||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100||||10+13|2|34|58||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150||||18+12|2|34|65||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200||||67|2|34|102||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Leg Lift Throw|Forward Throw|f or n + lp + lk||Forward Throw||||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Leg Hook|Back Throw|b + lp + lk||Back Throw|120|120||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Mallet Smash|Mallet Smash|hcb + p ex||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Mallet Smash|EX Mallet Smash|||Mallet Smash [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Scratch Wheel|Uppercut|dp + k ex||Scratch Wheel [[File:Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Scratch Wheel [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Scratch Wheel [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Scratch Wheel|EX Uppercut|||Scratch Wheel [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Lynx Tail|Pommel Horse|rdp + k ex||Lynx Tail [[Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Lynx Tail [[Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Lynx Tail [[Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Lynx Tail|EX Pommel Horse|||Lynx Tail [[EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Spin Scythe|Spin Scythe|qcb + k ex||Spin Scythe [[Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Spin Scythe [[Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Spin Scythe [[Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Spin Scythe Follow Up|Spin Scythe Followup|qcb + k||Spin Scythe [[Short.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Spin Scythe [[Forward.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Spin Scythe [[Roundhouse.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Spin Scythe|EX Spin Scythe|||Spin Scythe [[EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Rhino Horn|Rhino Horn|hcf + k ex armorbreak||Rhino Horn [[Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Rhino Horn [[Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|||||Rhino Horn [[Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|EX Rhino Horn|EX Rhino Horn|||Rhino Horn [[EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Spinning Beat|Super Combo|qcf qcf + k||Spinning Beat|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
{{USFIVFrameDataGlanceRow|Brave Dance|Ultra Combo I|qcf qcf + 3k armorbreak||Brave Dance|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceRow|Healing|Ultra Combo II|qcf qcf + 3p|Cancel early with 3p|Healing|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataGlanceHeader}} | |||
|- | |||
|} | |} | ||
Line 22: | Line 126: | ||
=== Standing | === Standing Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|StandLP| | ||
Stand LP|Stand Jab|lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|StandMP| | ||
Stand MP|Stand Strong|mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|StandHP| | ||
Stand HP|Stand Fierce|hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|StandLK| | ||
Stand LK|Stand Short|lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|StandMK| | ||
Stand MK|Stand Forward|mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|StandHK| | ||
Stand HK|Stand Roundhouse|hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 85: | Line 159: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|CrouchLP| | ||
Crouch LP|Crouch Jab|d + lp|| | Crouch LP|Crouch Jab|d + lp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|CrouchMP| | ||
Crouch MP|Crouch Strong|d + mp|| | Crouch MP|Crouch Strong|d + mp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|CrouchHP| | ||
Crouch HP|Crouch Fierce|d + hp|| | Crouch HP|Crouch Fierce|d + hp|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|CrouchLK| | ||
Crouch LK|Crouch Short|d + lk|| | Crouch LK|Crouch Short|d + lk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|CrouchMK| | ||
Crouch MK|Crouch Forward|d + mk|| | Crouch MK|Crouch Forward|d + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|CrouchHK| | ||
Crouch HK|Crouch Roundhouse|d + hk|| | Crouch HK|Crouch Roundhouse|d + hk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
Line 112: | Line 186: | ||
=== | === Jumping Normals === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|JumpLP| | ||
Jump LP|Jump Jab|(in air) lp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|JumpMP| | ||
Jump MP|Jump Strong|(in air) mp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|JumpHP| | ||
Jump HP|Jump Fierce|(in air) hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|JumpLK| | ||
Jump LK|Jump Short|(in air) lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|JumpMK| | ||
Jump MK|Jump Forward|(in air) mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|JumpHK| | ||
Jump HK|Jump Roundhouse|(in air) hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 142: | Line 216: | ||
=== | === Unique Attacks === | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|HandstandKick| | ||
Handstand Kick|Strong Overhead|f + mp|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Elena|HandstandWhip| | |||
Handstand Whip|Kick Overhead|f + mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|RoundArch| | ||
Round Arch|Wheel Kick|b + hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|Sliding| | ||
Sliding|Slide|df + hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|TargetCombo1| | ||
Target Combo 1|Target Combo 1|(in air) lp --- mk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|TargetCombo2| | ||
Target Combo 2|Target Combo 2|(in air) mp --- hp|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|TargetCombo3| | ||
Target Combo 3|Target Combo 3|hp --- hk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow|Elena|TargetCombo4| | |||
Target Combo 4|Target Combo 4|mk --- d + hp|| | |||
{{USFIVMoveListRow| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 185: | Line 257: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|FocusAttack( | ||
Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | Level1)|Focus Attack (Level 1)|Level 1 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|FocusAttack( | ||
Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | Level2)|Focus Attack (Level 2)|Level 2 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|FocusAttack( | ||
Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | Level3)|Focus Attack (Level 3)|Level 3 Focus|mp + mk|| | ||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 203: | Line 275: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|LegLiftThrow| | ||
Leg Lift Throw|Forward Throw|f or n + lp + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|LegHook| | ||
Leg Hook|Back Throw|b + lp + lk|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 217: | Line 289: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|MalletSmash| | ||
Mallet Smash|Mallet Smash|hcb + p ex|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Elena|ScratchWheel| | |||
Scratch Wheel|Uppercut|dp + k ex|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Elena|LynxTail| | |||
Lynx Tail|Pommel Horse|rdp + k ex|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Elena|SpinScythe| | |||
Spin Scythe|Spin Scythe|qcb + k ex|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Elena|SpinScytheFollowUp| | |||
Spin Scythe Follow Up|Spin Scythe Followup|qcb + k|| | |||
(No uses/strategies) | |||
}} | |||
{{USFIVMoveListRow|Elena|RhinoHorn| | |||
Rhino Horn|Rhino Horn|hcf + k ex armorbreak|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 227: | Line 319: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|SpinningBeat| | ||
Spinning Beat|Super Combo|qcf qcf + k|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 237: | Line 329: | ||
{{USFIVMoveListHeader}} | {{USFIVMoveListHeader}} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|BraveDance| | ||
Brave Dance|Ultra Combo I|qcf qcf + 3k armorbreak|| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
{{USFIVMoveListRow| | {{USFIVMoveListRow|Elena|Healing| | ||
Healing|Ultra Combo II|qcf qcf + 3p|Cancel early with 3p| | |||
(No uses/strategies) | (No uses/strategies) | ||
}} | }} | ||
Line 258: | Line 350: | ||
==Frame Data== | ==Frame Data== | ||
{{ | {{USFIVFrameDataTableHeader}} | ||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Stand LP|Stand Jab|lp||Stand [[File:Jab.gif]]|30|50||||5|4|11|19||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Stand MP|Stand Strong|mp||Stand [[File:Strong.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Stand HP|Stand Fierce|hp||Stand [[File:Fierce.gif]]|100|200||||13|5|21|38||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Stand LK|Stand Short|lk||Stand [[File:Short.gif]]|30|50||||4|2|8|13||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Stand MK|Stand Forward|mk||Stand [[File:Forward.gif]]|60|100||||7|4|17|27||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Stand HK|Stand Roundhouse|hk||Stand [[File:Roundhouse.gif]]|100|200||||11|3|16|29||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch LP|Crouch Jab|d + lp||Crouch [[File:Jab.gif]]|30|50||||4|1|8|12||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch MP|Crouch Strong|d + mp||Crouch [[File:Strong.gif]]|60|100||||5|5|11|20||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch HP|Crouch Fierce|d + hp||Crouch [[File:Fierce.gif]]|100|200||||9|2|22|32||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch LK|Crouch Short|d + lk||Crouch [[File:Short.gif]]|30|50||||4|4|5|12||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch MK|Crouch Forward|d + mk||Crouch [[File:Forward.gif]]|60|100||||6|3|15|23||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Crouch HK|Crouch Roundhouse|d + hk||Crouch [[File:Roundhouse.gif]]|100|200||||8|4|30|41||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Handstand Kick|Strong Overhead|f + mp||[[File:Right.gif]]+[[File:Strong.gif]]|70|100||||20|3|19|41||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Handstand Whip|Kick Overhead|f + mk||[[File:Right.gif]]+[[File:Forward.gif]]|50|100||||12|3|21|35||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Round Arch|Wheel Kick|b + hk||[[File:Left.gif]]+[[File:Roundhouse.gif]]|110|200||||13|4|15|31||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Sliding|Slide|df + hk||[[File:Downright.gif]]+[[File:Roundhouse.gif]]|100|200||||11|10|26|46||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Target Combo 3|Target Combo 3|hp --- hk||[[File:Fierce.gif]] > [[File:Roundhouse.gif]]|50|25||||9|3|19|30||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Target Combo 4|Target Combo 4|mk --- d + hp||[[File:Forward.gif]] > [[File:Down.gif]]+[[File:Fierce.gif]]|70|50||||7|2|21|29||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Jump LP|Jump Jab|(in air) lp||Jump [[File:Jab.gif]]|30|50||||4|10|-|13||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump MP|Jump Strong|(in air) mp||Jump [[File:Strong.gif]]|60|100||||6|4|-|9||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump HP|Jump Fierce|(in air) hp||Jump [[File:Fierce.gif]]|90|150||||6|4|-|9||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump LK|Jump Short|(in air) lk||Jump [[File:Short.gif]]|30|50||||5|8|-|12||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump MK|Jump Forward|(in air) mk||Jump [[File:Forward.gif]]|60|100||||7|4|-|10||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Jump HK|Jump Roundhouse|(in air) hk||Jump [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Target Combo 1|Target Combo 1|(in air) lp --- mk||(air) [[File:Jab.gif]]+[[File:Forward.gif]]|40|50||||3|3|-|5||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Target Combo 2|Target Combo 2|(in air) mp --- hp||(air) [[File:Strong.gif]]+[[File:Fierce.gif]]|60|100||||3|6|-|8||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Focus Attack (Level 1)|Level 1 Focus|mp + mk||Level 1 Focus|60|100||||10+13|2|34|58||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Focus Attack (Level 2)|Level 2 Focus|mp + mk||Level 2 Focus|80|150||||18+12|2|34|65||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Focus Attack (Level 3)|Level 3 Focus|mp + mk||Level 3 Focus|140|200||||67|2|34|102||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Leg Lift Throw|Forward Throw|f or n + lp + lk||Forward Throw||||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Leg Hook|Back Throw|b + lp + lk||Back Throw|120|120||||3|2|20|24||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Mallet Smash|Mallet Smash|hcb + p ex||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Mallet Smash [[File:Jab.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Mallet Smash|EX Mallet Smash|||Mallet Smash [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Scratch Wheel|Uppercut|dp + k ex||Scratch Wheel [[File:Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Scratch Wheel [[File:Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Scratch Wheel [[File:Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Scratch Wheel|EX Uppercut|||Scratch Wheel [[File:EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Lynx Tail|Pommel Horse|rdp + k ex||Lynx Tail [[Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Lynx Tail [[Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Lynx Tail [[Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Lynx Tail|EX Pommel Horse|||Lynx Tail [[EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Spin Scythe|Spin Scythe|qcb + k ex||Spin Scythe [[Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Spin Scythe [[Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Spin Scythe [[Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Spin Scythe Follow Up|Spin Scythe Followup|qcb + k||Spin Scythe [[Short.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Spin Scythe [[Forward.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Spin Scythe [[Roundhouse.gif]] (followup)|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Spin Scythe|EX Spin Scythe|||Spin Scythe [[EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Rhino Horn|Rhino Horn|hcf + k ex armorbreak||Rhino Horn [[Short.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Rhino Horn [[Forward.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|||||Rhino Horn [[Roundhouse.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|EX Rhino Horn|EX Rhino Horn|||Rhino Horn [[EX.gif]]|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Spinning Beat|Super Combo|qcf qcf + k||Spinning Beat|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | |||
{{USFIVFrameDataRow|Brave Dance|Ultra Combo I|qcf qcf + 3k armorbreak||Brave Dance|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataRow|Healing|Ultra Combo II|qcf qcf + 3p|Cancel early with 3p|Healing|||||||||||||||||||||||||||||}} | |||
{{USFIVFrameDataHeader}} | {{USFIVFrameDataHeader}} | ||
|- | |- | ||
|} | |} | ||
Revision as of 01:16, 23 June 2014

Elena
TBW
In a nutshell
TBW
Ultra SFIV Changes
(New to Ultra SFIV Console Digital Release)
- Walk speed: Slightly increased
- Stand Guard bug where if blocking certain forward-moving attacks, Elena would slip through fixed
- Crouch LP: On hit is now +5 from +4; on block is now +2 from +1
- Stand LK: On hit is now +2 from +4; on block is now -1 from +1; Active Frames reduced to 2 frames from 4 frames
- Crouch LK: On hit is now +5 from +3; on block is now 0 from +2
- Crouch MP: Startup reduced to 5 frames from 6 frames
- Stand HP: Bug where attempting to cancel into Special Moves using HK would result in a Target Combo fixed
- Crouch HP: No longer cancellable; Super Meter gain on block increased to 30 from 20
- Jump MP: Forward Hitbox slightly reduced; Active Frames reduced to 4 frames from 7 frames
- Jump MK: Active Frames reduced to 4 frames from 6 frames
- Jump HP: Forward Hitbox slightly reduced; Active Frames reduced to 4 frames from 6 frames
- Jump HK: 1st hit Active Frames increased to 4 frames from 1 frame;
- Jump HK: 1st hit now causes Soft Knockdown against airborne opponents; 2nd hit given Juggle Potential
- Sliding (DF + HK): Is no longer in a low state before attack startup; Active Frames reduced to 10 frames from 13 frames
- Red Focus Attack: Level 1 on hit versus airborne opponents no longer gives a Free Juggle
- Red Focus Attack: Advantage on block made the same as Level 1 Focus Attack; startup made the same as Level 2 Focus Attack
- Lynx Tail: Light version on block now -7 from -9; Super Meter gain on hit reduced to 30 from 40 and on block to 15 from 20
- Lynx Tail: Medium version Super Meter gain on hit reduced to 20 + 30 from 20 + 40 and on block to 10 + 15 from 20 + 10
- Lynx Tail: Hard version Super Meter gain on hit reduced to 20 + 15 + 15 + 15 from 30 + 20 + 20 + 20 and on block to 10 + 7 + 7 + 7 from 15 + 10 + 10 + 10
- EX Lynx Tail: Damage reduced to 100 from 130
- Mallet Smash: Light version on block now -7 from -5; Super Meter gain on activation reduced to 20 from 30, on hit to 15 + 15 from 40 + 20, and on block to 7 + 7 from 20 + 10
- Mallet Smash: Medium version on block now -5 from -3; Super Meter gain on activation reduced to 20 from 35, on hit to 15 + 15 from 45 + 20, and on block to 7 + 7 from 22 + 10
- Mallet Smash: Hard version Super Meter gain on activation reduced to 20 from 40, on hit to 15 + 15 from 50 + 30, and on block to 7 + 7 from 25 + 15
- Scratch Wheel: List version Super Meter gain reduced on hit to 20 + 10 from 30 + 10 and on block to 10 + 5 from 15 + 5
- Scratch Wheel: Medium version Super Meter gain reduced on hit to 20 + 15 from 30 + 16 and on block to 10 + 7 from 15 + 5
- Scratch Wheel: Hard version Super Meter gain reduced on hit to 20 + 10 + 10 from 30 + 10 + 10 and on block to 10 + 5 + 5 from 15 + 5 + 5
- Scratch Wheel: Light, Medium, and Hard versions no longer have any invincibility during startup (Light version: frames 1-4, Medium version: frames 1-3, Hard version: frames 1-3)
- EX Scratch Wheel: Invincibility during startup increased to 7 frames from 4 frames;
- EX Scratch Wheel: Number of hits increased to 4 from 3; damage changed to 150 total (60 + 30 + 30 + 30)
- Rhino Horn: Light version damage reduced to 40 + 40 + 40 from 50 + 50 + 50
- Rhino Horn: Medium version damage reduced to 50 + 50 + 50 from 60 + 60 + 60
- Rhino Horn: Hard version damage reduced to 60 + 60 + 60 from 70 + 70 + 70
- EX Rhino Horn: Damage reduced to 50 + 50 + 50 from 60 + 60 + 60
- Spin Scythe: Light version damage, with follow-up attack, reduced to 100 total from 140 total
- Spin Scythe: Medium version recovery, after follow-up, increased to 29 frames from 27 frames
- EX Spin Scythe: Damage reduced to 30 + 30 + 30 + 30 from 40 + 40 + 40 + 40
- Spinning Beat (SC): Now fully connects on airborne opponents
- Brave Dance (UC1): Damage reduced to 440 total from 465 total
Character Specific Data
Elena
VITALS | |||||
---|---|---|---|---|---|
Health: | 950 | Stun: | 900 | W-Ultra Scaling: | 75% |
WALKING | DASHING | ||||
Forward Walk Speed: | 0.045 | Forward Dash Distance: | |||
Back Walk Speed: | 0.03825 | Forward Dash Total Frames: | |||
JUMPING | Back Dash Distance: | ||||
Jump Height Apex: | Back Dash Total Frames: | ||||
Jump Total Frames: | Back Dash Invincibility: | ||||
Forward Jump Distance: | Back Dash Airborne: | ||||
Back Jump Distance | Back Dash Recovery: | ||||
THROWS | WAKE-UP TIMING | ||||
Forward Throw Range: | Face Up Total Frames: | ||||
Back Throw Range: | Face Down Total Frames: | ||||
NOTABLE MOVE CLASSES | |||||
High Attacks: | Hard Knockdowns: | ||||
Low Attacks: | Armor Breakers: | ||||
FOCUS ATTACK DATA | |||||
Level 1 Focus Startup Frames: | L1 EX Red Focus Attack Combo Lead-Ins: | ||||
Level 2 Focus Startup Frames: | |||||
Level 3 Focus Startup Frames: | |||||
L1 Focus Attack Forward Dash: | L2 FA Forward Dash (On Block): | ||||
L1 Focus Attack Back Dash: | L2 FA Back Dash (On Block): |
Frame Data (At A Glance)
More detailed Frame Data Table at bottom of page.
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | Stand ![]() |
30 | 50 | 5 | 4 | 11 | |||||
Stand MP | Stand ![]() |
||||||||||
Stand HP | Stand ![]() |
100 | 200 | 13 | 5 | 21 | |||||
Stand LK | Stand ![]() |
30 | 50 | 4 | 2 | 8 | |||||
Stand MK | Stand ![]() |
60 | 100 | 7 | 4 | 17 | |||||
Stand HK | Stand ![]() |
100 | 200 | 11 | 3 | 16 | |||||
Crouch LP | Crouch ![]() |
30 | 50 | 4 | 1 | 8 | |||||
Crouch MP | Crouch ![]() |
60 | 100 | 5 | 5 | 11 | |||||
Crouch HP | Crouch ![]() |
100 | 200 | 9 | 2 | 22 | |||||
Crouch LK | Crouch ![]() |
30 | 50 | 4 | 4 | 5 | |||||
Crouch MK | Crouch ![]() |
60 | 100 | 6 | 3 | 15 | |||||
Crouch HK | Crouch ![]() |
100 | 200 | 8 | 4 | 30 | |||||
Handstand Kick | ![]() ![]() |
70 | 100 | 20 | 3 | 19 | |||||
Handstand Whip | ![]() ![]() |
50 | 100 | 12 | 3 | 21 | |||||
Round Arch | ![]() ![]() |
110 | 200 | 13 | 4 | 15 | |||||
Sliding | ![]() ![]() |
100 | 200 | 11 | 10 | 26 | |||||
Target Combo 3 | ![]() ![]() |
50 | 25 | 9 | 3 | 19 | |||||
Target Combo 4 | ![]() ![]() ![]() |
70 | 50 | 7 | 2 | 21 | |||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Jump LP | Jump ![]() |
30 | 50 | 4 | 10 | - | |||||
Jump MP | Jump ![]() |
60 | 100 | 6 | 4 | - | |||||
Jump HP | Jump ![]() |
90 | 150 | 6 | 4 | - | |||||
Jump LK | Jump ![]() |
30 | 50 | 5 | 8 | - | |||||
Jump MK | Jump ![]() |
60 | 100 | 7 | 4 | - | |||||
Jump HK | Jump ![]() |
||||||||||
Target Combo 1 | (air) ![]() ![]() |
40 | 50 | 3 | 3 | - | |||||
Target Combo 2 | (air) ![]() ![]() |
60 | 100 | 3 | 6 | - | |||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 10+13 | 2 | 34 | |||||
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 18+12 | 2 | 34 | |||||
Focus Attack (Level 3) | Level 3 Focus | 140 | 200 | 67 | 2 | 34 | |||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Leg Lift Throw | Forward Throw | 3 | 2 | 20 | |||||||
Leg Hook | Back Throw | 120 | 120 | 3 | 2 | 20 | |||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Mallet Smash | Mallet Smash ![]() |
||||||||||
Mallet Smash ![]() |
|||||||||||
Mallet Smash ![]() |
|||||||||||
EX Mallet Smash | Mallet Smash ![]() |
||||||||||
Scratch Wheel | Scratch Wheel ![]() |
||||||||||
Scratch Wheel ![]() |
|||||||||||
Scratch Wheel ![]() |
|||||||||||
EX Scratch Wheel | Scratch Wheel ![]() |
||||||||||
Lynx Tail | Lynx Tail Short.gif | ||||||||||
Lynx Tail Forward.gif | |||||||||||
Lynx Tail Roundhouse.gif | |||||||||||
EX Lynx Tail | Lynx Tail EX.gif | ||||||||||
Spin Scythe | Spin Scythe Short.gif | ||||||||||
Spin Scythe Forward.gif | |||||||||||
Spin Scythe Roundhouse.gif | |||||||||||
Spin Scythe Follow Up | Spin Scythe Short.gif (followup) | ||||||||||
Spin Scythe Forward.gif (followup) | |||||||||||
Spin Scythe Roundhouse.gif (followup) | |||||||||||
EX Spin Scythe | Spin Scythe EX.gif | ||||||||||
Rhino Horn | Rhino Horn Short.gif | ||||||||||
Rhino Horn Forward.gif | |||||||||||
Rhino Horn Roundhouse.gif | |||||||||||
EX Rhino Horn | Rhino Horn EX.gif | ||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Spinning Beat | Spinning Beat | ||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Brave Dance | Brave Dance | ||||||||||
Healing | Healing | ||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Block Adv | Hit Adv |
Moves
Standing Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Stand LP |
Stand Jab | lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand MP |
Stand Strong | mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand HP |
Stand Fierce | hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand LK |
Stand Short | lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand MK |
Stand Forward | mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Stand HK |
Stand Roundhouse | hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Crouching Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Crouch LP |
Crouch Jab | d + lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MP |
Crouch Strong | d + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HP |
Crouch Fierce | d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch LK |
Crouch Short | d + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch MK |
Crouch Forward | d + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Crouch HK |
Crouch Roundhouse | d + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Jumping Normals
Name | Nickname | Command | Notes | |
File:No image.png |
Jump LP |
Jump Jab | (in air) lp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MP |
Jump Strong | (in air) mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HP |
Jump Fierce | (in air) hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump LK |
Jump Short | (in air) lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump MK |
Jump Forward | (in air) mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Jump HK |
Jump Roundhouse | (in air) hk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Unique Attacks
Name | Nickname | Command | Notes | |
File:No image.png |
Handstand Kick |
Strong Overhead | f + mp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Handstand Whip |
Kick Overhead | f + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Round Arch |
Wheel Kick | b + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Sliding |
Slide | df + hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 1 |
Target Combo 1 | (in air) lp --- mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 2 |
Target Combo 2 | (in air) mp --- hp | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 3 |
Target Combo 3 | hp --- hk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Target Combo 4 |
Target Combo 4 | mk --- d + hp | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Focus Attacks
Name | Nickname | Command | Notes | |
File:No image.png | Focus Attack (Level 1) | Level 1 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 2) | Level 2 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png | Focus Attack (Level 3) | Level 3 Focus | mp + mk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Throws
Name | Nickname | Command | Notes | |
File:No image.png |
Leg Lift Throw |
Forward Throw | f or n + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Leg Hook |
Back Throw | b + lp + lk | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Special Moves
Name | Nickname | Command | Notes | |
File:No image.png |
Mallet Smash |
Mallet Smash | hcb + p ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Scratch Wheel |
Uppercut | dp + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Lynx Tail |
Pommel Horse | rdp + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spin Scythe |
Spin Scythe | qcb + k ex | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Spin Scythe Follow Up |
Spin Scythe Followup | qcb + k | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Rhino Horn |
Rhino Horn | hcf + k ex armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Super Combo
Name | Nickname | Command | Notes | |
File:No image.png |
Spinning Beat |
Super Combo | qcf qcf + k | |
~~ Uses and Strategies ~~ (No uses/strategies) |
Ultra Combos
Name | Nickname | Command | Notes | |
File:No image.png |
Brave Dance |
Ultra Combo I | qcf qcf + 3k armorbreak | |
~~ Uses and Strategies ~~ (No uses/strategies) | ||||
File:No image.png |
Healing |
Ultra Combo II | qcf qcf + 3p | Cancel early with 3p |
~~ Uses and Strategies ~~ (No uses/strategies) |
The Basics
Combos
Strategy
Matchups
Frame Data
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Stand LP | Stand ![]() |
30 | 50 | 5 | 4 | 11 | 19 | ||||||||||||||||||||||
Stand MP | Stand ![]() |
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Stand HP | Stand ![]() |
100 | 200 | 13 | 5 | 21 | 38 | ||||||||||||||||||||||
Stand LK | Stand ![]() |
30 | 50 | 4 | 2 | 8 | 13 | ||||||||||||||||||||||
Stand MK | Stand ![]() |
60 | 100 | 7 | 4 | 17 | 27 | ||||||||||||||||||||||
Stand HK | Stand ![]() |
100 | 200 | 11 | 3 | 16 | 29 | ||||||||||||||||||||||
Crouch LP | Crouch ![]() |
30 | 50 | 4 | 1 | 8 | 12 | ||||||||||||||||||||||
Crouch MP | Crouch ![]() |
60 | 100 | 5 | 5 | 11 | 20 | ||||||||||||||||||||||
Crouch HP | Crouch ![]() |
100 | 200 | 9 | 2 | 22 | 32 | ||||||||||||||||||||||
Crouch LK | Crouch ![]() |
30 | 50 | 4 | 4 | 5 | 12 | ||||||||||||||||||||||
Crouch MK | Crouch ![]() |
60 | 100 | 6 | 3 | 15 | 23 | ||||||||||||||||||||||
Crouch HK | Crouch ![]() |
100 | 200 | 8 | 4 | 30 | 41 | ||||||||||||||||||||||
Handstand Kick | ![]() ![]() |
70 | 100 | 20 | 3 | 19 | 41 | ||||||||||||||||||||||
Handstand Whip | ![]() ![]() |
50 | 100 | 12 | 3 | 21 | 35 | ||||||||||||||||||||||
Round Arch | ![]() ![]() |
110 | 200 | 13 | 4 | 15 | 31 | ||||||||||||||||||||||
Sliding | ![]() ![]() |
100 | 200 | 11 | 10 | 26 | 46 | ||||||||||||||||||||||
Target Combo 3 | ![]() ![]() |
50 | 25 | 9 | 3 | 19 | 30 | ||||||||||||||||||||||
Target Combo 4 | ![]() ![]() ![]() |
70 | 50 | 7 | 2 | 21 | 29 | ||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Jump LP | Jump ![]() |
30 | 50 | 4 | 10 | - | 13 | ||||||||||||||||||||||
Jump MP | Jump ![]() |
60 | 100 | 6 | 4 | - | 9 | ||||||||||||||||||||||
Jump HP | Jump ![]() |
90 | 150 | 6 | 4 | - | 9 | ||||||||||||||||||||||
Jump LK | Jump ![]() |
30 | 50 | 5 | 8 | - | 12 | ||||||||||||||||||||||
Jump MK | Jump ![]() |
60 | 100 | 7 | 4 | - | 10 | ||||||||||||||||||||||
Jump HK | Jump ![]() |
||||||||||||||||||||||||||||
Target Combo 1 | (air) ![]() ![]() |
40 | 50 | 3 | 3 | - | 5 | ||||||||||||||||||||||
Target Combo 2 | (air) ![]() ![]() |
60 | 100 | 3 | 6 | - | 8 | ||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Focus Attack (Level 1) | Level 1 Focus | 60 | 100 | 10+13 | 2 | 34 | 58 | ||||||||||||||||||||||
Focus Attack (Level 2) | Level 2 Focus | 80 | 150 | 18+12 | 2 | 34 | 65 | ||||||||||||||||||||||
Focus Attack (Level 3) | Level 3 Focus | 140 | 200 | 67 | 2 | 34 | 102 | ||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Leg Lift Throw | Forward Throw | 3 | 2 | 20 | 24 | ||||||||||||||||||||||||
Leg Hook | Back Throw | 120 | 120 | 3 | 2 | 20 | 24 | ||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Mallet Smash | Mallet Smash ![]() |
||||||||||||||||||||||||||||
Mallet Smash ![]() |
|||||||||||||||||||||||||||||
Mallet Smash ![]() |
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EX Mallet Smash | Mallet Smash ![]() |
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Scratch Wheel | Scratch Wheel ![]() |
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Scratch Wheel ![]() |
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Scratch Wheel ![]() |
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EX Scratch Wheel | Scratch Wheel ![]() |
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Lynx Tail | Lynx Tail Short.gif | ||||||||||||||||||||||||||||
Lynx Tail Forward.gif | |||||||||||||||||||||||||||||
Lynx Tail Roundhouse.gif | |||||||||||||||||||||||||||||
EX Lynx Tail | Lynx Tail EX.gif | ||||||||||||||||||||||||||||
Spin Scythe | Spin Scythe Short.gif | ||||||||||||||||||||||||||||
Spin Scythe Forward.gif | |||||||||||||||||||||||||||||
Spin Scythe Roundhouse.gif | |||||||||||||||||||||||||||||
Spin Scythe Follow Up | Spin Scythe Short.gif (followup) | ||||||||||||||||||||||||||||
Spin Scythe Forward.gif (followup) | |||||||||||||||||||||||||||||
Spin Scythe Roundhouse.gif (followup) | |||||||||||||||||||||||||||||
EX Spin Scythe | Spin Scythe EX.gif | ||||||||||||||||||||||||||||
Rhino Horn | Rhino Horn Short.gif | ||||||||||||||||||||||||||||
Rhino Horn Forward.gif | |||||||||||||||||||||||||||||
Rhino Horn Roundhouse.gif | |||||||||||||||||||||||||||||
EX Rhino Horn | Rhino Horn EX.gif | ||||||||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Spinning Beat | Spinning Beat | ||||||||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |
Brave Dance | Brave Dance | ||||||||||||||||||||||||||||
Healing | Healing | ||||||||||||||||||||||||||||
Move Name | Nickname | Damage | Stun | Meter Gain |
Hit Level |
Cancel Ability |
Startup | Active | Rcvry | Total Frames |
Block Adv |
Hit Adv |
Block Stun |
Hit Stun |
Extra Details |
Armor Break |
Proj | Throw | On Hit Ground |
Counter Hit Ground |
On Hit Air |
Counter Hit Air |
Armor | Full Invincible |
Strike Invincible |
Projectile Invincible |
Throw Invincible |
Airborne | Juggle Info |